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Things Too Ugly Review | TheXboxHub

Things Too Ugly Review | TheXboxHub

Indie horror game 'Things Too Ugly' from Baltoro Games and Professor Space Games is set to launch on PC via Steam in 2024.

Puzzle-solving and detective work await players in this thrilling experience.

#ThingsTooUgly #IndieGames #Horror

thexboxhub.com/thin...

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New Games: THINGS TOO UGLY (PC, Xbox One/Series X, Switch) The first-person horror adventure game THINGS TOO UGLY has been released for PC, Xbox and Switch

The first-person horror adventure game THINGS TOO UGLY has been released for PC, Xbox and Switch

entertainment-factor.blogspot.com/2025/01/thin...

#games #videogames #gaming #pcgames #indiegame #thingstoougly #horror #adventure #adventuregame @baltorogames.bsky.social @professorspacegames.com

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LIVE | What horrors and secrets lie in @professorspacegames.com's #ThingsTooUgly?

Is TEREBRO up to no good, and is that 8 legged thing crawling at me friendly? Only one way to find out!

Join me LIVE at Twitch.tv/WadeBox

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Things Too Ugly - Cauchemar sur le Mississippi Things Too Ugly nous met dans la peau d'un employé de bureau quelconque dans le Mississippi des années 1980 en pleine nuit.

Vous en avez marre de travailler dans un bureau ?
Laissez donc @batvador.bsky.social venir vous parler de #ThingsTooUgly, un jeu où vous allez travailler dans un bureau... non mais cette fois c'est bien promis !

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Review: Things Too Ugly on Nintendo Switch
Review: Things Too Ugly on Nintendo Switch YouTube video by Nindie Spotlight

#NintendoSwitch Review Video: #ThingsTooUgly - If you’re patient and persistent, there are puzzles to solve and secrets to uncover, but it can be a tough experience to love #IndieGames

youtu.be/ViIhO0Kj714

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Things Too Ugly on Nintendo Switch
Things Too Ugly on Nintendo Switch YouTube video by Nindie Spotlight

#NintendoSwitch Video: #ThingsTooUgly - A somewhat slow-moving mix of simulation, puzzle-solving, and truth-uncovering #IndieGames

youtu.be/b-iPDDhT0WU

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#LIVE ❤️ with #ThingsTooUgly from @professorspacegames.com and @baltorogames.bsky.social

Welcome to TEREBRO INC, here you're family... 📺

STREAM: Twitch.tv/NerdLovesGeek

#IndieGames #IndieDevs #SupportSmallStreamers

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I told you we should leave it be... | Things Too Ugly | FULL GAME!
I told you we should leave it be... | Things Too Ugly | FULL GAME! YouTube video by Illyria Streams

Thank you @professorspacegames.com for the early access Steam key of the full release! Watch the fruits of my gaming labor on #YouTube & give it a go yourself! 🦇💾🎮

youtu.be/NTq4EZR28H0

#TwitchStreamers #ThingsTooUgly #KevinIsGreat #Nostalgia #Retro #GameSky

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Poimintoja tämän viikon (03/2025) uutuuspelien tarjonnasta.

#DynastyWarriors #DynastyWarriorsOrigins #TalesofGracesf #DonkeyKongCountryReturns #BladeChimera #HyperLightBreaker #AssettoCorsa #ThingsTooUgly #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset

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A dim screenshot of a desk calendar from April 1986 with little notes tucked under the sides.  A big company logo in the corner of the calender reads Terebro Inc.  In the foreground, a gray decoder wheel when with a circular arrow is set on the letter R.

A dim screenshot of a desk calendar from April 1986 with little notes tucked under the sides. A big company logo in the corner of the calender reads Terebro Inc. In the foreground, a gray decoder wheel when with a circular arrow is set on the letter R.

Company policy prohibits disclosure of confidential information- internal documents, proprietary technology, and personal identification details. #ThingsTooUgly #encrypted #decode #corporatelabor #tablethis #wishlistonsteam #puzzlegame

store.steampowered.com/app/2848750/...

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A brown to beige gradient has 3 simple pixel art icons arranged in a grid. Top left is an eye. Top right is a microscope. Bottom left is a cloud. Each icon is represented as a chromatic manipulation with red, green, and blue appearing as a glitchy/blurry line instead of white.

A brown to beige gradient has 3 simple pixel art icons arranged in a grid. Top left is an eye. Top right is a microscope. Bottom left is a cloud. Each icon is represented as a chromatic manipulation with red, green, and blue appearing as a glitchy/blurry line instead of white.

