LibAFL 0.15.4 has just been released 🎉
Of the 30 Contributers for this release, almost half are new faces <3
github.com/AFLplusplus/...
#Fuzzing #LibAFL #AFLplusplus
Interrupted by LSP crashes when coding? We built LSPFuzz (with #LibAFL) to help catch these bugs before they are shipped to you!
Check out our #ASE2025 paper: LSPFuzz: Hunting Bugs in Language Servers.
📄 Preprint: aka.henryhc.net/lspfuzz-paper
📦 Code: github.com/henryhchchc/...
Repo is here:
github.com/r9295/autarkie
#Fuzzing #LibAFL #AFLplusplus
LibAFLGo adds directed fuzzing to #LibAFL
Neat!
(not related to Golang)
github.com/vusec/libaflgo
Full system emulation of Qualcomm basebands (and its weird #hexagon architecture)
Based on #LibAFL QEMU
Cool stuff by @srlabs.bsky.social
www.srlabs.de/blog-post/he...
A fun way to learn how to do custom components for #LibAFL by solving games 🐰🐰🐰
github.com/addisoncrump...
Guess who just released #LibAFL 0.15.3?
That's right, you all did! (thank you☺️)
Highlights:
- better forkserver
- scriptable Lua mutations
- SIMD performance in stable rust
- CmpLog and RISC-V for LibAFL_Unicorn
- TMin for LibAFL_QEMU
- Updated Sugar for easy fuzzing
github.com/AFLplusplus/...
You can now replace libfuzzer with #LibAFL on Windows, thanks to @novafacing.bsky.social
github.com/AFLplusplus/...
Using #LibAFL to fuzz @golang.org binaries with a proper modern fuzzer 📈📈
Super cool stuff by @srlabs.bsky.social
www.srlabs.de/blog-post/go...
🚨 LibAFL 0.15.2 🚨
- Rust 2024 edition
- LibAFL_Unicorn
- Use LibAFL rand types for other crates
- Allow logging to StatsD
- LibAFL_QEMU updates like binary-only ASan in Rust 🦀🦀🦀, inputs via StdIn, better snapshots
And so much more:
github.com/AFLplusplus/...
#LibAFL #Fuzzing #AFLplusplus
This is so cool: The LibAFL_QEMU ASan implementation was ported to rust
github.com/AFLplusplus/...
#LibAFL #QEMU #ASan #Rust
#LibAFL surpassed 3000 (!) pull requests! 🎉
github.com/AFLplusplus/...
Also, #LibAFL 📈📈
Updating from #LibAFL 0.10 to 0.15 doesn't look too bad, the API is getting more and more stable 📈
github.com/epi052/fuzzi...
After playing around with @bevyengine.org engine - looks like its concepts are super similar to what we have in #LibAFL @aflplusplus.bsky.social (its 'ECS' == our AnyMap)
This makes sense, we took inspiration from game engines initially, but it's still interesting to see.
𝗧𝗟;𝗗𝗥: 𝗙𝘂𝘇𝘇𝗲𝗿𝘀 𝗮𝗿𝗲 𝗴𝗮𝗺𝗲𝘀
We've just released #LibAFL 0.15.0 - A big step toward 1.0 stable!
Featuring
- Mutators for Numeric Types
- Bloomfilter-based deduplication for to-be-executed inputs
- Nyx hypercall API support for LibAFL QEMU and new utilities for binary-only fuzzing
- ...
github.com/AFLplusplus/...
Watch the recording of my #ekoparty talk "Advanced #Fuzzing with #LibAFL" here:
youtu.be/FI7C37lz4Rg?...
Thanks @fede-k.bsky.social for this amazing event!
We've released #LibAFL 0.14.1 with some important fixes.
github.com/AFLplusplus/...
We've released #LibAFL 0.14 with an afl-fuzz rewrite in LibAFL, better QEMU, FRIDA scripting, intel_pt tracing support and more!
Check it out:
github.com/AFLplusplus/...