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Field of Glory Day 2024 – The Middle Ages in Modern Games

In case you missed it, we were delighted to partner with @SlitherineGames for their Field of Glory Day on 4 June. Featuring Claire Kennan, Robert Houghton, Alberto Casulini and Neil McKenna. You can find the video here. #MAMG24 #medievaltwitter

middleagesinmoderngames.net/mamg24/field...

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The Middle Ages in Modern Games – Conference Programme 2024 – The Middle Ages in Modern Games

The Fifth Middle Ages in Modern Games Asynchronous Conference was held on 4-7 June. Discussion is still live, and if you missed any of our papers, you can find all of them on our website. #MAMG24 #MedievalTwitter

middleagesinmoderngames.net/announcement...

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The silhouette of a castle behind the title card "The End"

The silhouette of a castle behind the title card "The End"

We hope to see you against next time! For those of you in the UK: be sure to check out our in-person sessions at next month's @IMC_Leeds. Otherwise, we’ll meet again next year for another exciting batch of papers! #MAMG24

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And thus, our conference comes to a close. Thanks to everyone who presented, commented on and/or watched the amazing papers we’ve had so far! We hope the papers and discussions have inspired you to think about the Middle Ages and historical games in novel and instigating ways. #MAMG24

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Five Years of the Middle Ages in Modern Games – The Middle Ages in Modern Games

Welcome back, everyone! After four days of activities, it’s time for our closing statement. @robehoughton.bsky.social from the University of Winchester gives his take on this year’s event and the last five years of Middle Ages in Modern Games #MAMG24 middleagesinmoderngames.net?p=393

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Owlbear Owlbear Cub GIF ALT: Owlbear Owlbear Cub GIF

Thank you to Karen Cook for a really engaging keynote! We're almost at the end of the formal part of this year's Middle Ages in Modern Games conference, but join us at 2100 for the closing address from @RobEHoughton #MAMG24

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The Sonic Environments of Medieval(ist) Games – The Middle Ages in Modern Games

The second keynote of this year's Middle Ages in Modern Games conference is delivered by the excellent Karen Cook and is titled 'The Sonic Environments of Medieval(ist) Games'. You don't want to miss this. #MAMG24 middleagesinmoderngames.net?p=334

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Coffin Dance Meme GIF ALT: Coffin Dance Meme GIF

That's our 'Inclusivity, Exclusion and Dehumanisation' session. Thanks to Blair Apgar, Christine Tomlinson, Albert Leparc, and Renata Leśniakiewicz-Drzymała for their great papers! We're back with our second keynote 'The Sonic Environments of Medieval(ist) Games' from Karen Cook at 1800. #MAMG24

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Who is the Real Enemy? The Races of Elves and Giants in God of War (2018) – The Middle Ages in Modern Games

Our final paper in the 'Inclusivity, Exclusion and Dehumanisation' session is delivered by Renata Leśniakiewicz-Drzymała and is titled 'Who is the Real Enemy? The Races of Elves and Giants in God of War (2018)'. #MAMG24 middleagesinmoderngames.net?p=174

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Bandits and thieves in RPGs: dehumanization and heroization of the criminal – The Middle Ages in Modern Games

The third paper in our 'Inclusivity, Exclusion and Dehumanisation' session is from Albert Leparc and is titled "Bandits and thieves in RPGs : dehumanization and heroification of the criminal". #MAMG24 middleagesinmoderngames.net?p=320

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The ‘Playersexuality’ Debate: Love, Romance, Identity, and Player Perceptions of Baldur’s Gate 3 and the Dragon Age Series – The Middle Ages in Modern Games

Next up in 'Inclusivity, Exclusion and Dehumanisation' is "The ‘Playersexuality’ Debate: Love, Romance, Identity, and Player Perceptions of Baldur’s Gate 3 and the Dragon Age Series" from @SocStudyGames. #MAMG24 middleagesinmoderngames.net?p=205

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Returning to an Imagined Past: How Game Mods Reinforce Anachronistic Medieval Fantasy – The Middle Ages in Modern Games

Our final regular session on 'Inclusivity, Exclusion and Dehumanisation' has just begun! We start with Blair Apgar and their paper 'Returning to an Imagined Past: How Game Mods Reinforce Anachronistic Medieval Fantasy'. #MAMG24 middleagesinmoderngames.net?p=233

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And here's my #MAMG24 paper:

middleagesinmoderngames.net/mamg24/rebel...

I see the questions are already focused on when will #LangobardRPG be available, beyond meeting with me at a conference... I really need to work on getting it into a sharable form soon!
🎲📜🌿⚔️⚖️

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What a wonderful session this has been! Great papers and lots to think about! Do continue to engage with the presentations 😊 We now have a break, but don’t worry we are back at 3pm with 4 papers on Inclusivity, Exclusion and Dehumanisation. See you soon! #MAMG24

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Law as Violence: Langobard Laws & Tabletop Roleplay Games – The Middle Ages in Modern Games

Our final paper of this #MAMG24 session is by Thom Gobbitt on ‘Law as Violence: Langobard Laws & Tabletop Roleplay Games’ middleagesinmoderngames.net?p=373

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Relationships in crisis: Visualising and analysing the breakdown of medieval aristocratic networks with Crusader Kings – The Middle Ages in Modern Games

Next on in #MAMG24 Markus Mindrebø on ‘Relationships in crisis: Visualising and analysing the breakdown of medieval aristocratic networks with Crusader Kings’ middleagesinmoderngames.net?p=186

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Beyond Feudalism: how modern games can handle internecine conflicts in early medieval polities – The Middle Ages in Modern Games Exploring medievalisms in modern gaming contexts

First in this #MAMG24 session is Arturo Mariano Iannace (@ArturoIannace) on ‘Beyond Feudalism: how modern games can handle internecine conflicts in early medieval polities’ middleagesinmoderngames.net?p=391

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Emiel Regis Regis GIF Alt: Regis from The Witcher thinking. He holds his chin in one of his hands and we see his very long fingernails.