A bone colored background with the text "Things Too Ugly" at the top in hollow, black line style pixel font stretched out vertically. The text is doubled into a second row, but manipulated and wiggly until it becomes nearly illegible. It's glitchy and haunted, and has abnormalities.

A bone colored background with the text "Things Too Ugly" at the top in hollow, black line style pixel font stretched out vertically. The text is doubled into a second row, but manipulated and wiggly until it becomes nearly illegible. It's glitchy and haunted, and has abnormalities.

#ThingsTooUgly is a #corporatehorror indie puzzle game. You examine data for a natural resources company and verify information. 📈 🌙The night shift is demanding, but you work at your own pace, sifting through files and listening into your supervisor... #workywork #indiegames #gamedev #pixelart

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A photo of a Least Bittern bird. It's short, stocky, and has a long sharp beam. It's beige in color with rust and black accents along the wings and back.

A photo of a Least Bittern bird. It's short, stocky, and has a long sharp beam. It's beige in color with rust and black accents along the wings and back.

A 3D model of a bird feather, zoomed and cropped to show some of the texture. The feature is gray and worn at the edges and rusty and neat on the other side.

A 3D model of a bird feather, zoomed and cropped to show some of the texture. The feature is gray and worn at the edges and rusty and neat on the other side.

This is the feather of a Least Bittern in #ThingsTooUgly. It's found on your desk inside the office. The Least Bittern bird is typically found along river banks and in marshes.

#3dmodel #leastbittern #birdwatching #indiegames #gamedev #art #environmentdesign

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Screenshot of a desk calendar from April 1986. It's zoomed in on a top corner showing a few days. The word  "Legend!" is visible on the 18th. The 25th says, "test new software" and there's an arrow pointing to the 26th. A logo, "Things Too Ugly" is in the bottom right corner.

Screenshot of a desk calendar from April 1986. It's zoomed in on a top corner showing a few days. The word "Legend!" is visible on the 18th. The 25th says, "test new software" and there's an arrow pointing to the 26th. A logo, "Things Too Ugly" is in the bottom right corner.

#ThingsTooUgly takes place during the night shift in 1986. You're being "retrained"...and it's time to test the new software! 😱 #workywork #corporatehorror #indiegamedev #comingsoon

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This is so exciting!!!! Thanks so much @yedragg.itch.io for checking out the #ThingsTooUgly demo. 🔎👁️👻 The story and tension build up as the night goes on, the short demo introduces the mechanics and story. Also many updates in full game!! I hope you enjoyed the short preview.

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Dark black water with the text "Unravel the mystery" in beige.

Dark black water with the text "Unravel the mystery" in beige.

A view looking straight down on a desk calendar with very dim lighting. It's dated April 1986 at the top but hard to make out. A second document hovers above the calendar. It's a much smaller vertical pamphlet. It's too hard to make out the text. It's black and white, and there's a grainy photo of a tree at the top.

A view looking straight down on a desk calendar with very dim lighting. It's dated April 1986 at the top but hard to make out. A second document hovers above the calendar. It's a much smaller vertical pamphlet. It's too hard to make out the text. It's black and white, and there's a grainy photo of a tree at the top.

#ThingsTooUgly is a few hours long but #storyrich. There's a lot to read! Though the game world is small, it's loaded with things to observe, investigate, and question. 🤔 How many hours of play is ideal for you for a shorter game in a single sitting?🕰️ #indiegamer #videogames #pcgames

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Blurry and glitchy image featuring a vintage computer monitor and keyboard. The screen says Terebro Laboratories. Dark muddy water is in the background. A mug hovers in the upper left corner, a decoder wheel in the bottom left.

Blurry and glitchy image featuring a vintage computer monitor and keyboard. The screen says Terebro Laboratories. Dark muddy water is in the background. A mug hovers in the upper left corner, a decoder wheel in the bottom left.

A zoomed in view of a corner of a deal calendar. Black and white logo for Terebro Inc. features sharp geometric shapes. A childish doodle of a house in ballpoint pen is on top of the company logo.

A zoomed in view of a corner of a deal calendar. Black and white logo for Terebro Inc. features sharp geometric shapes. A childish doodle of a house in ballpoint pen is on top of the company logo.

Blurry, wiggly, cropped text in white font on black shows part of a phrase. The legible portion says, Task 1: Complete, Which submersible water...in the Mississippi River...Task 2. Task 1 is crossed out in like green dashes.

