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Advert for Genndy Tartakovsky's Primal Season 3

Advert for Genndy Tartakovsky's Primal Season 3

I have loved Primal since the beginning. Genndy Tartakovsky is a genius IMO! I will admit, I was not a fan of the newest season, but he has changed my mind. It's back to being must see TV. Seeing Spear and Fang together again, makes my heart sing!!
🦖🦖🦖

#Cartoon #Tartakovsky #TVSky #Primal

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Power Puff Girls, a decade or so later.💫
Based off awesome art by Jason McLean.
Done in Blender with minor compositing in Krita.
www.instagram.com/p/CMQRDzcARUG/?img_index=1

#powerpuff #powerpuffgirls #3dart #3dprinting #3dmodeling #blender3d #blendercommunity #cartoon #tartakovsky #cartoonnetwork

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Here's Charlie aka MoistCr1TiKaL having the EXACT same opinion as me lol

#Fixed #Movie #Trailer #Genndy #Tartakovsky #Animation #Animated #Netflix #adultcartoon #adultanimation

www.youtube.com/watch?v=anxC...

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Star Wars Fans’ Favorite Obi-Wan and Anakin Moment Isn’t Even Canon Anymore Obi-Wan and Anakin from Star Wars. The master-apprentice relationship is key to so much of what Star Wars wants to do...

#Star #Wars #TV #Shows #Genndy #Tartakovsky #Regular #Feature […]

[Original post on comicbook.com]

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Star Wars Fans’ Favorite Obi-Wan and Anakin Moment Isn’t Even Canon Anymore Obi-Wan and Anakin from Star Wars. The master-apprentice relationship is key to so much of what Star Wars wants to do...

#Star #Wars #TV #Shows #Genndy #Tartakovsky #Regular #Feature […]

[Original post on comicbook.com]

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i hope there’s a 2 Stupid Dogs cameo in Tartakovsky’s Fixed.
#FIXED #2StupidDogs #CartoonNetwork #Tartakovsky #GenndyTartakovsky

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“You can trace that all the way back to…”: Dexter’s Laboratory Helped Genndy Tartakovsky ...


#Animated #Star #Wars #Clone #Wars #Genndy #Tartakovsky

Origin | Interest | Match

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The peak of American classic hand drawn animation. Tartakovsky has an amazing taste for aesthetic and story telling. He was in talks to become the director of animation at Lucasfilm but he had creative differences with Lucas. Who wanted only TV productions while Tartakovsky wanted to do feature length animation. He didn't want to get stuck doing one thing for the next decade.

The death rattle of western animation. Lucas would go on to push for CGI and 3D technology with ILM, Pixar and Lucasfilm. Once Pixar became a household name American animators never went back to drawn by hand. 20 years later this is one of the most heartbreaking stories I ever discovered.

This will always be 'it' for me. One of the most badass pieces of art.

The peak of American classic hand drawn animation. Tartakovsky has an amazing taste for aesthetic and story telling. He was in talks to become the director of animation at Lucasfilm but he had creative differences with Lucas. Who wanted only TV productions while Tartakovsky wanted to do feature length animation. He didn't want to get stuck doing one thing for the next decade. The death rattle of western animation. Lucas would go on to push for CGI and 3D technology with ILM, Pixar and Lucasfilm. Once Pixar became a household name American animators never went back to drawn by hand. 20 years later this is one of the most heartbreaking stories I ever discovered. This will always be 'it' for me. One of the most badass pieces of art.

#TCW #Tartakovsky #Lucasfilm
#BlueSkywalkers
Forgive me as I lament the death of hand drawn animation in the west.

