I continue my Metroid Prime retrospectives with its sequel. Metroid Prime 2 Echoes
#metroidvania #MetroidPrimeRemastered #metroidprime #metroidprime4beyond #NintendoSwitch #NintendoSwitch2 #nintendo #Youtube #metroidprime2 #metroidprime2echoes #Retrospectives
www.youtube.com/watch?v=soiy...
Why Everyone’s Picking Up a PSP Again in 2026
Over the past few months, I've spotted something a little odd and unexpected happening to Sony's old PlayStation Portable. There's been no corporate push, no...
#Retrospectives #PSP #RetroGaming #BryantReview
gardinerbryant.com/psp-in-2026/...
Temporal: The 9-Year Journey to Fix Time in JavaScript, by @jason-williams.co.uk (@bloomberg.com):
https://bloomberg.github.io/js-blog/post/temporal/
#javascript #time #apis #retrospectives
The Digital Plague: When World of Warcraft Accidentally Simulated a Pandemic
In 2005, a bug in World of Warcraft turned Azeroth into a virtual pandemic, and gave scientists a rare glimpse into human behavior durin...
#Retrospectives #Gaming #BryantReview
gardinerbryant.com/the-digital-...
Celebrating One Year of The Bryant Review
It has been one year since I started this site. Originally, I intended it to be nothing more than a WordPress site; "The Bryant Blog" as I initially called it.
#Retrospectives #News #TheReview #BryantReview gardinerbryant.com/celebrating-...
Persuasive Design: Ten Years Later, by @smashingmag@mastodon.social:
www.smashingmagazine.com/2026/03/persuasive-desig...
#design #hci #retrospectives
Seaman: The Weird History of SEGA's Strangest Game
Half man, half fish, half sea-monkey (featuring Leonard Nimoy)
#Retrospectives #GameDevelopment #Gaming #BryantReview
gardinerbryant.com/seaman-the-w...
GoldenEye 007: The Accidental Masterpiece Trapped in Licensing Limbo
The Impossible Shooter
In 1997, a first-person shooter based on the latest James Bond film launched for the Nintendo 64... and...
#Retrospectives #RetroGaming #Emulation #BryantReview
gardinerbryant.com/goldeneye-00...
Star Fox 2: The Game That Waited Two Decades
In 1995, Star Fox 2 was essentially finished. That’s the strangest part of this rabbit hole we went down while writing this. This wasn’t a vague...
#Retrospectives #Emulation #retrogames #nintendo #SuperNintendo
gardinerbryant.com/star-fox-2-t...
PSP-1000: The Handheld That Redefined Portable Gaming
The Vision of a Portable PlayStation
In the early 2000s, Sony Computer Entertainment was riding extraordinary momentum. The PlayStation brand had reshaped the ind...
#psp #RetroGaming #Retrospectives
gardinerbryant.com/psp-1000-the...
Interop 2025: A Year of Convergence, by @stubbornella@front-end.social (@webkit@front-end.social):
https://webkit.org/blog/17808/interop-2025-review/
#interoperability #webplatform #browsers #retrospectives #metrics
Almost at the big 1000 milestone. I want to thank everyone who has been following my content and if you're following me on here and haven't subscribed to the channel, I post videos there regularly if you're looking for some long form reviews and retrospectives.
#gaming #reviews #retrospectives
The Wheel That Went to Court
Pixar just turned forty. Which, depending on how you measure time, is either a blink in studio years or an eternity in computer graphics. When they began, digital a...
#Retrospectives #DeveloperStory #RetroGaming #SuperNintendo
gardinerbryant.com/the-wheel-th...
Creative Nomad IIc: When Music Was Still Physical
In this blast from the past review/retrospective, I take a look at my personal "holy grail" of an MP3 player from the year 2000!
#Retrospectives #Reviews #MP3Players #nostalgia #2000s #windows98 #IBMAptiva #retro
gardinerbryant.com/creative-nom...
Pocket Legends: Exploring Forgotten Handhelds by Dash
Handheld gaming history is really just told through the winners. The Game Boy line, the DS, the PSP, the Nintendo Switch. The machines that sold...
#Retrospectives #handheldgaming #handheld #RetroGaming
gardinerbryant.com/pocket-legen...
The State of WebAssembly—2025 and 2026, by @unoplatform@mastodon.social:
platform.uno/blog/the-state-of-webass...
#webassembly #retrospectives #outlooks
dev.to/clear_retro/...
#sprint #retrospectives
pnpm in 2025, by @kochan.io (@pnpm@fosstodon.org):
https://pnpm.io/blog/2025/12/29/pnpm-in-2025
#pnpm #retrospectives
A Decade of Accessibility Weekly, by @davidakennedy.com:
davidakennedy.com/blog/a-decade-of-accessi...
#accessibility #retrospectives
Mirror’s Edge Was Never Meant to Slow Down
There’s a moment, early on in Mirror’s Edge, where the game stops explaining itself and lets motion do the talking....
#Retrospectives #electronicarts #mirrorsedge
gardinerbryant.com/mirrors-edge...
"A SHMUP Renaissance" by @hi-tech-lo-life.com
An ode to one of the foundational video game genres... #Retrospectives #SHMUP #PCGaming #indiegames
gardinerbryant.com/a-shmup-rena...
What’s !important: Conditional View Transitions, CSS/SVG Text Effects, the Best of CSS Bluesky, and More, by @dxnny.fun (@csstricks@mastodon.social):
https://css-tricks.com/whats-important-2/
#css #retrospectives
Insights From 100 Site Speed Reviews in 2025, by @perfplanet.bsky.social:
calendar.perfplanet.com/2025/insights-from-100-s...
#performance #retrospectives
A Year of Vibes, by @mitsuhiko@hachyderm.io:
https://lucumr.pocoo.org/2025/12/22/a-year-of-vibes/
#ai #retrospectives #wishlists
Trends That Defined JavaScript in 2025, by @lowrain@sunny.garden (@thenewstack@hachyderm.io):
thenewstack.io/trends-that-defined-java...
#javascript #trends #retrospectives #react #frameworks