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𝟰 𝗱𝗮𝘆𝘀 𝘁𝗶𝗹 #𝗧𝗔𝗚𝗚𝗦

April 16–19, clinicians gather online for sessions on TTRPGs with neurodivergent students & narrative approaches to trauma recovery.

Know someone who’d love this conference? Tag them!

🎟 taggs.geektherapy.org

#GeekTherapy #TherapeuticGaming

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𝟱 𝗱𝗮𝘆𝘀 𝘁𝗶𝗹 #𝗧𝗔𝗚𝗚𝗦

We kick off Thursday night. Join us virtually April 16–19 to explore games, fandom, & storytelling in therapy.

If you’ve been meaning to grab a ticket… consider this your sign.

🎟 taggs.geektherapy.org

#GeekTherapy #TherapeuticGaming

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6 days til #TAGGS

If you get therapy inspiration from games, anime, comics, or film — this summit is for you.

Gather with fellow clinicians online April 16–19 to learn how to blend therapy and fandom.

🎟 taggs.geektherapy.org

#GeekTherapy #TherapeuticGaming

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8 days til #TAGGS

Two tracks:
🎮 Gaming
🧠 Geek Culture

Clinicians explore fandom resistance, identity, & belonging, as well as networking with fellow geeky clinicians.

Which session are you most excited for?

🎟 taggs.geektherapy.org

#GeekTherapy #TherapeuticGaming

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𝟵 𝗱𝗮𝘆𝘀 𝘁𝗶𝗹 #𝗧𝗔𝗚𝗚𝗦

Starting April 16, geeky clinicians & researchers gather online to explore games & fandom in therapeutic practice.

Sessions cover cosplay, resistance, video games, & resilience.

🎟 taggs.geektherapy.org

#GeekTherapy #TherapeuticGaming

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𝟭𝟬 𝗱𝗮𝘆𝘀 𝘁𝗶𝗹 #𝗧𝗔𝗚𝗚𝗦

Join our virtual conference April 16–19 to explore games, fandom, & storytelling in therapy.

Earn CEs & connect with fellow geeky clinicians.

🎟 taggs.geektherapy.org

#GeekTherapy #TherapeuticGaming

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15 days until #TAGGS.

Clinicians from around the world gather online April 16–19 to explore geek culture, gaming, and mental health

Sessions include fandom & identity, D&D in therapy, and games that build resilience.

taggs.geektherapy.org

#GeekTherapy #TherapeuticGaming

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20 days until the quest begins.

#TAGGS 2026 runs April 16–19 as a virtual conference for clinicians exploring how fandom, storytelling, and games support identity and connection

Share a fandom that shaped you

taggs.geektherapy.org

#Fandom #GeekTherapy #TherapeuticGaming

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25 days til TAGGS powers up

Join April 16–19 for a virtual conference on how geek culture and games support mental health, identity work, & community.

Which session would you join first? Check out the schedule taggs.geektherapy.org

#TAGGS #GeekTherapy #TherapeuticGaming

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Virtual conference #TAGGS returns April 16–19 where fandom, games, & therapy come together.

Sessions explore media like The Good Place, One Piece, & Minecraft alongside narrative therapy, identity, and storytelling.

