Designing the #pirate plunder dialog for my #spacetrader Loadstar
#aseprite #pixelart #figma #design
Nostalgia Part 3: #Taipan if anyone remembers this one :) it's downloadable for Android, along with #SpaceTrader and I'm going to play them both. play.google.com/store/apps/d...
Over 15,000 Real Stars in my Game's Galaxy Map
I used an astronomical database to take a slice of the milkyway 200 parsecs across for my open world spacetrader Loadstar. Every dot is a star with a solar system which can be visited
#space #astronomy #spacetrader #elite #gamedev
Light goes on, light goes off
Currently working on adding crew to my #FTLike #spacetrader Loadstar. Stress testing this little guy's reactions to me flipping the weapons power on and off.
#indiedev #pixelart #solodev #gamedev #indiegames
Might have got distracted while working on my FTLike #spacesim !
There's a long way still to go!
#gamedev #spacetrader #animation #funny #godot
Added the first crew member to my FTLlike spacetrader Loadstar. It's hard to draw a person with so few pixels and colours available, what do you think?
#pixelart #retro #gamedev #ftl #spacetrader #elite #godot #GodotEngine
Creating a prototype using #godot 's TileMapLayer to let the player design the layout of their #ftl-like ship for my #spacetrader Loadstar!
Link in my profile
#gamedev #solodev #GodotEngine #pixelart #gamedesign #prototype
Just published my first #devlog !
I completed my first epic focused on combat enhancements, take a look at the devlog for the deets.
Next epic is crew manipulation!
store.steampowered.com/news/app/394...
#spacesim #ftl #spacetrader #indiegames #solodv #indiedev
Playing with the new Range feature in Loadstar's FTL-like combat system
Each weapon has an optimal range and sensors work better close up
#ScreenshotSaturday #FTL #indiegames #tactical #spacetrader
Any business or commerce is largely background material used to facilitate the player's activities as a #spacetrader