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A dramatic close up of part of tonight's session, i started by creating the universe so i could make an apple pie. Lots of abstract forms, with lots of easily-accessible humanizing tools under the header 'jitter'. Basically makes your hands wiggle in weird ways, so blasting out shapes was a lot like a fireworks show, made very easily with vr controllers, painting in the air. Big fan of the polygon/hull tools and just learning the 'camera paths' tool. The plan is to make a video later this week, I made one tonight, but can do better. These shots also have a bit too much blur for my tastes (looks good in motion tho).

A dramatic close up of part of tonight's session, i started by creating the universe so i could make an apple pie. Lots of abstract forms, with lots of easily-accessible humanizing tools under the header 'jitter'. Basically makes your hands wiggle in weird ways, so blasting out shapes was a lot like a fireworks show, made very easily with vr controllers, painting in the air. Big fan of the polygon/hull tools and just learning the 'camera paths' tool. The plan is to make a video later this week, I made one tonight, but can do better. These shots also have a bit too much blur for my tastes (looks good in motion tho).

Another still from tonight's art session, I made 6 sculptures in one big explosion of novelty. In the center of this shot, there's a red, black and gold little knotted up hive that looks incredible up close. The best part about creating in space is all the perspectives you can paint from, and then walk around them. Just satisfying, lines on paper does similar for me too.

Another still from tonight's art session, I made 6 sculptures in one big explosion of novelty. In the center of this shot, there's a red, black and gold little knotted up hive that looks incredible up close. The best part about creating in space is all the perspectives you can paint from, and then walk around them. Just satisfying, lines on paper does similar for me too.

This segment, where the scene zooms through the center was inspired by cgi from old heartburn medicine commercials and Trapper Keeper art. It looks kinda messy in still shots, hopefully a video will help it stand out more. I'm also colorblind, can you tell?

This segment, where the scene zooms through the center was inspired by cgi from old heartburn medicine commercials and Trapper Keeper art. It looks kinda messy in still shots, hopefully a video will help it stand out more. I'm also colorblind, can you tell?

A close up of the beginning of tonight's session. Concentric waves (of my arms in front of me), no thoughts. Like looking at the sky, let the brain do its' thing, let the feedback loop guide me.

A close up of the beginning of tonight's session. Concentric waves (of my arms in front of me), no thoughts. Like looking at the sky, let the brain do its' thing, let the feedback loop guide me.

Spent the #night getting reacquainted with @openbrush.app #VR.

Some 43,600 brush strokes & 117,111,117 polys later, very satisfying to just make stuff~!

Want to figure out how to sync audio with the camera paths tool next!

#MeatbagArt #digitalart

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