๐ Spotlight: @fraytoria.bsky.social
now you can see your partner throughout the game in #CrinchureCollector! this won't change on vibes mode (because your partner is just fine!) but you ca...
๐ bsky.app/profile/fraytoria.bsky.s...
#IndieSpotlight
now you can see your partner throughout the game in #CrinchureCollector! this won't change on vibes mode (because your partner is just fine!) but you can expect some...degradation in the other modes...
#IndieDev #GameDev #Collectathon #CreatureCollector #IncrementalGame
now you can see yourself all the time! and change your accessories, too!
a split purple/black Crinchure with pink glasses, a pink bandana and a pink ribbon!
a pretty pink Crinchure with a gold necklace and a kitty noise nyaa
FINALLY - AN UPDATE! If you've played, you know a Create-a-Crinchure screen is exactly what #CrinchureCollector needed!
next update: Showing you your partner all the time, so you can watch them doing great!
(or withering away to nothingness ifykyk)
#NextFest starts tomorrow and we got our demo approved in time!!
Make friends with lil' guys, find swords, bake treats, and collect!
#CrinchureCollector #GameDev #IndieDev #Cozy
On December 20th of last year, I decided to make a silly little game as a less-cynical response to some recent gacha games I'd played (particularly, one about cards).
After 287 days, we're only 10 days away from the demo release date!
#GameDev #IndieDev #VideoGames #GachaGame #CrinchureCollector
A screenshot from Crinchure Collector showing a count of the (currently) 498 total Crinchures in the game.
there are...a lot of Crinchures in this game...and 30+ more to implement post-demo!
not to mention the hundreds of swords, ingredients, treats, and recipes...
#IndieDev #GameDev #CrinchureCollector
Been deep in the dev mines and I look up and there's ONE WEEK TIL DEMO BUILD IS DUE ahhh!!
#NextFest #IndieDev #GameDev #CrinchureCollector
"haha sure if someone completes the itch version 181 times, we'll make you a custom Crinchure"
... It's gonna end up happening, isn't it? ๐
#CrinchureCollector #IndieDev #GameDev
Been having a blast working on #CrinchureCollector! Working on ๐ cooking up some new stuff in preparation for our big debut on Steam!! #ScreenshotSaturday #IndieDev #GameDev #PixelArt
Putting the final polish and bugfixing on #CrinchureCollector v1.1 - The Blade and Bake update will include 2.34x MORE COLLECTABLES!
Looking to release late next week on itch! #IndieDev #GameDev
So close to #CrinchureCollector v1.1 being playable, and I get slammed with the #Unity Magenta Terror because suddenly I have to use a 2D URP shader instead?? Lmao. #GameDev #IndieDev
Six-thousand-one-hundred-and-fifty-nine words, on a word counter site.
That is a loooooot of flavor text... #GameDev #IndieDev #CrinchureCollector
Afternoon of the FINAL DAY (of the #SoloDev Marathon Game Jam)!
#CrinchureCollector surprise launches RIGHT NOW!
Explore a Post-Apocalyptic World in this Incremental Collector!
blushingkitsunebasket.itch.io/crinchure-co...
#IndieDev #GameDev #VideoGame #IncrementalGame
The Pick a Crinchure screen from Crinchure collector, with various colored and shiny silhouettes of Crinchures.
Afternoonish of the 2nd day, less than 48 hours remain until #CrinchureCollector v1 is live! #GameDev #IndieDev #VideoGames
the Sinful Sepulchre in Crinchure Collector, with an action button that says "Chance a Snooze; Haunted by Horrific Nightmares" and a count of gotten Crinchures
Hmm the #CrinchureCollector game loop might be too addicting, I can't stop playing!! #IndieDev #GameDev
Logo for Crinchure Collector v1, featuring all 9 base Crinchures - Autumnal, Blossom, Froggy, Honeyed, Husk, Skyline, Spicy, Starfrost and Violet!
Dawn of the 4th day; #CrinchureCollector v1 is dropping Friday, for freeeeee!
blushingkitsunebasket.itch.io/crinchure-co...
As I was working on #CrinchureCollector, I had the completely unoriginal idea of building up the soundscape as you unlock new areas - even wrote all the songs and got all the pieces done!
Too bad audio files are huge and web builds hate them... cutting room floor!
#GameDev #IndieDev #SadDeveloper
The 4 main branches of the True Ending of Crinchure Collector, laid out in tangling connections between blocks of text and conditional statements (too small to read)
Writing all this out before made me feel like a mad scientist... now I feel like I've totally cracked ๐ #IndieDev #GameDev #IndieGame #CrinchureCollector the "True Ending" paths!
Cat swatting at a screen of spinning crinchures
#CrinchureCollector is officially Crinchure approved! Look at 'er go! #IndieDev #GameDev #CatHelper
A wild convoluted chart of crossed wires and long chunks of gray boxes alternated with colored ones.
Plotting out my ending events today and I feel like a mad scientist. #IndieDev #GameDev #IndieGame #CrinchureCollector
Got arbitrary-count support added for the Pick-a-Crinchure screen! Thought about adding a mask but I kinda like them jumping out of the frame! #IndieDev #IndieGames #GameDev #CrinchureCollector
Finally got my first draft of flavor text in for all 180 Crinchures!
Definitely underestimated how long it would take but it's one of the biggest milestones on my road to V1 so I'm thrilled!! #IndieDev #CrinchureCollector #GameDev
wip screenshot from Crinchure Collector showcasing two different options to take when dancing
Been awhile since I posted about #CrinchureCollector! Now when you pick a place to look for Crinchures, you'll be given some options on how to approach it. Feels so much better!!
#GameDev #IndieDev
It's getting to the point where I'm getting excited about making functions in Google Sheets to calculate rarities based on percent odds and I think I'm too far gone; remember me! #IndieDev #GameDev #CrinchureCollector
the first area of Crinchure Collector, with signs that say "Cozy Cave" and "Atop the Illegible Billboard" with small cat-hamster-like Crinchures spin around
Got the whole start-to-finish path built out and functional! Still needs tons of polish and lots of testing but progress is going smooth! #GameDev #CrinchureCollector