Hello everyone! We know you are excited about the next session of our #MAMG24 event! Not much longer to wait, we are back at 12pm with 3 presentations on 'Rebellion, Networks and Law'

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Many thanks to @tsujihirohito.bsky.social, Quinn Bouabsa-Marriott, and Mikael D. Sebag for the super interesting papers on “Art History and Historiography” in games. We hope everyone is enjoying the conference, and we’ll see you again tomorrow at 9am! #MAMG24

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Nobunaga’s Ambition and Contemporary Japan: History of Medieval Historiography, Medievalism, and Historical Subcultures – The Middle Ages in Modern Games

We finish off the session with @tsujihirohito.bsky.social “Nobunaga’s Ambition and contemporary Japan: History of medieval historiography, medievalism, and historical subcultures” #MAMG24 middleagesinmoderngames.net?p=369

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History is Written by the House Leader: Perspectivism in Fire Emblem: Three Houses: – The Middle Ages in Modern Games

Next is Quinn Bouabsa-Marriott (University of St Andrews), with the paper “History is Written by the House Leader: Perspectivism in Fire Emblem Three Houses” #MAMG24 middleagesinmoderngames.net?p=240

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Renaissance Magic Against a Medieval World:An Art-Historical Reading of Elden Ring’s Raya Lucaria Academy – The Middle Ages in Modern Games

We start with Mikael D. Sebag (University of California, Irvine): “Renaissance Magic Against a Medieval World: An Art-Historical Reading of Elden Ring’s Raya Lucaria Academy” #MAMG24 middleagesinmoderngames.net?p=355

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A 16th century mural from  the videogame "Pentiment" showing four scenes: the Wild Hunt, pilgrims meeting local saints, the aftermath of a peasant's revolt, and roman ruins beneath a monastery.

A 16th century mural from the videogame "Pentiment" showing four scenes: the Wild Hunt, pilgrims meeting local saints, the aftermath of a peasant's revolt, and roman ruins beneath a monastery.

Welcome back, everyone, to the last session of the day! Tonight, we’ll be hearing about “Art History and Historiography” in and about medievalist games #MAMG24

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Let’s thank our authors for three thought-provoking and interesting papers, concluding our second afternoon session. But the day is not over yet! Next session at 21:00 (UTC +1). Please keep submitting your questions and comments to the papers! #MAMG24

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Cooperation, conflict, and more-than-human agencies in medieval games – The Middle Ages in Modern Games

Our Aesthetics session concludes with Vinicius Marino Carvalho and his paper: 'Cooperation, conflict, and more-than-human agencies in medieval games'. middleagesinmoderngames.net?p=261 #MAMG24

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Thank you to our ‘Game Development’ panel for all sharing their work (and adding more games to all of our ‘to play’ lists)! Stick around everyone - we aren’t even halfway through the amazing papers for today! The next panel, ‘Aesthetics’, will start at 15:00 (UTC+1) #MAMG24

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The final paper of the panel brings a tabletop perspective! Join us now for a paper by Samuel Gassman from Masterstroke Games: ‘Virtù, Humours, and the psychology of the renaissance soldier: Modelling decision-making in skirmishes through Force of Virtue’  middleagesinmoderngames.net?p=339 #MAMG24

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Screenshot of an animation of a medieval throne room with blue banners and red carpet, where a feminine person with long blond hair points accusatorially at a masculine person in brown robes. There are other figures in the room, including a seated masculine royal character wearing a crown. A ornate border surrounds the image as a frame, with a gold plaque reading 'A Hearing in the Prince's Court'. The game is The Knight & the Maiden by Stark Raving Sane Games.

Screenshot of an animation of a medieval throne room with blue banners and red carpet, where a feminine person with long blond hair points accusatorially at a masculine person in brown robes. There are other figures in the room, including a seated masculine royal character wearing a crown. A ornate border surrounds the image as a frame, with a gold plaque reading 'A Hearing in the Prince's Court'. The game is The Knight & the Maiden by Stark Raving Sane Games.

Now time for our second paper for this session: Andreas Kjeldsen from Stark Raving Sane Games (
@VerySRSGames
) exploring ‘Legal Disputes as a Game Mechanism in The Knight & the Maiden’ middleagesinmoderngames.net?p=349 #MAMG24

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Asynchronous Conference – The Middle Ages in Modern Games

A reminder that #MAMG24 is still going, with a day full of papers to read, engage with and comment on 😊 middleagesinmoderngames.net/the-middle-a...

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It’s (almost) time to talk 'Game Development' - our second panel for today! The session starts in 10 minutes at 12:00 (UTC+1) on our website, with three excellent papers from game developers about medievalism and their games #MAMG24

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