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#AskHytale
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#askhytale In creative mode, will you be able to Ctrl+Z to undo large mistakes? Or will you have to manually correct your mistake.

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#AskHytale Important question; are there bees? And if so, can I be a bee farmer

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#AskHytale Does the game have achievements? If so, are they tied to a world or to a player's profile? (Or even both??)

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#AskHytale Are recipes locked to item ids and tags (assuming they exist), or can we use more complex checks such as queries and custom conditions?

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#AskHytale are items registered/created during an initialization stage of some sort, or are they controlled dynamically via components?

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#AskHytale Will the world progress with you? As in, will the world change after certain key points in progression or the story?

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#AskHytale Are there more elements within Hytale that we have yet to see?

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Hytale concept art titled "Iconography Research". On the left symbols for various entities within Hytale can be seen. On the right a stone circle depicting all of the elements (excluding light) can be seen, where void is placed in the middle.

Hytale concept art titled "Iconography Research". On the left symbols for various entities within Hytale can be seen. On the right a stone circle depicting all of the elements (excluding light) can be seen, where void is placed in the middle.

#AskHytale What role will the elements play within Hytale? And how will they shape the world and its inhabitants?

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Hytale concept art titled "Gaia and the Elemental Essences". The text "light - the primary element of Gaia." has been underlined

Hytale concept art titled "Gaia and the Elemental Essences". The text "light - the primary element of Gaia." has been underlined

#AskHytale Will we see or otherwise be able to use the light element within Hytale? We know it exists and that it has something to do with Gaia, but not anything more past that

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#AskHytale Will there be any world customization options available to the player? Will we be able to affect things such as difficulty, region sizes, starting biome, etc?

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#AskHytale To what extent will we be able to modify adventure mode with mods?

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#AskHytale Is the live scripting that was showcased in the trailer still a planned feature? If so, what limitations does it have compared to normal scripting (if any at all)?

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#AskHytale For working with luau scripts, will a custom text/code editor be bundled with the tools, or will there be support for visual studio and/or visual studio code?

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#AskHytale Will modding documentation be accessible directly through the engine or some other tools? And if so, would mods be able to add their own?

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#AskHytale Whats the game's current target demographic? And has this changed from what it originally was?

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#AskHytale when making "games"/custom adventures, will we have access to adventure mode content and/or components without having adventure mode actually present?

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#AskHytale will we be able to redirect/defer items, blocks, and entities within mods, effectively replacing them? And if so, would there be any limitations imposed with this?

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#AskHytale Will players on non pc platforms have access to any of the creative/modding tools that the game offers?

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#AskHytale Since it was last mentioned in 2019, have the plans to have Hytale's servers be shared source changed? If not, will we be allowed to modify them to do things outside of what's provided by the tools?

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#AskHytale Will mods be able to edit the code of other mods (and/or things like adventure mode), replacing or injecting into scripts and methods?

Not at all expecting it, but would love to see the tools able to do even a fraction of what you're able to with mixins/asm;
github.com/SpongePowere...

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#AskHytale Will something similar to Minecraft's tags exist within Hytale? They're super helpful when it comes to mods and I'd love to see something like them :).

Wiki page for reference;
minecraft.wiki/w/Tag

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#AskHytale How will defining recipes work? Will it be done through data files like json, or perhaps instead with code?

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#AskHytale How will item, block, and entity creation/registration look for mods? And can it be done dynamically, or does it need to be done at startup (or whatever the equivalent is for mods)?

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#AskHytale

A weird question, but is your server Hypixel indictitive of how you may run the official Hytale Servers
Like Skyblock but the grind is a bit less tediuos (no offense btw I play warframe I am in no position to speak)
Or elections to chose the next mayor?

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This doesnt really fit the format since its not a question, but do you guys have any fun little tidbits you could tell us about modding/content creation in hytale?

#AskHytale

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What kind of spells can we expect besides basic projectiles? We saw a little more in the trailer with some kind of ground ice spell but what's happening beyond that for magic? #AskHytale

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This is an image of answer to an "#AskHytale" question regarding "singleplayer" worlds, and whether or not it will be possible to maintain their worlds for a long period of time.

Hytale's Executive Producer and Game Director, John Hendricks, answers:
"This is something that the team obsesses over, and it is one of the more complex areas of our development. It is critical that players can maintain worlds for years, while also experiencing new content. We are also excited that creators have told us they want to tell stories that span years, so we have worked to solve it in a way that supports their vision as well."

This is an image of answer to an "#AskHytale" question regarding "singleplayer" worlds, and whether or not it will be possible to maintain their worlds for a long period of time. Hytale's Executive Producer and Game Director, John Hendricks, answers: "This is something that the team obsesses over, and it is one of the more complex areas of our development. It is critical that players can maintain worlds for years, while also experiencing new content. We are also excited that creators have told us they want to tell stories that span years, so we have worked to solve it in a way that supports their vision as well."

Hello, Bluesky friends! It's time for #AskHytale! ✨

Question from 'Memetheew' on Twitter:
"Are Long-Lasting singleplayer 'worlds' a thing the team has in mind when designing Hytale and thinking about how they might roll new updates once the game is out?"

Let's see what our Game Director says 👀

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#AskHytale would it be possible to tick blocks in unloaded chunks, or else would it be possible to prevent blocks from unloading/load specific blocks?

Would love to have things like conveyors that stretch out for hundreds of blocks without needing to load the whole chunk to keep them running.

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#AskHytale Can mods be created that can be used in multiple "games"? As in, could I have a mod that I could use both in an adventure mode world, and a world that has someone's space adventure storyline?

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#AskHytale Are there ways to locate players in your party in multiplayer? Like a minimap, locator bar, name with arrow that stays on screen or something like that?

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