2 Days
2 Days until the announcement.
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2 Days
2 Days until the announcement.
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3. None of this is real. Where are you,
3 Days until the announcement.
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4 Days I'm Just As Good As Her I'm Just As Good As Her I'm Just As Good As Her I'm Just As Good As Her I'm Just As Good As Her I'm Just As Good As Her
4 Days until the announcement.
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1 Day until the 4 Days until the announcement announcement. Awesome Fucking Image.
1 Day until the 4 Days until the announcement announcement.
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6 days. Please Look At Me Please Look At Me Please Look At Me Please Look At Me Please Look At Me
6 Days until the announcement.
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7 Days. A knight with one and a half horns and a stylish sword. Please like it Please like it Please like it Please like it Please like it
7 Days until the announcement.
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Two Weeks remain.
Your presence is anticipated.
Are you ready?
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Stained Glass Window.
I have something to announce.
It’ll be ready in Three Weeks.
I hope to see you there.
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(it’s also an excuse for the dev to add whatever random ideas she comes up with in a game where the level and enemy design has been mostly already defined.)
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functionally, they’re just random events. but they’re a bit of spice in your boring bunker life where everyone you ever knew is dead and horrific creatures chase you at every turn!
without them, things just wouldn’t feel the same.
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maybe they’re just curious about you? maybe they prefer to stay in one spot? perhaps it would be better for you to stay away… but wouldn’t it be neat to log that thing into your bestiary, too?
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however, some anomalous entities can be so dangerous, that even the creatures chasing you will flee!
some anomalous entities aren’t that dangerous, though.
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the lights going out, fog creeping in, that lady crawling out of a painting, etc.
anomalies happen every so often and you don’t get much control over what happens. you just have to adapt to the sudden change.
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let’s talk a bit about the anomaly system, shall we?
anomalies are all sorts of things. not just the random creatures. small, seemingly random unusual things occurring are considered anomalies.
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+ enemies now have an up to 50% deficit applied to their awareness of you if you’re in the dark with your lights disabled.
+ robotic enemies can now completely ignore this deficit. i.e. the Spider in the Library.
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There have been countless development logs for Bunker_Game.executable on what used to be The Bird Site and Tumblr, but now, they will be posted here as well!
Introducing...
Dev log 106!
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A smiley face using the underscore in "Bunker_Game.executable" depicting the character "CORE". The text reads: "Bunker_Game.executable"
We Finally Have A Logo After All This Time! Hooray!
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An image of a greyish feminine-looking individual known as Rin. A humanoid depiction of a reactor. There are several pieces of text along with a speech bubble. "Rin The Reactor Says" Rin: "Their blood is on your hands now. Will you clean it? Or, will you continue the slaughter?" "Thank You Rin For The Power You Provide Us" "@VOIDTECH INDUSTRIES 202X"
Thank you Rin
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“This request I’m about to ask of you, I don’t ask it lightly.”
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