Advent of Code in Unison, Day 7
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This was _much_ smoother than day 6 for me. The solid block of characters made for an easy parser and the data structure I used for part 1 transitioned nicely into part 2.
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Advent of Code in Unison, Day 6
I made bad choices (or got unlucky) with my parser for this one and had to re-work it substantially for part 2, which is a shame because the parsing is the hard part on this one.
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Advent of Code in Unison, Day 4!
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Grid based puzzles are always a good time. My favourite trick for these is to use an associative data structure for the board instead of a nested array.
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Day03 of Advent of Code: the return of Joltage!
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A few hurdles dealing with List functions, but otherwise a pretty straightforward puzzle.
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Another day, another Advent of Code puzzle.
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Nothing terribly complicated here, though I did use streams instead of lists to avoid blowing up memory.
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Day 1 of Advent of Code in Unison down!
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I feel like there might be a more elegant solution to Part2, but it's late and I'm biking both kids to school tomorrow, so this'll have to do for now.
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It's Advent of Code trim again and I'm getting ready!
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