🎟 taggs.geektherapy.org

#GeekTherapy #TherapeuticGaming

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Gaming‑Based Community Intervention for Loneliness in Adult Gamers: Longitudinal Observational Study Background: Loneliness is a form of psychological distress associated with increased risk of depression, anxiety, and adverse health outcomes across the life span. This study evaluates an online gaming‑based community intervention that combines professionally facilitated groups, commercial video games, and skills‑focused workshops for adults who play video games. Objective: This study aimed to examine the #feasibility of this health‑supporting gaming community and to characterize 30‑ and 60‑day changes in depression, anxiety, psychological well‑being, and psychological flexibility, as well as heterogeneous trajectories of depressive symptoms. Methods: In a longitudinal observational study, adults in the United States self‑enrolled in a gaming therapeutics community hosted on Discord. Participants completed baseline, 30‑day, and 60‑day assessments including the Patient Health Questionnaire‑9 (PHQ‑9), Generalized Anxiety Disorder‑7 Scale, World Health Organization-5 Well‑Being Index, and Psychological Flexibility Scale (Psy‑Flex). Of 438 participants with 30‑day data, 403 met inclusion criteria for longitudinal analyses and 157 (35.6%) completed the 60‑day survey. Within‑person change scores and standardized mean differences were calculated, and latent growth mixture modeling was used to identify depressive‑symptom trajectories and baseline predictors of nonresponse versus improvement. Results: At baseline, mean PHQ‑9 score was 13.37 (SD 6.04), decreasing to 10.27 (SD 5.80) at 60 days (Cohen d=0.52). Mean Generalized Anxiety Disorder‑7 scores decreased from 11.23 (SD 5.24) to 8.25 (SD 4.22) (Cohen d=0.60). Psy‑Flex scores increased from 11.51 (SD 4.30) to 12.55 (SD 4.37; Cohen d=0.24), and World Health Organization‑5 Well‑Being Index scores increased from 7.86 (SD 3.82) to 8.08 (SD 4.44; Cohen d=0.24). Latent growth mixture modeling identified 3 depressive‑symptom trajectories: a low group (229/438, 52.3%; baseline PHQ‑9 mean 8.80 (SD 3.67); 60‑day mean 7.64, SD 3.87), a chronic group (118/438, 26.9%; baseline mean 18.30 (SD 4.03); 60‑day mean 16.78, SD 4.10), and an improvers group (91/438, 20.8%; baseline mean 18.52, SD 3.13; 60‑day mean 7.42, SD 4.27). In logistic regression among participants with moderate‑to‑severe baseline depression, a gender identity other than woman was associated with lower odds of belonging to the Improvers versus Chronic group (odds ratio 0.42, 95% CI 0.19-0.94). Post hoc analyses indicated lower odds of improvement for nonbinary participants compared with women (odds ratio 0.25, 95% CI 0.10-0.59). No other baseline characteristics significantly distinguished chronic versus improving trajectories. Conclusions: A professionally moderated, gaming‑based community intervention was feasible to deliver, engaged a diverse sample of adult gamers, and was associated with medium‑sized reductions in depressive and anxiety symptoms and small improvements in well‑being and psychological flexibility over 60 days. A subgroup moved from moderate‑to‑severe symptoms to subthreshold depressive symptoms. These findings support further controlled evaluation of health‑supporting gaming communities as a scalable support and potential preventive context for adult gamers experiencing distress. Trial Registration:

JMIR Formative Res: Gaming‑Based Community Intervention for Loneliness in Adult Gamers: Longitudinal Observational Study #GamingCommunity #MentalHealth #Loneliness #VideoGames #TherapeuticGaming

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Community Actualization is like soooooo much cooler than western individualism, y'all.

#ttrpg #5e #dnd #fantasy #queer #lgbtq #dungeonsanddragons #therapeuticgaming #squeeeee

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Self actualization is cool and all....but there's more to the story.

#ttrpg #5e #dnd #fantasy #queer #lgbtq #dungeonsanddragons #therapeuticgaming #squeeeee

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Emotions! Woah! Are they scary? Sometimes....

But they don't have to be 💜

#ttrpg #5e #dnd #fantasy #queer #lgbtq #dungeonsanddragons #therapeuticgaming #squeeeee

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What is a person-centered approach to therapeutic gaming?

#ttrpg #5e #dnd #fantasy #queer #lgbtq #dungeonsanddragons #therapeuticgaming #squeeeee

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What is therapeutic gaming? It's gaming where we are mindful of therapeutic concepts and needs.

Wow! So cool!

#ttrpg #5e #dnd #fantasy #queer #lgbtq #dungeonsanddragons #therapeuticgaming #squeeeee

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Hi! I'm Kitsch! I like TTRPGs and am working with a team of writers on a game called Squeeeee!!!

#therapeuticgaming #ttrpg #5e #dnd #fantasy #emotions #community

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DnD as Therapy
DnD as Therapy YouTube video by Ruckerworks

Can D&D improve mental health?

This evidence-based video shows how TTRPGs reduce anxiety, depression, and stress while building confidence and connection. Includes practical DM tools you can use tonight.