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It’s Been 20 Years Since Star Wars Gave the Funniest Reason for General Grievous’ Cough _Star Wars_ fans love, perhaps more than _Star Wars_ itself, the minutiae of a galaxy far, far away. How, why, and when things happen can often be as exciting as the circumstances or thematic meaning. How _Star Wars_ has navigated that desire, especially in recent years post-canonical reboot, has varied wildly—but 20 years ago today, the beloved 2D _Clone Wars_ series provided at least one hilarious navigation of that struggle in one simple hand motion. March 25, 2005—just months before the release of _Revenge of the Sith_ —saw the 25th and final chapter of Genndy Tartakovsky’s 2D _Clone War_ series release, climaxing a week-long drop of mini episodes that bridged the path between the series and the opening events of the upcoming movie. Much of the final arc depicts the siege of Coruscant mentioned in the opening crawl of _Revenge_ , as _Clone Wars_ ‘ arguable main villain General Grievous—one of its most fascinating contributions to _Star Wars_ of the era—carved a brutal path through the city-world to locate and capture Chancellor Palpatine, with Chapter 25 culminating in his defeat of the Jedi tasked with guarding the Chancellor and making his escape. The Grievous of _Clone Wars_ and the Grievous fans would meet a few months after in _Revenge of the Sith_ (and, years later, the Grievous of the 3D CG _Clone Wars_ animated series) are markedly different characters. If _Revenge_ ‘s Grievous is a bit more of a sci-fi serial villain, cackling and orating even in his repeated moments of failure throughout the film, Tartakovsky’s Grievous is almost more like a slasher villain: cold, mechanical, ruthless, an unstoppable force that comes smashing into the show’s view of almost mythical, high-action Jedi and brings them crashing down to the surface with a combatant that can humble them. But there’s another big difference between Tartakovsky Grievous, _Revenge of the Sith_ Grievous, and the eventual, retroactively-canonical 3D CG Grievous. _Revenge of the Sith_ ‘s Grievous coughs like he’s deep into a five-pack-a-day deathstick habit. Tartakovsky’s Grievous does not. So how did _Clone Wars_ answer the question of how and why this change occurred? What possible deep secret could have given Grievous his trademark hack-and-wheeze? Mace Windu just _crushes his entire chest cavity in_. It’s a tiny moment, literally the penultimate scene of the whole series: Grievous is escorting the captured Palpatine to his ship, Mace swoops in to try and stop him. Grievous twirls around towards the Jedi and flourishes his four arms, lightsabers igniting. You’re expecting _cool stuff_ , because _Clone Wars_ has been about, more than anything, showing you _cool stuff_ , and especially with Grievous and Mace. And all Mace does is raise his hand, and poof: there goes Grievous’ chest! He buckles, his eyes bulging wide in surprise at what just happened, he begins spluttering, and the ship door closes. That’s how _Clone Wars_ bids farewell to its ominous contribution to the galaxy far, far away. It’s _so_ good, not because it is deeply hilarious—the look on Grievous’ face as he realizes he’s feeling the consequences of his actions is priceless—but because it also plays with that expectation that fans have that everything has to have some grand, fated reason to it. In modern _Star Wars_ continuity, the answer to Grievous’ cough is far less funny, but still has that kind of vague banality: it’s just simply a side effect of his cybernetics, their rudimentary technology only barely sustaining what’s left of his biological parts. But it hits on a similar idea: we might want something bigger and grander, tragic or intriguing, to be the reason behind this fundamental aspect of a character like Grievous—beloved in that _Star Wars_ way in that he’s an incredible piece of design, with only enough of his story pencilled in to keep you wanting more. But _Star Wars_ is often at its best when the answers to these so-called mysteries are just relatively normal. Not _every_ detail of a person’s life story is majestic, or fated, or even particularly important, because that isn’t what makes telling stories about them interesting. Fictional characters do not exist to be a collection of facts about themselves; they are vessels for emotion, theme, and symbolism, and being that kind of narrative engine means that sometimes things just happen because they do. Because at the end of the day, it’s not as important as a fan thinking about all those little details thinks it is. Not everything has to happen for a divine plan. Sometimes, like this day 20 years ago, you just get your chest caved in by Samuel L. Jackson. > Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

It’s Been 20 Years Since Star Wars Gave the Funniest Reason for General Grievous’ Cough Twent...

gizmodo.com/star-wars-tartakovsky-cl...