Blurry, wiggly, cropped text in white font on black shows part of a phrase. The legible portion says, Task 1: Complete, Which submersible water...in the Mississippi River...Task 2. Task 1 is crossed out in like green dashes.

YOU WORK FOR TEREBRO INC. 📂

#ThingsTooUgly #corporatehorror #sciencefiction #narrativegame #indiegame #steamgame

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A busy screenshot of the game world from Things Too Ugly. It's an interior office space featuring a single desk, and we're observing that desk as if we're sitting right in front of it. The wall is wood paneled. There's a heavy -looking old computer terminal with a wood veneer keyboard and a big intercom on the right. Theres a desk lamp for low-light ambience. The bulletin board in the back is filled with papers and notes. Files are stacked up and laid on on the desk. Trinkets are scattered, a coffee cup, a radio, a gps, and a plant make it feel lived in.

A busy screenshot of the game world from Things Too Ugly. It's an interior office space featuring a single desk, and we're observing that desk as if we're sitting right in front of it. The wall is wood paneled. There's a heavy -looking old computer terminal with a wood veneer keyboard and a big intercom on the right. Theres a desk lamp for low-light ambience. The bulletin board in the back is filled with papers and notes. Files are stacked up and laid on on the desk. Trinkets are scattered, a coffee cup, a radio, a gps, and a plant make it feel lived in.

My indie game #ThingsTooUgly is a few hours long. It explores narrative themes like labor, corporate power, communication, time, archiving, rurality, etc. It's wrapped in vintage aesthetics since it takes place in 1986, but these things are always relevant. #gamestudies #digitalmedia #indiegame

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#ThingsTooUgly This GPS accepts numerical codes. I was imagining cutting-edge tech/science-fiction/proprietary tools of a natural resources company circa 1986. I designed this model/PBR materials and it sits on your desk! #indiedev #3model #mystery #indiegame

store.steampowered.com/app/2848750/...

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A photograph of water from the Mississippi River. Brown, deep, moving water that starts to glow blue on the top reflection.

A photograph of water from the Mississippi River. Brown, deep, moving water that starts to glow blue on the top reflection.

A shader of water at night designed for a video game, deep brown and navy, with glowing reflections speckling the top in gold and cerulean.

A shader of water at night designed for a video game, deep brown and navy, with glowing reflections speckling the top in gold and cerulean.

Here is real water at the Mississippi-Ohio river confluence in the daylight. The water moves quickly and is so powerful and massive. Also, a darker water shader I made (lit for night, from an angle/height) from #ThingsTooUgly set in the Midwest. #indiegame #rivers #gamedev #shader #gameart #solodev

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Text over a dark graphic of a calendar. Reads: "Puzzler/Parser Mechanics. 1. Read, evaluate software's request. 2. Inspect, rotate, zoom as you shift through incident files. 3. Run task and input data. 4. Listen, communicate with the supervisor. 5. Unearth, reconcile, try not to lose your job! Tips: work one file at a time and pore over the contents to glean clues. Rotate and zoom in on documents, photos, and other artifacts. Got the answer, run it as a task in your computer terminal to piece together a tense, thrilling story.

Text over a dark graphic of a calendar. Reads: "Puzzler/Parser Mechanics. 1. Read, evaluate software's request. 2. Inspect, rotate, zoom as you shift through incident files. 3. Run task and input data. 4. Listen, communicate with the supervisor. 5. Unearth, reconcile, try not to lose your job! Tips: work one file at a time and pore over the contents to glean clues. Rotate and zoom in on documents, photos, and other artifacts. Got the answer, run it as a task in your computer terminal to piece together a tense, thrilling story.

Tips/guide on the mechanics of Things Too Ugly. The narrative unfolds through the computer terminal and archived files that have landed on your desk! *Always listen to your supervisor.*

#thingstoougly #narrativegame #pcgame #shortgame #unity #pointandclick #gamemechanics #corporatehorror #steamgame

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Screen shot from the Steam Store page for Things Too Ugly.  On the left, it shows a mysterious black and white picture, unrecognizable and zoomed in, creepy and stringy congested lines.  On the right, the Things Too Ugly title card. Text reads, Clock in at Terebro Inc. for the night shift in 1986. Protect the companies legacy as Risk Assessment Data Processor. Equipped with era specific tech, navigate through archived narratives to shape the company's future. Date TBA.

