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๐Ÿ’ก Feel free to suggest your own designs, send sketches or UX ideas or let us know if you'd be up for a contest where the most popular design makes it into the WOG interface.

๐Ÿ‘‡ What do you think?

#IndieDev #IndieDevs&Designers #IndieDevs&Games #buildinpublic #BlueSkyGameDev #BlueSkyIndieDev

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The inventory bag from World of Gifts, a simple light brown cloth sack, tied tightly at the top with a darker rope. Its shape is round and bulky at the bottom, suggesting it's full of stuff. Drawn in a cartoonish / comic style with thick lines and bold outlines.

The inventory bag from World of Gifts, a simple light brown cloth sack, tied tightly at the top with a darker rope. Its shape is round and bulky at the bottom, suggesting it's full of stuff. Drawn in a cartoonish / comic style with thick lines and bold outlines.

Inside view of the inventory bag from World of Gifts a light brown cloth sack with six circular slots visible on the front, arranged in two rows of three, each designed to hold individual items. The top is tied with a darker rope, same as the closed version. Cartoonish / comic style with thick lines and bold outlines.

Inside view of the inventory bag from World of Gifts a light brown cloth sack with six circular slots visible on the front, arranged in two rows of three, each designed to hold individual items. The top is tied with a darker rope, same as the closed version. Cartoonish / comic style with thick lines and bold outlines.

๐ŸŽ’ First look at the INVENTORY BAG design for World of Gifts!

Does it fit the vibe or would you go with something else? ๐Ÿค”

We wanna hear your thoughts drop 'em below! ๐Ÿ‘‡

#IndieDev #IndieDevs&Designers #IndieDevs&Games #buildinpublic #BlueSkyGameDev #BlueSkyIndieDev #Worldofgifts

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What would YOU use a confirmation dialog for in your game? ๐Ÿ‘‡

Drop your ideas below โ€” we're genuinely curious. ๐ŸŽฎโœจ

#indiedev #IndieDev #BuildInPublic #BlueSkyIndieDev

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Niice! #indiegame #gamedev #UE5 #Bluesky #BlueskyIndieDev

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