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Yarrr! The PvE survival adventure Windrose has boarded the weekly Steam charts. Meanwhile, Capcom's Pragmata has also entered the top three on both the global and German charts. #GMPlus

www.gamesmarket.global/weekly-steam...

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From the snow-capped peaks of the Alps to the realms of digital entertainment and technology, Switzerland is not only renowned for its chocolate and precision watches; it has also quietly become an influential force in these fields. #GMPlus

www.gamesmarket.global/made-in-swit...

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The gaming audience in Switzerland in 2025 is around 3.6 million, which is an increase of a quarter of a million on the previous year. Although smartphones remain the most popular device, consoles and laptops are growing in popularity. #GMPlus

www.gamesmarket.global/swiss-games-...

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The latest Steam weekly revenue charts show that Crimson Desert and Counter-Strike 2 have swapped places. CS2 is now back in the lead. Updates for live-service games in particular are also bringing these titles back into the charts. #GMPlus

www.gamesmarket.global/weekly-steam...

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Switch 2. This is the first Nintendo console to feature a numerical suffix in its name, which makes it clear what to expect. It's an evolution, not a revolution. Nevertheless, Nintendo has still managed to surprise with some of its features. #GMplus

www.gamesmarket.global/gamesmarktpl...

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The second part of the interview with Headup CEO Dieter Schoeller focuses on the positioning of the Düren-based company for the future, the in-house prototype program, and the current tense situation in the market. #GMplus @headup.bsky.social

www.gamesmarket.global/gamesmarktpl...

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The return of Commandos is imminent. Managing Director of @kalypsomedia.bsky.social, Dr. Anika Thun, spoke to GamesMarkt about the importance of the franchise to the publisher and the challenges of bringing back a game from a long-dormant series. #GMPlus

www.gamesmarket.global/gamesmarktpl...

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G2 Esports is following the example of Eintracht Spandau and entering the (small-sided) football business. They are in good company, especially when it comes to gaming content creators. But the market is tight. #GMplus

www.gamesmarket.global/gamesmarktpl...

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For almost a year now, Headup has been independent again after its separation from Thunderful. GamesMarkt spoke with CEO Dieter Schoeller about the company's position, their own developments and the challenges of indie publishing. @headup.bsky.social #GMPlus

www.gamesmarket.global/business/int...

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@aesirinteractiv.bsky.social and @nacon.bsky.social have released an ambitious simulation with a relatively new theme: Ambulance Life. We spoke to Marc Bosch, BD & Publishing Director, about the concept, challenges, and the simulation market. #GMPlus

www.gamesmarket.global/business/int...

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Eight years ago, Nintendo once again revolutionised the gaming world with a hybrid handheld/console - combined with an unprecedented line-up of top-notch, exclusive games. Now its successor is on the horizon. @nintendode.bsky.social #GMplus

www.gamesmarket.global/gamesmarktpl...

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More and more developers and publishers are focusing on cross-platform games. In this interview, Chris Meredith, SVP at @xsolla.bsky.social, explains the benefits, challenges and opportunities associated with cross-platform games and cross-play. #GMPlus

www.gamesmarket.global/business/int...

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Loot boxes, battle passes, DLC and ads. Like the gaming industry, monetization models are constantly changing, especially on mobile. An interview with Chris Meredith, SVP at @xsolla.bsky.social, about the latest developments, trends and opportunities. #GMPlus

www.gamesmarket.global/business/int...

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Monster Hunter Wilds is one of the biggest releases of 2025. Based on metrics, it looks like a monster launch, but how and why did this franchise become so successful in the first place? #GMPlus

www.gamesmarket.global/publishing/b...

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Engine provider Unity has lost a lot of trust. We spoke to Matthew Bromberg, President and CEO, about how Unity is positioning itself for the future and how the company is trying to win back the industry's trust. #GMplus

www.gamesmarket.global/business/int...

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At the turn of every year, GamesMarkt conducts a major industry survey to find out what the games industry thinks the coming year will bring. Part #3: Games Location Germany #GMplus

www.gamesmarket.global/business/ann...

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The Games Industry's Perspective on 2025 - Part #2: Exhibitions and Events. With importance ratings of games events in Germany, Austria, Switzerland and abroad. #GMPlus

www.gamesmarket.global/business/ann...

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In the case of Funko Fusion, 10:10 Games worked with multiple licensors to integrate many franchises. We spoke to Arthur Parsons (@arthurparsons.bsky.social), Head of Publishing, about working with multiple licensors and the challenges this presents. #GMPlus

www.gamesmarkt.de/business/int...

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In an interview with GamesMarkt, Axel Torvenius and Jens Andersson from MachineGames talk about the coming Indiana Jones game, the game industry in Sweden, the takeover of Bethesda by Microsoft and what it is like working with Disney and Lucasfilm Games. #GMPlus

www.gamesmarkt.de/development/...

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The borders between toxicity and #hatespeech can be thin. We have talked to the German Federal Criminal Police Office (BKA) about online crime statistics, prevention and what companies must do to protect players. #GMPlus
www.gamesmarkt.de/en/business/...

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With a passion for all things Japanese, Kerstin Weber first worked for a German car company in Tokyo, then returned to the German branch of a Japanese games company: Square Enix. #GMPlus
www.gamesmarkt.de/en/business/...

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Julia Pfiffer has brought her own personal values to astragon Entertainment and put them into practice. She is Co-CEO of astragon, helped negotiate the acquisition by Team17 Group and is Deputy Chairwoman of the Board of @gameverband.bsky.social . #GMPlus
www.gamesmarkt.de/en/business/...

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From Indie to AAA – Every issue, we portray one studio from the German-speaking development scene. This time: Slime King Games from Hamburg. #GMPlus
www.gamesmarkt.de/en/developme...

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Design. Diversity. Fun. In less than three years, Sandra Meier has risen through the ranks to become Lead Graphic Designer at "Farming Sim" dev Giants Software. She enjoys the flat hierarchy, the variety of work and the industry itself. #GMPlus
www.gamesmarkt.de/en/developme...

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From Indie to AAA – We portray one studio from the German-speaking development scene each month. This time: Walking Tree Games from Karlsruhe. #GMPlus
www.gamesmarkt.de/development/...

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Deutschen Steam-Usern drohen durch die Vorgaben bei der nachträglichen Wertung alter Titel Einschnitte im Spielekatalog. Schuld ist aber nicht der Jugendschutz, denn Valve hat sich lange aus der Verantwortung gezogen. Kommentar von @indieflock.bsky.social. #GMPlus
www.gamesmarkt.de/publishing/k...

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Team Ninjas neuestes Action-RPG "Rise of the Ronin" bringt nicht nur das knallharte Kampfsystem in die offene Welt, auch die Mischung aus japanischer Tradition und westlicher Moderne ist als Setting unverbraucht. #GMPlus
www.gamesmarkt.de/previews/ris...

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Statt die Anerkennung der Gemeinnützigkeit des #ESport voranzutreiben, stürzt sich die Politik in eine destruktive Stellvertreterdiskussion. Dumm daran ist, dass die Branche in Teilen eine Mitschuld trägt, findet Chefredakteur Stephan Steininger. #GMPlus www.gamesmarkt.de/business/jug...

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"Dragon’s Dogma" begann als Kassenschlager in Japan, und trotz guter globaler Sales konzentrierte Capcom seine Bemühung lange im Heimatland. Nun startet "Dragon’s Dogma 2" als global erwarteter AAA-Titel und bekommt das entsprechende Marketing. #GMPlus www.gamesmarkt.de/business/bra...

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