In our latest Fix Stories piece, the creator of HueFold shares the story behind building an iOS puzzle game in Kyiv during wartime.
#FixStories #HueFold #IndieGame #Ukraine
If you’re a developer and want to tell the real story behind your game in your own words on Fix Gaming Channel, I’d love to hear from you. www.fixgamingchannel.com/fix-stories/
#FixStories #IndieDev #GameDev #IndieGame
Game devs and creators, do you want to tell your story through Fix Stories? Reach out. I’m always looking to highlight the people, passion, and creative journeys behind the games.
#FixStories #gamedev #indiedev #indiegame #gamingcommunity #gamecreator
How do you make a city feel alive in a game about time travel? In this new Fix Stories piece, Ciro Camera of Imaginarylab shares how Verice Bay took shape in Whirlight – No Time To Trip. #Whirlight #FixStories #IndieGame #PointAndClick #GameDev
100 Steam releases. One dev. A whole catalog of memes, ARG threads, and pure hobby-dev energy — plus the Crash Test Idiots 2 collab that brought Go Postal’s Golden Rats into the game. #FixGamingChannel #FixStories #IndieGames #Steam #GameDev #IndieDev #Soundtrack #PCGaming
Fix Stories: Solo dev Karl “Krayfishkarl” Ast on seven years building Droplet: States of Matter — from spare-time dev to a full 1.0 release. #FixStories #IndieDev #SoloDev #3DPlatformer #Steam
A single comment—“not fit for Steam”—sparked the “Oil revolution” that pushed Killing Momentum: Umbral Moon forward. Dev story by Or Yaniv (Circle of Hex). #FixStories #IndieDev #RPG #TurnBased #StrategyGames
New Fix Stories post: Golel — a tick/turn-based first-person RPG built by solo dev Ofer Rubinstein. Classic dungeon-crawler energy, modern learning curve.
#FixStories #IndieGames #GameDev #RPG #Golel
New Fix Stories feature: Cubuleto began as a 2015 Unity prototype and has grown into a PC puzzle game with an in-game level editor, community level sharing, and 250 built-in levels.
#Cubuleto #FixStories #IndieGames #GameDev #Unity3D #PuzzleGame #Steam
New Fix Stories is live: solo dev Damien Chevallier breaks down how Space Drilling Station’s logistics system grew with players in mind
fixgamingchannel.com/space-drilling-station-logistics-fix-stories
#FixStories #IndieDev #GameDesign #SpaceDrillingStation #ManagementGames @ayotagames.bsky.social
We’re launching Fix Stories, a new dev-authored series on Fix Gaming Channel.
First story from an indie developer goes live this Tuesday.
Want to share your own lessons from development? Start here:
www.fixgamingchannel.com/fix-stories-...
#FixStories #IndieDev #gamedev