200 day of #200DaysOfGameDev, woah I made it! For today I gathered some art references and did some planning on how I want to organize the Steam release and objectives needed. I’m also going to a Meditation retreat today, so the challenge ended at a perfect time! I’ll be back in 5 days….
199th day of #200DaysOfGameDev, finished the animation frames for Caesar! May add more in the future if need be, but for now he is done. Next up is Cleopatra and her frames!
#pixelart #gamedev #aseprite #xalosconquest
198th day of #200DaysOfGameDev, got side tracked with a Discord art challenge as I made a Druid character. It felt nice experimenting out of my comfort zone! Also, did some frames of Caesar art too, hopefully I can finish his frames before the 200 days is up!
#pixelart
197th day of #200DaysOfGameDev, got a bunch of art frames done for Caesar. Still need to get more frames, but progress feels nice! Also, did a vc with a voice actor for some lines in our game. Hehe I'm starting to get excited for this game again!
#xalosconquest #pixelart #gamedev
196th day of #200DaysOfGameDev, was out all day with the temple and family but I was able to read a bit of game design while I was out.
195th day of #200DaysOfGameDev, attempted a few pixels in Caesar’s character. For some reason today it felt extremely difficult to start art. Hopefully I can change that for tomorrow as the goal is to get his art finished this weekend
194th day of #200DaysOfGameDev, happy thanksgiving!! Gather some art references and inspiration for future projects. Besides that spent today working and celebrating thanksgiving
193rd day of #200DaysOfGameDev, I finally solved the annoying error in my SteamPipe and now I can playtest my game in SteamDeck!! It feels so official! Also a little looksy at my rabbit too🐇
#gamedev #indiedev #indiegame #xalosconquest #rabbit
192nd day of #200DaysOfGameDev, did some planning for my week in things I need to get done. Totally not procrastinating on the whole Steam build issue nonsense 🫠
191st day of #200DaysOfGameDev, still trying to attempt this annoying issue with Steam Pipe Build Uploader. I found a lead with a website, but still coming short on this error code. Hoping to try again tomorrow and find new leads or just restart completely on the process again
190 day of #200DaysOfGameDev, today was a very productive day! Finished doing the script writing for my game and is sent to my vas! Also, started practicing drawing again as I haven’t hand drawn in a few months. These are not wow yet, but I’m still pretty happy😌
189th day of #200DaysOfGameDev, did a little bit of script writing but got distracted with spiritual stuff most of the day. Hoping to get the lines done tomorrow though
188th day of #200DaysOfGameDev, started doing the script writing for the soldiers and main enemies in the game. Although only a little bit as I was exhausted from work and dealing with early symptoms of a cold
187th day of #200DaysOfGameDev, still trying to tackle the annoying error on my SteamPipe uploader. I think I finally got a lead so that’s good
186th day of #200DaysOfGameDev, still having issues with the steam upload as I keep getting an annoying error with my Godot files. But for now I still want to be productive so I started on the final boss level!
#godot #madewithgodot #xalosconquest #indiegame #indiedev #gamedev
185th day of #200DaysOfGameDev, steam reviewed my new paperwork and I can now upload my steam game! Howeverrrrr the process to upload is stressful as now I’m having a code issue with it reading my godot files. Sigh* at least progress
184th day of #200DaysOfGameDev, steam finally reached out to me told me my info is invalid. So I spent today resubmitting my forms with extra paperwork. Hopefully this won't turn to another 2 months of waiting as I want to hopefully release my game on steam to be free to work on my rpg dream game
183rd day of #200DaysOfGameDev, did some planning on the boss fight. Besides that wanted to take a day off to refresh my batteries
182nd day of #200DaysOfGameDev, recorded some gameplay of the whole mission 3 (minus the final boss fight) for my team to see. Here's a snippet of some of the gameplay!
#godot #madewithgodot #xalosconquest #gamedev #indiedev #indiegame
181st day of #200DaysOfGameDev, plants, flowers, and mushrooms are now added to both forest levels! Now I need to playtest more, record it for my teammates, and setup the final boss area.
#godot #madewithgodot #indiedev #gamedev #xalosconquest
180th day of #200DaysOfGameDev, finished the second forest section including gameplay and bug testing! Now I need to start adding flowers and plants into the two forest levels.
#godot #madewithgodot #indiedev #gamedev #xalosconquest
179th day of #200DaysOfGameDev, slow progress today but I did some more level design to the second forest section. Its slowly coming together!
178th day of #200DaysOfGameDev, made some progress on the second forest section. I'm glad I'm doing this challenge as its the only reason I'm getting work done lol.
177th day of #200DaysOfGameDev, didn’t do too much today except planned a bit. For some reason I feel a lot of resistance to get work done right now
176th day of #200DaysOfGameDev, I started coming up with ideas on the second forest section. Besides that not much today as I went to a Japanese festival all day.
175th day of #200DaysOfGameDev, was playing my old jam game and realize the jumping is really annoying so I tried fixing it. I also started on the second level forest stuff but got side tracked by dnd and other events outside the café.
174th day of #200DaysOfGameDev, started the second half of the forest section today. Going to work on it more at a café tomorrow. I also got a job interview next week and I'm so excited ahhhhhhh!
174th day of #200DaysOfGameDev, finished creating the forest level gameplay. Would need to playtest it more and decorate.
#godot #madewithgodot #gamedev #indiedev #xalosconquest
173rd day of #200DaysOfGameDev, the other robot minions are now affected by the water slowness! Time to use this mechanic in the level tomorrow hehe
#godot #madewithgodot #pixelartgame #gamedev #indiedev #indiegame #xalosconquest
172nd day of #200DaysOfGameDev, busy with work and job searching today, but I was able to get some code going for the water to slow the player upon contact! Sweet progress😌
#godot