Screen shot from the Steam Store page for Things Too Ugly. On the left, it shows a mysterious black and white picture, unrecognizable and zoomed in, creepy and stringy congested lines. On the right, the Things Too Ugly title card. Text reads, Clock in at Terebro Inc. for the night shift in 1986. Protect the companies legacy as Risk Assessment Data Processor. Equipped with era specific tech, navigate through archived narratives to shape the company's future. Date TBA.

Screenshot from the Steam Store page for Things Too Ugly.  On the left, it shows game screenshot of a dated looking office desk.  Wood paneling, a vintage computer monitor, papers pinned on a bulletin board, files stacked up, and one file open on the desk.  On the right, the Things Too Ugly title card. Text reads, Clock in at Terebro Inc. for the night shift in 1986. Protect the companies legacy as Risk Assessment Data Processor. Equipped with era specific tech, navigate through archived narratives to shape the company's future. Date TBA.

Screenshot from the Steam Store page for Things Too Ugly. On the left, it shows game screenshot of a dated looking office desk. Wood paneling, a vintage computer monitor, papers pinned on a bulletin board, files stacked up, and one file open on the desk. On the right, the Things Too Ugly title card. Text reads, Clock in at Terebro Inc. for the night shift in 1986. Protect the companies legacy as Risk Assessment Data Processor. Equipped with era specific tech, navigate through archived narratives to shape the company's future. Date TBA.

#ThingsTooUgly *short* demo on Steam. 🚨 It's a puzzle mystery with a strong narrative so the demo WON'T give away too much! 🧩 You'll clock in, get a feel for the *isolated* tone of corporate onboarding, launch the story, and explore the tools. Wishlist it! #indiegame #steamgame #pcgame #steamdemo

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As a Terebro Inc. Risk Assessment & Management Data Processor, you protect the company's legacy. 😱 Wishlist Things Too Ugly on Steam and check out the full trailer! 💾
store.steampowered.com/app/2848750/...

#puzzlegame #retroaesthetics #corporatehorror #indiegame #gamedev #thingstoougly #shortgames

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A dark and moody digital painting of a bend in the muddy Mississippi River. The night sky has a shining moon reflecting on the water. The trees line the edge of the water to the horizon, and a factory with glowing red lights is visible in the middle.

A dark and moody digital painting of a bend in the muddy Mississippi River. The night sky has a shining moon reflecting on the water. The trees line the edge of the water to the horizon, and a factory with glowing red lights is visible in the middle.

My digital painting of a vintage postcard from Things Too Ugly
is based on a real location on the river where industrial structures loom over the water. 🏭🌃
#indiegame #solodev #art #gameart #ThingsTooUgly #digitalpainting #psychologicalhorror #mississippiriver

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A white person's hand resting up on a tiny sketchbook with ambiguous red writing in it.  A postcard with illegible text and red pens clutter the left side of the image.

A white person's hand resting up on a tiny sketchbook with ambiguous red writing in it. A postcard with illegible text and red pens clutter the left side of the image.

Several stacks of small black notebooks piled up. Every notebook has a silver metallic sticker that says "Terebro Inc." and a fictional geometric logo.

Several stacks of small black notebooks piled up. Every notebook has a silver metallic sticker that says "Terebro Inc." and a fictional geometric logo.

At Southern Fried Gaming Expo in Atlanta this summer, I gave away 100 special tiny notebooks for people to take analog notes while playing the demo of #ThingsTooUgly! (Terebro is the company you work for in the game.😉) Do you enjoy analog methods for figuring out a puzzle in a #pcgame? #indiegame

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Pencil sketch of a suspension bridge. It's cropped and zoomed in on the structure in a textured hatching style. The moon looms over the bridge and water.

Pencil sketch of a suspension bridge. It's cropped and zoomed in on the structure in a textured hatching style. The moon looms over the bridge and water.

3d scene depicting a steel bridge over muddy water at night. The moon looms over the structure and reflects into the brown water. Silhouettes of trees are in the foreground.

3d scene depicting a steel bridge over muddy water at night. The moon looms over the structure and reflects into the brown water. Silhouettes of trees are in the foreground.

In #ThingsTooUgly, the theme of corporate horror manifests, in part, with the concept that you cannot leave your tiny office/desk, but you can look out a window. Here's a little sketch of the bridge, the waterway you're investigating, and a peek at the 3d scene I made in #Unity. #indiegame #gamedev

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Pencil doodles of various small items scattered around a page of paper. Paper clips, floppy disk, stapler, fish hooks, a cylinder, the famous 90s shaped "s", and the phrase, "file hoggin!"

