DEVELOPERS - don't hide from your limitations, exaggerate them
You vs Homer has no animation, tiny maps, and a very trashy vibe
and yet has 21 million plays....
and here's how the developers made it work
#gamedev #indiegamedev #gamedevlessons
Elevation is the ULTIMATE hack for maps
It organically change the dynamic of play, where players will have the advantage on the roofs, and the reverse when on the ground
and this works for 90% of games
#gamedev #indiegamedev #gamedevlessons
If a mechanic / inventory item takes 0 time to implement, and loosely fits with the vibe of your game, then add it
Players will find a use for it and that starts online discussions (free marketing)
#gamedev #indiegamedev #gamedevlessons
This weeks most popular game on Roblox has no animation...
But the developers turned that into a feature of the game
and that's why it's so fun and memeable
A key lesson for any indie game dev
#gamedev #gamedevlessons #indiegamedev
Breaking down popular games is a great way to learn. Let’s analyze one: what’s a game you’d love to see fully deconstructed?
#IndieGameDev #GameDesignAnalysis #Unity3D #GameDevLessons #GamingInsights