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#MaryPlaysSaltShadow

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let it be clear this game still has a great sense of humor. #MaryPlaysSaltShadow

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it's a very, very unique game unlike anything I have seen in the fangame scene. I've been meaning to play this for ages but I knew I had to be in the right head space for it - so far, it's been super worth it. #MaryPlaysSaltShadow

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+so the game is always handing you huge amounts of pokeballs and healing items, plus allowing you to run from trainer battles as a way of scouting so you should be very strategic about your resources. #MaryPlaysSaltShadow

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Pokemon are also taken as disposable - they're children of a mother of the sea and the game hints multiple times at them literally flooding the world. (those hints could be misleading though!)
You have a limited times you can rest and heal before the time of apocalypse arrives+ #MaryPlaysSaltShadow

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Trainers turn to... salt? after you beat them, all unclear if they're even real people or just ghosts of the past lingering. There are allusions to a more normal Pokemon world before this surreal existence came to be. Also lots of environmental storytelling to piece together. #MaryPlaysSaltShadow

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Now I have not played Dark Souls, so what I'll describe here might be familiar, but you basically unfold little by little about this world through cryptic pieces of writing and NPC stories. It's all very non-linear and evocative. #MaryPlaysSaltShadow

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The gist of the plot is you're some sort of "wanderer" born from the sea trying to summon dormant legends to save the world from an inevitable apocalypse.
Said world is nothing like a traditional pokemon world - it is ruled by a Champion who choose to sacrifice the world. #MaryPlaysSaltShadow

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#MaryPlaysSaltShadow
Okay so let's talk about this game properly.
This is Pokemon Salt and Shadow, a fairly known fangame pitched as "Pokemon meets Dark Souls". It was made by a team composed of professional devs - I think at least one of them worked on Riot.

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#MaryPlaysSaltShadow this game's writing is simply harrowing at times.

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