Pencil doodles of various small items scattered around a page of paper. Paper clips, floppy disk, stapler, fish hooks, a cylinder, the famous 90s shaped "s", and the phrase, "file hoggin!"

Holographic glitter die cut sticker that says Things Too Ugly in wiggly black letters.

Holographic glitter die cut sticker that says Things Too Ugly in wiggly black letters.

Set in a 1986 office, the #ThingsTooUgly game world is super lived in and filled with doodles and handwritten notes. What did you call that "s" shape??? At expos and conferences, I've been sharing these stickers! #gamedev #indiegame #puzzlegame #doodles #stickers #art #solodev #pcgame #nostalgia

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Blurry, grainy, black and white photo of a landscape. A pond with scraggly trees reflecting in the still water. Text overlay says, "Things Too Ugly" and becomes distorted and crooked. Logos at the bottom for Professor Space Games, Baltoror Games, San Francisco Frozen Film Festival, and Southern Fried Gaming Expo.

Blurry, grainy, black and white photo of a landscape. A pond with scraggly trees reflecting in the still water. Text overlay says, "Things Too Ugly" and becomes distorted and crooked. Logos at the bottom for Professor Space Games, Baltoror Games, San Francisco Frozen Film Festival, and Southern Fried Gaming Expo.

Cropped image of a vintage computer monitor render in a dated office. The screen says, Terebro Laboratories, a division of Terebro Incorporated, 1959-86.

Cropped image of a vintage computer monitor render in a dated office. The screen says, Terebro Laboratories, a division of Terebro Incorporated, 1959-86.

Hi, I made a puzzle game about a fun, fast-paced work environment where the culture really matters because you're part of the family. (If you're into that kind of psychological, corporate horror...or, is it too real?😱) #thingstoougly #indiegame #pcgame #gamedev #mysterygame #steamgame #corporatelife

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A window looks over the river, bridge, and moon at night. Text reads, "Mississippi River, 1986, Things Too Ugly twists and experimental narrative within a challenging puzzle game. Wielding retro tech, vintage aesthetics, nostalgia, and environmental horror, this game delivers a tense, interactive story.

A window looks over the river, bridge, and moon at night. Text reads, "Mississippi River, 1986, Things Too Ugly twists and experimental narrative within a challenging puzzle game. Wielding retro tech, vintage aesthetics, nostalgia, and environmental horror, this game delivers a tense, interactive story.

A vintage keyboard with the text, "hey, are you awake in there?"

A vintage keyboard with the text, "hey, are you awake in there?"

#ThingsTooUgly kept growing as I was working on it. I started out thinking this would be a much smaller game 😂 and kept developing it as I had time up until the last minute. There's a lot of love here, like all indies, in crafting this world. ❤️ #indiegames #solodev #pointandclick #textadventure

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Dark green background with a putrid moon on the right. Text reads, "clock in for the night shift at Terebro Laboratories, a division of Terebro Incorporated, 1959-1986.

Dark green background with a putrid moon on the right. Text reads, "clock in for the night shift at Terebro Laboratories, a division of Terebro Incorporated, 1959-1986.

"Working hard, working safely, working always!" You're a third shift data processor for Terebro Inc., a natural resources company, on the Mississippi River in 1986. What could go wrong? #indiegame #thingstoougly #puzzlegame #pcgame #psychologicalhorror #gamedev #solodev #steamgame #capitalism

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Dark muddy water. A yellow handheld radio float on the right glowing through the water. On the left, the words Things Too Ugly hover, and then Baltoro Games and Professor Space Games logos are underneath.

Dark muddy water. A yellow handheld radio float on the right glowing through the water. On the left, the words Things Too Ugly hover, and then Baltoro Games and Professor Space Games logos are underneath.

Grainy, black and white photo of a tree and reflective pond in the fog. It's from a training manual. Welcome! is written at the top, and the bottom says, Terebro Laboratories, Data Processor, Tools of the Trade.

Grainy, black and white photo of a tree and reflective pond in the fog. It's from a training manual. Welcome! is written at the top, and the bottom says, Terebro Laboratories, Data Processor, Tools of the Trade.

Hi, everyone! #Solodev here with a new #puzzlegame #ThingsTooUgly. I've been working on this a while, but it's almost time to release it! This dark adventure mystery is made to play in a single sitting. Vintage aesthetics, experimental sound, and a disturbing narrative- it's a slow burn! #indiegame

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