#Television #General #Grievous #Genndy #Tartakovsky #Star #Wars

Event Attributes

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Preview
It’s Been 20 Years Since Star Wars Gave the Funniest Reason for General Grievous’ Cough _Star Wars_ fans love, perhaps more than _Star Wars_ itself, the minutiae of a galaxy far, far away. How, why, and when things happen can often be as exciting as the circumstances or thematic meaning. How _Star Wars_ has navigated that desire, especially in recent years post-canonical reboot, has varied wildly—but 20 years ago today, the beloved 2D _Clone Wars_ series provided at least one hilarious navigation of that struggle in one simple hand motion. March 25, 2005—just months before the release of _Revenge of the Sith_ —saw the 25th and final chapter of Genndy Tartakovsky’s 2D _Clone War_ series release, climaxing a week-long drop of mini episodes that bridged the path between the series and the opening events of the upcoming movie. Much of the final arc depicts the siege of Coruscant mentioned in the opening crawl of _Revenge_ , as _Clone Wars_ ‘ arguable main villain General Grievous—one of its most fascinating contributions to _Star Wars_ of the era—carved a brutal path through the city-world to locate and capture Chancellor Palpatine, with Chapter 25 culminating in his defeat of the Jedi tasked with guarding the Chancellor and making his escape. The Grievous of _Clone Wars_ and the Grievous fans would meet a few months after in _Revenge of the Sith_ (and, years later, the Grievous of the 3D CG _Clone Wars_ animated series) are markedly different characters. If _Revenge_ ‘s Grievous is a bit more of a sci-fi serial villain, cackling and orating even in his repeated moments of failure throughout the film, Tartakovsky’s Grievous is almost more like a slasher villain: cold, mechanical, ruthless, an unstoppable force that comes smashing into the show’s view of almost mythical, high-action Jedi and brings them crashing down to the surface with a combatant that can humble them. But there’s another big difference between Tartakovsky Grievous, _Revenge of the Sith_ Grievous, and the eventual, retroactively-canonical 3D CG Grievous. _Revenge of the Sith_ ‘s Grievous coughs like he’s deep into a five-pack-a-day deathstick habit. Tartakovsky’s Grievous does not. So how did _Clone Wars_ answer the question of how and why this change occurred? What possible deep secret could have given Grievous his trademark hack-and-wheeze? Mace Windu just _crushes his entire chest cavity in_. It’s a tiny moment, literally the penultimate scene of the whole series: Grievous is escorting the captured Palpatine to his ship, Mace swoops in to try and stop him. Grievous twirls around towards the Jedi and flourishes his four arms, lightsabers igniting. You’re expecting _cool stuff_ , because _Clone Wars_ has been about, more than anything, showing you _cool stuff_ , and especially with Grievous and Mace. And all Mace does is raise his hand, and poof: there goes Grievous’ chest! He buckles, his eyes bulging wide in surprise at what just happened, he begins spluttering, and the ship door closes. That’s how _Clone Wars_ bids farewell to its ominous contribution to the galaxy far, far away. It’s _so_ good, not because it is deeply hilarious—the look on Grievous’ face as he realizes he’s feeling the consequences of his actions is priceless—but because it also plays with that expectation that fans have that everything has to have some grand, fated reason to it. In modern _Star Wars_ continuity, the answer to Grievous’ cough is far less funny, but still has that kind of vague banality: it’s just simply a side effect of his cybernetics, their rudimentary technology only barely sustaining what’s left of his biological parts. But it hits on a similar idea: we might want something bigger and grander, tragic or intriguing, to be the reason behind this fundamental aspect of a character like Grievous—beloved in that _Star Wars_ way in that he’s an incredible piece of design, with only enough of his story pencilled in to keep you wanting more. But _Star Wars_ is often at its best when the answers to these so-called mysteries are just relatively normal. Not _every_ detail of a person’s life story is majestic, or fated, or even particularly important, because that isn’t what makes telling stories about them interesting. Fictional characters do not exist to be a collection of facts about themselves; they are vessels for emotion, theme, and symbolism, and being that kind of narrative engine means that sometimes things just happen because they do. Because at the end of the day, it’s not as important as a fan thinking about all those little details thinks it is. Not everything has to happen for a divine plan. Sometimes, like this day 20 years ago, you just get your chest caved in by Samuel L. Jackson. > Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

It’s Been 20 Years Since Star Wars Gave the Funniest Reason for General Grievous’ Cough Twent...

gizmodo.com/star-wars-tartakovsky-cl...

#Television #General #Grievous #Genndy #Tartakovsky #Star #Wars

Event Attributes

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Original post on indiewire.com

Genndy Tartakovsky’s ‘Clone Wars’ Is Still the Best ‘Star Wars’ Movie Tie-In The 130-mi...

www.indiewire.com/features/commentary/genn...

#Commentary #Features #Animation #Genndy #Tartakovsky #Star […]

[Original post on indiewire.com]

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“El sector cuatro necesita refuerzos… nos están dominando, repito, nos dominan…”

#StarWars #TheVintageCollection
VC196 - ARC Trooper #CloneWars #Tartakovsky #Hasbro #Kenner

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sorry for the lack of posts, I'm depressed and forgot about this service phphp sorry sorry

#samuraijack #aku #fanart #art #tartakovsky #cartoon

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