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#SarvEAbarkuh
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4 months passed.
I stepped away to focus on the game.
I’ll be sharing the journey over the next days 🌱
#GameDev #IndieDev #SarvEAbarkuh

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Big problem: In the first 5 minutes, players don’t realize the main goal of bringing water to the Sarv-e Abarkuh. They only get it after a puzzle!
How can I show this right from the start through gameplay? 🌱
#PlayTest #SarvEAbarkuh

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Before code, before puzzles, there was only this sketch.🌱

#GameDev #SarvEAbarkuh

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Game dev takes time.
I looped Sword of the Sea’s music for days,an awesome experience on its own!

It made me think:
Mahsa… how should people experience Sarv-e Abarkuh?
How will you share it with the world?

#GameDev #SarvEAbarkuh #SwordOfTheSea

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One of the core mechanics in our game is the water system
We’re testing different techniques to see which one works best. It's still in progress but flowing forward. 🌱👾

#GameDev #IndieDev #SarvEAbarkuh

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•Worked on technical stuff today. It’s still messy… but it’s alive!
#GameDev #SarvEAbarkuh

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Not final. Not polished. Just roots learning how to grow. 🌱
#WIP #SarvEAbarkuh #GameDev

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Spent today just thinking about puzzles.
Do you prefer games that clearly show the path to the solution…
or ones that let you wander until it finally clicks?

#GameDev #SarvEAbarkuh

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The root system is alive now 🌱
Still young, still messy, but growing, just like the game.
Mistakes? Plenty. But for this stage, it feels enough. Isn't it? 👾

#GameDev #SarvEAbarkuh

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NO ،big progress today. No big news. Just… still making the game. 👾🌱
#GameDev #SarvEAbarkuh

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I’ve built several alternatives for the tree roots so far, and none of them feel quite right.
I’m starting to get why some directors shoot a scene over and over…
Like Chaplin did 342 takes for just one scene. 342!!!
👾🌱
#GameDev #SarvEAbarkuh

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Water flows… now the roots awaken. Next step: bringing Sarv-e Abar-Kuh’s root system to life. 🌱👾
#GameDev #SarvEAbarkuh

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Long ago, a single seed touched the earth… and life awoke.🌱👾

#GameDev #SarvEAbarkuh

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As a game developer, I think more about irrigation and water systems than some of our officials ever have :)))

#GameDev #SarvEAbarkuh

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Making a game feels like alchemy.
A little design, a bit of art, a drop of sound…
Mix them right, and maybe just maybe you get a beautiful "experience."
We’re still mixing.👾🧪

#GameDev #SarvEAbarkuh

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While the systems come together, the art of Sarv-e Abarkuh is slowly taking shape, too.
Game development is like alchemy tiny parts, step by step, and come together to craft something beautiful.👾

#GameDev #IndieGame #SarvEAbarkuh #IndieDevs

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The core game loop is built... but something still feels missing.
That one thing that makes you say:
“This is an indie game you just have to experience!”
What is it? I don’t know yet…
But I do know something’s missing :)))

#IndieGame #GameDev #SarvEAbarkuh #IndieDev

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Somewhere along the way, after working with talented teammates, I faced a tough decision:
Should the project end? Or should it keep going, even if it means walking the road alone?
Since March, I’ve been a solo developer.

#SarvEAbarkuh #SoloDev #IndieGameDev

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In this suffocating heat,
working on the water channels of the Sarv-e Abarkuh project somehow makes the heat feel more bearable.
It’s like, with every path I build for the water,

•I breathe a little easier, too.

#GameDev #SarvEAbarkuh #IndieDev #PersianHeritage #Gamedesign

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