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Eine Box ist nicht nur eine Box: Game Verpackung im Wandel der Zeit von Beat Suter Verpackung für Videogames ist obsolet geworden. Heute werden 90% aller Spiele als Daten gestreamt oder übers Internet heruntergeladen. Nur ein kleiner Teil der Videogames erhält noch eine Verpackung und wird in Elektronikläden in die Regale gestellt. Früher war das ganz anders. Ein Videogame wollte inszeniert sein, es musste durch seine Verpackung Aufmerksamkeit … Continue reading Eine Box ist nicht nur eine Box: Game Verpackung im Wandel der Zeit

#Repost #FromTheBlog 📖 „Nur ein kleiner Teil der Videogames erhält noch eine Verpackung und wird in Elektronikläden in die Regale gestellt. Früher war das ganz anders.“ – Eine Box ist nicht nur eine Box: Game Verpackung im Wandel der Zeit. Full post here ➡️

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#Repost #Archive 📖 “On the other hand, the girls are quite discreet”: Strip-Poker-Reviews in early German Gaming Magazines by Aurelia Brandenburg #FromTheBlog ➡️ More here: chludens.hypotheses....

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#Repost #FromTheBlog 📖 Can a strategy game still provide the same excitement and fun 40 years later? You can find the answer in Beat Suter’s blog post, “Galactic Empires for Networks (GEn): A Swiss Multiplayer Game (1984–2000)“. Read more here. ➡️ http://chludens.hypo

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#Repost #FromTheBlog 📖 „Bridging Disciplines: Reflections on ReAnimate Summer School and Interdisciplinary Approaches in Digital Game Studies.“ Read the full article on our blog ➡️
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#Repost #FromTheBlog 📖 In June 2024, a delegation from the Confoederatio Ludens project visited the Museum of Communication depot in Schwarzenburg, particularly to explore its computer hardware collections. Read the full article here. ➡️ chludens.hypotheses....

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#Repost #FromTheBlog 📖 This week: *The case study of the game ’Ball Raider’* by Aurelia Brandenburg, Adrian Demleitner, Arno Görgen, Addrich Mauch, and Eugen Pfister. Full article here ➡️ chludens.hypotheses....

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#Repost #FromTheBlog 📖 This week: LINEL – a Swiss Game Publisher – Part 2: Collaborations and Unreleased Games ➡️ found in our blog #archive: chludens.hypotheses....

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#FromTheBlog 📖 *The Feel of Sweaty Fingers* – the CH LUDENS team's first memories of digital games. How did we, as scientists, become who we are today? Where does our interest in digital games come from? Join us on a short journey to the beginnings of the CH LUDENS team ➡️ chludens.hypotheses....

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CH Ludens Starts Collecting Historical Gaming Magazines by Aurelia Brandenburg Researching the history of digital games means, among other things, researching the discourses about games in gaming magazines. For that, the Bern Team of CH Ludens is starting a collection of physical copies of gaming magazines in German (primarily) published in the 1980s and 1990s. This post serves as a living document … Continue reading CH Ludens Starts Collecting Historical Gaming Magazines

#FromTheBlog #archive #Repost: Back to April 2024, when we started "Collecting Historical Gaming Magazines“. You can find the full blogpost here: ➡️

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#Repost #FromTheBlog 📖 This week: LINEL – a Swiss Game Publisher – Part 1: A complete list of LINEL’s games ➡️ found in our blog #archive: chludens.hypotheses....

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This is the last #Repost from #FromTheBlog for 2025. With an impressive 16 blog posts, there are a lot of interesting articles to discover. Do you have a favorite? You can find them all here #Archive ➡️ chludens.hypotheses.... We're curious to see what next year will bring 👀✨

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#Repost #FromTheBlog 📖 This week: Monsters, space, guns, and more in our case study about "Necronom," published by Linel in 1991. ➡️ Found in our blog #archive: chludens.hypotheses....

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The dawn of the German Football Management Games: Starbyte Super Soccer (1991) by Beat Suter The following text originally appeared here. Starbyte Super Soccer is one of those early football management games (genre: strategy). The name had to be chosen that way because there were other products with the same name Super Soccer, for example from Nintendo. And Starbyte itself already had another soccer strategy game on … Continue reading The dawn of the German Football Management Games: Starbyte Super Soccer (1991)

#Repost #FromTheBlog #Archive 📖 Take a look at Beat Suter’s blog post about „Starbyte Super Soccer“ (1991), in which he writes about the dawn of German football management games. ➡️ Read more here:

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#Repost #FromTheBlog #Archive 📖 This week, we're featuring a blog post by Aurelia Brandenburg and Adrian Demleitner. They discuss bare-chested men as protagonists and the depiction of violence in 1980s video games. Read the full article here: chludens.hypotheses....

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#Repost #FromTheBlog #Archive 📖 @hekabeohnename.bsky.social discusses 'Print runs of German gaming magazines 1980–2000' and the important role that gaming magazines have played in gaming culture since the 1980s. Read the full article here: chludens.hypotheses....

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#Repost #FromTheBlog #Archive 📖 A few weeks ago, we re-shared the first part of 'The "Computer" Exhibition of Lausanne' by Pierre-Yves Hurel. Part 2 is about 'Esprit Romand' and the 'Röstigraben', and can be found on our blog: ➡️ chludens.hypotheses....

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#Repost #FromTheBlog #Archive 📖 From June 28–30, 2023, the German Literature Archive Marbach hosted a conference on 'Games & Literature', and we were honored that four of our colleagues represented our projects at CH-Ludens. Read more about it on our blog ➡️ chludens.hypotheses....

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#Repost #FromTheBlog 📖 „Chunky Game Booklets – Part 1: A Serious Manual“ — Beat Suter explores the charm of old game manuals: once essential, now forgotten treasures. Check out his blogpost ➡️ chludens.hypotheses....

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#FromTheBlog 2016
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