Watch: youtu.be/PzHRtUZXQ90

#DnD #TTRPG #MentalHealth #DungeonMaster #TherapeuticGaming

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Your First Step into SEL through TTRPGs - MarkEzraStokes.com Tabletop roleplaying games (TTRPGs) can serve as powerful tools for social-emotional learning (SEL). I made this bold claim in my last blog post. When the TTRPG is rules-lite and optimized for collaborative storytelling (like Ealdsmyth)...

Storytelling isn’t just entertainment. It’s how we make meaning.

And for students navigating big emotions, a character’s journey can become a lifeline.

Blog: markezrastokes.com/s...

#SEL #TTRPG #StorytellingMatters #EdChat #TherapeuticGaming

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Curious about how gaming can support mental health? Here's a quick look at what our program leads had to say!

The full interview is now live on our YouTube channel — don’t miss out on the full conversation.

🎥 Watch here: youtu.be/eJZsCpXBtDg

#TherapeuticGaming #YourRole #Makingprogressthroughplay

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What’s a moment in a TTRPG that unexpectedly helped you process something real?

For me, it was a session where an NPC said the words I needed to hear in real life.

Let’s talk about the emotional side of gaming.

#TTRPG #MentalHealth #ActualPlay #TherapeuticGaming

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🎮 Meet the Program Leads 🎮

Get a quick intro to the team behind our Therapeutic Gaming Program.

We’ll be posting Q&A videos where Cedric, Megan, and Jacoby answer key questions about therapeutic gaming. Stay tuned!

#TherapeuticGaming #YourRole #Makingprogressthroughplay

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Our Virtual Open House for Therapeutic Gaming on Twitch is Getting Rescheduled! 🎮

A new date is on the way. Stay tuned and keep those controllers ready!

#TherapeuticGaming #OpenHouseUpdate #StayTuned #SeekingWellnessCS #GamingForHealing #RescheduledEvent

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Join us for our Virtual Open House on Therapeutic Gaming! 🎮✨

🗓️ July 9 | 🕟 4:30 PM | 📍Live on Twitch www.twitch.tv/seekingwelln...

Watch Megan and Jacoby play while they answer your questions about Therapeutic Gaming.

#TherapeuticGaming #VirtualOpenHouse #MentalHealthMatters #TwitchLive

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Ever wished therapy felt more like an epic adventure? 🏹🎮 Enter Luminari’s Quest: where mental health meets RPG magic. Level up your emotional skills, not just your avatar! Ready to play for your wellbeing? 👉 #TherapeuticGaming #LevelUpLife

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Whether you’re a therapist, educator, gamer, or just deeply passionate about the culture, today we celebrate YOU — and the universes we build together.


#GeekPrideDay #GeekTherapeutics #TherapeuticGaming #FandomIsHealing #MentalHealthMatters #GeekCulture #LevelUpHealing

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How Video Games Can Support Mental Health: Insights from Scientific Research Proof of positive mental health benefits, with science articles. Bruised Wayne, Gaming for Mental Health.

Video Games as Mental Health Support
Beyond escapism: Research-backed ways games provide stability,emotional regulation, mental fortitude.

New analysis on intentional play’s therapeutic potential:
gamingformentalhealthdaily.blogspot.com/2025/03/how-...

#MentalHealthAwareness #TherapeuticGaming

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How Video Games Can Support Mental Health: Insights from Scientific Research Proof of positive mental health benefits, with science articles. Bruised Wayne, Gaming for Mental Health.

Video Games as Mental Health Support
Beyond escapism: Research-backed ways games provide stability,emotional regulation, mental fortitude.

New analysis on intentional play’s therapeutic potential:
gamingformentalhealthdaily.blogspot.com/2025/03/how-...

#MentalHealthAwareness #TherapeuticGaming

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Preview
How Video Games Can Support Mental Health: Insights from Scientific Research Proof of positive mental health benefits, with science articles. Bruised Wayne, Gaming for Mental Health.

Video Games as Mental Health Support
Beyond escapism: Research-backed ways games provide stability,emotional regulation, mental fortitude.

New analysis on intentional play’s therapeutic potential:
gamingformentalhealthdaily.blogspot.com/2025/03/how-...

#MentalHealthAwareness #TherapeuticGaming

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