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PEOPLE:
- John Ricciardi. EGM Reviews Editor. 27 years later: English Voice Recording Supervisor for Hyrule Warriors: Age of Imprisonment.

QUOTE: 
Ricciardi: [They’ve] managed to take everything that was great about the 2D Zelda games—the exploration, the puzzles, the dungeons, the loads of hidden secrets, etc.—and translate it all into 3D flawlessly. 

[Ocarina's] beautifully detailed world is so vast and immersive that you'll find yourself constantly losing track of the real world. The controls are excellent, too. The auto-jump feature helps add to the immersiveness, … and Z-Targeting makes combat a snap. 

… It'll take an average gamer about 40 hours to beat, and trust me—there'll always be something to do, even after you've finished the game. … Oh, one last thing: this game has the coolest final battle/ending sequence of any game ever.

PEOPLE: - John Ricciardi. EGM Reviews Editor. 27 years later: English Voice Recording Supervisor for Hyrule Warriors: Age of Imprisonment. QUOTE: Ricciardi: [They’ve] managed to take everything that was great about the 2D Zelda games—the exploration, the puzzles, the dungeons, the loads of hidden secrets, etc.—and translate it all into 3D flawlessly. [Ocarina's] beautifully detailed world is so vast and immersive that you'll find yourself constantly losing track of the real world. The controls are excellent, too. The auto-jump feature helps add to the immersiveness, … and Z-Targeting makes combat a snap. … It'll take an average gamer about 40 hours to beat, and trust me—there'll always be something to do, even after you've finished the game. … Oh, one last thing: this game has the coolest final battle/ending sequence of any game ever.

Ricciardi's EGM review of Ocarina of Time, 1998.

Source: Electronic Gaming Monthly (EGM)

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