The different enemies in my Chess Combat Platformer project
Enemies are based off of Minecrafts enemy variety and how they effect gameplay
I am very excited for this project and I hope you are too
#chess #gamedev #indiegamedev #gamejamgame #chessgame
"Games are made up of 30 second moments repeated over and over"
When making games, create your mechanics and then think of interesting ways they can be combined to create gameplay moments
#indiegamedev #gamedev #gamejamgame #howtomakegames
Got a simple game? That's ok, just stylise it and lean heavily into it
This game is simple, but due to the computer file theme it becomes interesting
#gamejamgame #indiegamedev #gamedev #howtomakegames
Make sure death / damage is visible
The easiest way to show this is to change the modulation of the sprite for a brief second
#gamedev #indiegamedev #gamejamgame #howtomakegames
Want to add comedy to your games?
The humour comes from the reaction / consequence, not the set up.
So make sure there are reactions to your actions
#gamedev #indiegamedev #gamejamgame #comedygame
Struggling for enemy types for your game?
Take enemy types from Minecraft, their enemies are perfect for almost any game
#gamedev #indiegamedev #gamejam #gamejamgame
Chess Combat Platformer
Bishop is now 90% complete
They will jump up, and then strike the player diagonally
Players must avoid the strike or jump over the Bishop
Now to work on the Rook
#gamedev #gaming #indiegaming #gamer #gamejamgame
A chess combat platformer?
Theme is "A Small World", using each piece as a different enemy type
Should create some exciting moments when different pieces team up
#gamedev #indiegamedev #gamejamgame #chessgame
Save more patients than Dr John to win Dr Rebecca's love
#gaming #gamers #gamesonitch #gamejamgame #gamer #indiegame
jambuckett.itch.io/hospital-lov...
I make funny games, do you want to make funny games?
I've written about the psychology behind comedy in this blog post π
#gamedev #gamejamgame #indiegamedev
jambuckett.com/how-to-make-...
Running out of time in this game jam, so using a particle effect I made for earlier to indicate punches
Work smarter not harder
#gamejam #gamejamgame #indiegamedev #gamedev #madewithgodot
I may have wasted 3 days setting up a boss fight instead of getting to the main gameplay loop of the game... whoops π
#indiegamedev #gamedev #madewithgodot #gamejamgame
Helloes!
While Shotgun Squared was finished, I decided to continue working on it to add some more cool features :D
Currently working on a small shop system and currency !!
My shopkeeper is very British (Don't ask why, idk) :3
#gamedev #unity #gamejamgame #shooter #arcade #dev #indie #shotgun
The best game I made this year
You must get the pills to patients
Pills needed are randomised
Dr John appearance (locking pill bin) is randomised
Here's how I did it
#gamedev #indiegamedev #gamejamgame #gamer #gamesonitch
www.youtube.com/watch?v=qguD...
The elfs unionize, so Santa must execution the rebellion leader?
#gamejamgame #christmasgame #santagame #gamedev #indiegamedev #gamedevproject
Amazing feedback on my gamejamgame
I aimed to create simple minigames that used randomness for tension
Seems like it worked
#gamedev #indiegamedev #gamejamgame
Microwave man is a simple platformer
But it's more interesting because it uses a microwave robot
lesson here: be a little weird, a little strange, a little different, and you can make simple into interesting
#gamedevanalysis #gamejamgame #gamejamgamereview
Woke up 6 hours before work to finish this one
So I'll plug it again before I go to work
You're about to die, how will you spend your final hours?
#webbrowsergame #gamedev #indiegamedev #gamejamgame
jambuckett.itch.io/the-final-wave
I'm running out of time, so now making all dialogue happen like this π
Starting working on a Morrowwind type dialogue system, it's implemented for part of the game, but I've got work in 5 hours lol
#gamedev #indiegamedev #gamejamgame
Got work later today so got the fun task of rushing the final stages of my gamejam project
I ran out of time, so there's only 2 minigames instead of the planned 6, but this is defo an idea I'll revisit one day
#gamedev #indiegamedev #gamejamgame
Fight a policeman to free a prisoner as the world about to end?
Police fight scene is now finished, now to tie all the minigames together with a story and that's my jam entry complete
#gamedev #gamejamgame #gamedevjourney #screenshotsunday
Shame I've gotta go to work, working on a fighting minigame
Will be thinking of this all day lol
#gamedev #gamejamgame #gamedevjourney
Turn your one off characters into fully animated ones
I needed a criminal looking guy for a cutscene
So I spent 15 minutes turning it into a full character
and now I can easily reuse it in another project
work smarter not harder
#gamedev #gamejamgame #pixelartgame
I'm always asking myself "how can this reinforce my theme?"
In art, in writing, in mechanics, everything
I want to create a sense of dread and doom
My opponent is clearly very talented, and cocky, and that creates dread
#gamedev #gamejamgame #gamethemes #gamejam
My gamejam game uses randomisation
Randomness is an OP system for gamejam games because it creates dynamic experiences
Each player will have a slightly different experience
and that can lead to discussion (free marketing)
What tricks do you use?
#gamedev #gamejamgame
I'm in the awkward phase of a #gamejam
The main mechanic is complete, I could post it now
Or I could dedicate the next week to building in more mechanics no one will ever play but will be good lessons for me
What to do, what to do...
#gamedev #gamejamgame #gamedevjourney
a little random number guessing game
Quite fun to play I can't lie
#gamedev #indiegamedev #gamejamgame #gamedevjourney
Inspired by Morrowwind , I now have a rough working dialogue system that allows for multiple options
I can now add more worldbuilding, character depth, and quest giving
#gamedev #indiegamedev #gamedevupdate #gamejamgame
The steakhouse where the Ultimate Steak Eating Contest will take place
A tsunami is gonna wipe out your island, there is nothing you can do
Will you spend your final moments defeating your nemesis, or doing something else?
#gamedev #indiegamedev #gamejamgame
Todays progress on the seaside village that will be destroyed by a tsunami
So far so good, need something to put in the bottom left, but after interiors are done, I'll have a map ready to work with
#gamedev #indiegamedev #gamedevjourney #gamejamgame