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#AdventOfGameDev2025
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Day 10 of #AdventOfGameDev2025 saw new fields on the screen, as well as the creation of new components! I also got the base of the character sheet config started. Super pleased with this so far. Next up: An inventory component, then wiring fields together and adding some more logic. #Godot #GameDev

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Day 9 of #AdventOfGameDev2025 ended up as a refactor of my Day 8 demo based on a suggestion I got, and honestly I like it better. Reduced a good bit of complexity. Still need to work on sizing and wire up the signals, but I think this #UX is nicer.
#Godot #GameDev

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Day 8 of #AdventOfGameDev2025 comes with a little demo video! Got the reusable stat component into a good enough state that I can now edit values. It isn't pretty, but its there! #Godot #GameDev #IndieGameDev

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Day 6 of #AdventOfGameDev2025 consisted of watching some videos and reading documents about how Control Nodes and Container Nodes in #Godot. They are pivotal for the game, since it’s primarily a character sheet manager. Got some good clarity, and came up with some ideas for dynamic components!

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Wasn’t able to get anything done for day 5 of #AdventOfGameDev2025, too many work meetings, then a family grocery store run followed by the typical family bed time chaos left me wiped out. So I’ll be doing double time for Day 6! The hope is to get one or two more custom components built!

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a dog is sitting on its hind legs in front of a laptop . Alt: a dog is sitting on its hind legs in front of a laptop, happily typing.

I forgot to post for Day 4 of #AdventOfGameDev2025. Spent my time actually working in #Godot, which was a lot of fun. Currently trying to build a basic, reusable Stat panel consisting of a Label, Current Value, and Max Value (i.e. “Strength 15/15). Got a basic (and ugly) version done!

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Trello Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a pro...

I forgot to post for #AdventOfGameDev2025, but Day 3 consisted of wrapping up my game design doc, then converting it into tasks in Trello. Even decided to make the board public. Day 4 will hopefully involve some code for getting basic UI Elements in place.

trello.com/b/rr6sdd6d/a...

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Day 2 of #AdventOfGameDev2025 in the books. Spent time organizing my thoughts into a design doc so I could figure out what a reasonable MVP would be. I'm really excited by my idea (less game, more app, but built with #Godot) and the design doc only amplified that. Day 3 here we come!

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That being said, Day 1 is in the books. Nothing crazy, just initialized a project in #godot, got a repo made in #git, and we are off to the races. Day 2 will likely comprise of creating a simple game design doc, breaking down some tasks, and hopefully starting some basic logic. #AdventOfGameDev2025

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Always been interested in #GameDev. Had a conversation with @chumba-wumba-dev.bsky.social and came up with the idea of doing #AdventOfGameDev2025. Idea being that I'll commit 15 minutes per day for 25 days to doing some sort of game development.

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