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#TheSixDomains
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The Shardfolk and Hawken ancestries are now mechanically written up for Daggerheart, and officially become part of #TheSixDomains setting, in a first draft iteration, at least...

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Today is a Daggerheart mechanics day in #TheSixDomains. I've a few ancestries to write up, and then I'll get started on the Adversary stat blocks. The subclasses are going to be more involved, so I think I'll hold them off for later. Going to need to schedule playtesting for these options as well...

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#TheSixDomains awesome art drop!

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Ok. I took 2 days off to recover, but now it's time to roll up my sleeves again on the Daggerheart setting for #TheSixDomains. Doing a reading looking for places that look weak, and making a list of things to add to a possible pronunciation guide, as a reader pointed out may be worth doing.

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No game tomorrow night, as our hosts are out of town. Still mostly in downtime and recovering today. Glad the folks reading #TheSixDomains setting seem to be digging it. I'll get back to work soon, just... not today.

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Game got cancelled, unfortunately. There's a part of me that wants to get right back to work on #TheSixDomains Daggerheart mechanics, but I think I deserve a day off, especially after just about 15 hours sitting at the computer yesterday...

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Still kinda can't believe that I've got a working full draft now. I've passed it to a few very appreciated folks & after allowing my very rubbery brain to recover today (not to mention running the biweekly Daggerheart Table tonight), I will shortly be at work full-time on mechanics! #TheSixDomains

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Finished! The main body of the text of #TheSixDomains setting sourcebook for Daggerheart is complete! I heave a great sigh of relief as I do another editing pass, before making up a pdf that I can share with some folks who will hopefully not hate it when they read it! πŸ˜…

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Wrapped up the Wonders section of the Life in The Six: Wonders & Perils chapter of #TheSixDomains Daggerheart setting & started work on Perils. First up, one that I actually have written mechanics for, and used in play, the horrors of Blight Corruption. So close to a finished draft, I can taste it!

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Working on what I suspect is the final full chapter of #TheSixDomains setting for Daggerheart! Life in The Six Domains: Wonders and Perils. Partway through Wonders, with several more to detail before I get to Perils... but we are getting close to tapping beta readers while I write mechanics!

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Spend the afternoon adding The Arena of Passion: Sports and Spectacle section to the Life in The Six: Magical and Mundane chapter of #TheSixDomains Daggerheart setting sourcebook. Have you ever tried to invent a bunch of fantasy sporting events and teams whole cloth? That was a definite challenge.

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It is both exhilarating and utterly terrifying to realize that I am nearing the point of being ready to share preview copies with selected readers. #TTRPG #Daggerheart #TheSixDomains

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Felt inspired, so got in some more writing before bed. Just putting the finishing touches on the Life in #TheSixDomains chapter. After that really only remains the Wonders and Perils of The Six chapter, and then rolling up my sleeves and diving headlong into writing the Daggerheart mechanics!

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Continuing to develop & expand the Life in The Six chapter of #TheSixDomains Daggerheart sourcebook. Noodling with some ideas for sports events & teams in The Six. I expect to finish it & hit Wonders & Perils of The Six (the last chapter?! πŸ˜¬πŸ˜…) before the week is out! Preview copy time is nearing!

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Editing day for #TheSixDomains. General cleanup & tightening up the formatting. Also added additional details to the entries for each of the Compact nations in the Life in The Six Domains section. Not a lot of wordcount progress - more conceptualizing than writing today. Those days are necessary.

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Got in a few more hours work on #TheSixDomains Daggerheart setting sourcebook this afternoon. Added a number of items to the setting timeline, reflecting some events that came up during our worldbuilding Dialect session, and elements players have added to the world through their PC backstories.

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Today in #TheSixDomains, the basic adjustments to tone and flavor to the Classes, Ancestries, and Communities of Daggerheart is complete. There are still mechanics to write for our unique options, though some of that work is done, such as the Techborne Community. and a 1st draft Shardfolk Ancestry!

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The Ancestry section of the setting sourcebook is complete (at least for the immediate future), detailing how the flavor of each is adjusted to suit the tone of #TheSixDomains, as well as discussing the uniquely alien subterranean Shardfolk ancestry! Next up, adapting and writing new Communities!

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Continuing to delve into how the Classes, Ancestries, and Communities of Daggerheart are altered in #TheSixDomains. Adding a handful of new examples of each, unique to the setting as well! Next on my plate is putting some more meat on the bones of the setting gazetteer...

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Hrm. Here's a potential issue which I believe worthy of consideration. Domains are a significant mechanical element of Daggerheart. Are we creating potential confusion with the setting being called #TheSixDomains? Should we consider an alternative to avoid a situation before it happens?

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Today in #TheSixDomains, mention of how the setting alters the flavor of the Core Daggerheart classes (I will need to consider those coming in Hope & Fear as well) is complete. Next up: tackling setting-specific flavor tweaks to Ancestries & Communities!

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Back to work on #TheSixDomains setting book! Added more detail to the cosmology of this strange, flat world (yes, it does have round-world conspiracy theorists 😜) and the way it connects to its planar building blocks. Next to, a significant expansion to the entry for each nation...

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Very good Daggerheart session tonight. Both new characters and new challenges were introduced. Due to life, we won't be meeting again for a few weeks. Thankfully I've still got the biweekly Friday Table, and it'll give me some extra time to keep working on #TheSixDomains sourcebook!

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Daggerheart night! The PCs just hit level 5, and two of the players decided to change out their characters, so I am interested to see the new party composition in play. I'm also genuinely looking forward to legitimately introducing gnolls to #TheSixDomains setting for the first time, violently! 🐾😈

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Friday Daggerheart went well. We're still working out how this new travel methodology will work, but some fun was had & we left them embroiled in a classic combat situation - roadside bandits. Now to see how this travel technique plays out on Sunday & violently introduce gnolls to #TheSixDomains!

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The Deep Realms. #TheSixDomains does not have a more or less hospitable Underdark. While there are cavernous spaces underground, they are rare. Much of it is claustrophobic; filled with toxic gases and/or geothermal activity. Only the crystalline and very alien Shardfolk easily make it their home.

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The Deep Realms. #TheSixDomains does not have a more or less hospitable Underdark. While there are cavernous spaces underground, they are rare. Much of it is claustrophobic; filled with toxic gases and/or geothermal activity. Only the crystalline and very alien Shardfolk easily make it their home.

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Prepped and looking forward to our continued exploration of the land of Jericaan as Friday Daggerheart meets this evening. Excited to traumatize the Sunday Table by officially introducing Gnolls to #TheSixDomains!

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I spent a portion of my evening plugging Daggerheart gnoll stat blocks into Heart of Daggers, in preparation for introducing them as something brand new to #TheSixDomains during Sunday night's session! I've ever had a soft spot for gnolls, so this is particularly exciting for me! 🐾

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Work on #TheSixDomains remains mostly on hiatus (I am ever having new ideas & jotting down notes) as I focus mostly on prep for both Friday & Sunday games. I had a watershed moment yesterday in my understanding of Daggerheart, which should have positive effects on my approach to running it!

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