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#AvocadoAttorney
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#AvocadoAttorney, the visual novel I'm making in Scratch, now has the "Take That!" evidence presenting sections from Ace Attorney :)

with this, my engine is now feature-complete! now I have to actually write the story and draw the art oops

#GameDev #IndieDev #VisualNovel #Scratch #Turbowarp

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Finally finished the base interface assets for #AvocadoAttorney, a visual novel I'm making in #Scratch / #Turbowarp :3

Thank you to everyone who provided feedback!

#GameDev #IndieDev

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#AvocadoAttorney now has something any visual novel needs: dialogue options!

You can build these with a linear string of blocks using a simple template. The system is highly modular, allowing certain options to add others to the list or lead to a sub-menu.

#GameDev #IndieDev #Scratch

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Second of two evidence-related things I worked on last month: Evidence introductions!

By repurposing sprites from the user interface and some existing animations, this was also surprisingly easy to add!

#AvocadoAttorney #GameDev #IndieDev #Scratch

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First of two evidence-related things I worked on last month: Evidence popups!

Thanks to the animation systems I've already made, this was surprisingly easy to add!

#AvocadoAttorney #GameDev #IndieDev #Scratch

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just regained lucidity after a feverish week-long programming haze and my ui now has animated transitions... huh

it works with both mouse and keyboard, and changes state instantly so players can press buttons as fast as they want :D

#AvocadoAttorney #GameDev #IndieDev #Scratch

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4 years into developing my game and i have finally added Gameplay 😎

#AvocadoAttorney now has cross-examination scenes! Like in #AceAttorney you must match a statement with a piece of contradicting evidence. I'm really happy with how easy making these scenes is now :)

#GameDev #IndieGame #Scratch

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This week for #AvocadoAttorney my main task was making my graphic effect system work with visual overlays. Now you can apply effects to overlays on a specific layer (or all layers)—even ones that haven't been created yet, so you can setup their effects beforehand :)

#GameDev #Scratch #AceAttorney

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Recent progress on my #Scratch game #AvocadoAttorney!

A couple weeks ago I finished a bunch of visual overlays! I've programmed a system that simplifies creating new ones and animating them with motion tweens, all independent of framerate. (Art is temporary)

#GameDev #IndieDev #AceAttorney

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Current task for developing #AvocadoAttorney is overhauling the visual effect system. With a single in-text command, you can now cause a preset visual effect to appear at any layer of the scene. Another command clears them individually by layer or all together.

#devlog #scratch #AceAttorney

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A green logo that says "Avocado Attorney." In the top-right is the silhouette of Avocado Ian: a tennis ball with shoes and sunglasses, and the main character of the game.

A green logo that says "Avocado Attorney." In the top-right is the silhouette of Avocado Ian: a tennis ball with shoes and sunglasses, and the main character of the game.

Hiii I'm finally posting on bsky now! I'm turtlehat, I have a lot of games I want to make. The first of those is #AvocadoAttorney, an #AceAttorney -inspired VN featuring a whole lot of absurd nonsense. I'll be posting a #devlog here from time to time!

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