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#JunkyardJuggernauts is created by Francisco Ruiz and contains a few #illustrations by me. 😁
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#LastDay This is the back of Malcom’s character card in the #boardgame, featuring my illustrations and Francisco Ruiz’s #pixelart and #graphicdesign.
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This is the back of Saffron’s character card in the #boardgame, featuring my illustrations and Francisco @fxruizx ’s #pixelart and #graphicdesign.
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You can get this #puzzle as one of options in the #kickstarter campaign for #JunkyardJuggernauts by Francisco Ruiz!
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Original #thumbnail #layout vs. final version of the junkyard piece. Interesting to see differences, especially Malcolm, and what the final piece might have looked like.
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Here’s my completed junkyard piece.
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#WIP Finished #coloring the background of the junkyard piece. Most of the pieces based on Francisco Ruiz @fxruizx ’s #design.
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#WIP #Coloring the background-May help you see more hidden treasures.🔎👀 #onemanstrashisanothermanstreasure
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#WIP Adding #inkandpaint to the foreground on the junkyard piece, based on Francisco Ruiz’s #design.
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#WIP Final #sketch of the junkyard piece, based on Francisco Ruiz @fxruizx ’s #design.
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#WIP #Sketching Chonk, based on Francisco Ruiz @fxruizx ’s #design, plus a BUNCH of #EasterEggs in the junkyard.
How many chickens can you find? 🔍👀
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#WIP #Sketching Malcom, based on Francisco Ruiz’s #pixelart, while making sure I remain in the same style as Hobart.
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#WIP Figuring out #composition. The top focuses on action above Malcom. Decided on bottom that focuses on Malcom above action. Based on Francisco Ruiz @fxruizx ’s #design.
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#WIP Finished #sketch of Saffron, based on Francisco Ruiz @fxruizx ’s #design.
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#WIP #Sketching Saffron, based on Francisco Ruiz’s #pixelart.
#EasterEgg: The pose and her tools is an #homage to #AkiraToriyama ‘s #Lucca from #ChronoTrigger
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Here is the preliminary thumbnail sketch compared to the final version. The original concept of the piece was for it to be 11:17 ratio before it was changed to the 1:1 square.
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This is it! My finalized illustration featuring Riviera & Hobart utilizing Twig & Hunk to battle the Junk Golem at Port Powers. You and a friend can recreate this scenario in the game!
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#WIP What is the best way to convey the elemental magic of electricity within this style? 🤔 Looking at Hobart’s lower hand, here are four different options considered.
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#WIP #Coloring the background while the foreground characters colors are hidden. This view reminds me of a #ColoringBook 😄 #whomovedmychicken
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#WIP This is the back of Hobart’s character card in the #boardgame, featuring my illustrations and Francisco Ruiz @fxruizx ’s #pixelart and #graphicdesign.
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#IndieDev #TabletopGames #behindthescenes
#WIP How to color back hair? 🤔 Many successful IPs have used numerous ways to do so - including the examples shown here. It was ultimately decided to use the style in the center.
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#WIP Time to color! But what style to use? 🤔 I produced A-F — different hues, shading, highlighting, inking, line quality, and thickness. Even the backgrounds varied (A-C). It was decided to combine & ultimately land on G.
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#WIP Here’s the final #sketch of the Battle at Port Powers (hey, great name!) in the land of Galmenni.
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#WIP @fxruizx ‘s #pixelart design + adding the style from the original #NES instruction booklet art of #TheLegendOfZelda = the goal of the artwork be reminiscent of retro #videogame booklet designs
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#Zelda #IndieDev #TabletopGames
#WIP I used Francisco Ruiz @fxruizx ‘s #pixelart of Riviera to #sketch the cartoon version.
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This week on Table Talk, Spacehawk chats with Fire Joy Studios about their newest game, Junkyard Juggernauts.
Get the inside scoop on this mech-building battler and what’s coming next.
🎥 youtube.com/@Geeksplusta...
#JunkyardJuggernauts #TableTalk #BoardGames #IndieGames
Junkyard Juggernauts drops you into Galmenni as a Magineer building mechs, battling bosses, and facing betrayal. One of you will turn. Will you survive?
Watch the Preview & Play: youtube.com/watch?v=dAoK...
#JunkyardJuggernauts #boardgame #kickstarter