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my talk at Freeplay Angles - “On Planting Virtual Flowers” - was really well received!!

thank you to everyone that come up to talk to me about it, or give me a hug

it means a whole lot

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After becoming Australian she used the strong Australian passport to return to her father's home of Palestine.

She had go to another colony to be allowed visit her father's home that was under a colonial occupation

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Displacement removes people from their homeland.

Rusaila comes from refugees on both sides of her family.

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Edges are a colonial imposition.

The straight lines on these maps were clearly drawn with a ruler far from the places depicted

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Rusaila discuses edges.

They don't really exist in nature. The land continues below the ocean.

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Trigger warning for the talk:

The presentation contains images related to war, death and suffering.

There are no graphic images

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Rusaila is an academic and design academic.
She is not a game designer or gamer.
She has a clear political position.
Personal histories overlap collective histories.
Audiences might be uncomfortable but that's okay.
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Final @free-play.bsky.social talk "Meet me at the edge of elsewhere" with Rusaila Bazlamit 

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Cecile brings up Australian filmmaker David Caesar and how he makes films about very specific places in new South Wales and the people who inhabit them.

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All three projects are hyperlocal and specific.

Not just mentioning Swanston Street but understanding what Swanston Street means and is like to inhabit

Not just setting your project in the Pacific Northwest... the specific northwest

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Working on their three projects they realised there were a lot of commonalities between them.

All three featured pre-apocalyptic versions of Melbourne. This led them to connecting and sharing resources across their three projects

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Back for "Dead Melbourne Trifecta: Embracing commonality in independent practices" with @haraiva.bsky.social @mickey.ghoulish.com.au @unseconds.bsky.social talking about their projects Parasensor, Dawn Chorus & Putrid / Sharp
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Algernon is lab mouse who was also given the treatment. Towards the end of the novel Algernon dies.

Hugh cried at this moment. At the time he was on exchange in Germany. Because of the exchange he could not be at the funeral of a friend who had died.

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Hugh begins by telling us he started this year by reading "Flowers for Algernon" by Daniel Keyes.

The book is about a person with an intellectual disability who undergoes an experimental treatment that raises dramatically raises his intelligence.

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Next @eyeofstormcat.bsky.social with "On Planting Virtual Flowers"

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Crisis Actor is a hybrid theatre work including actors in real life web technology, game engines, real time processing, motion capture

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Each of the speakers has a practice that crosses multiple fields of work
- theatre
- literature
- performance
- comedy
- web design and development
- 2D and 3D animation
- game development
- real time processing

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Rushed back from lunch to @free-play.bsky.social for Edge Case Love with @vidyarajan.bsky.social
@quail.bsky.social Quinn Franks & Sam McGilp talking about their upcoming hybrid theatre work "Crisis Actor" happening later in August for Now Or Never

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Hazel begins by asking us to imagine a sunset and the slow melancholic ending of the day - a quieter form of grief

Hazel is interested in exploring the concept of mono no aware

A Japanese idiom that means the beauty of things passing

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Next Hazel Mejia with "Augmented Grief: Why I Animate What’s Missing"

Hazel is a 2d animator, multimedia artist & photographer with a focus on memory, time and nostalgia

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Young Ben was influenced by edgy characters
- carnage
- sasuke
- the darkness
- bleach

They all harbour suffering!

Ben put feelings he was working through into art he made as a teenager.

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The Pain: Finding Escape In Art

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Contents
1. The Pain
2. The Darkness
3. The Horror

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We've got some content warnings for this talk!

Brief mentions: horror, asphyxiation, drowning and violation

Imagery of blood, self-harm & frightening imagery will be shown throughout

Some imagery will be evocative but never explicit

No jumpscares!

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It's suggested we doodle while Ben talks

(I guess I'm word doodling with these biskies)

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Who is @theboyofcheese.bsky.social ?
- @summerfallstudios.com art director
- freelance illustrator
- self proclaimed emo, community voted theatre kid, honorary goth
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Now @theboyofcheese.bsky.social with The Art of Demon-Making

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What is needed for a great ending?

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Tash shares a diagram of a classic branching narrative with multiple endings.

This kind of structure is more frequently seen in games than other mediums but it isn't necessary for a good story or a good ending.

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"Many Endings: Empty Finalities" with Tash aka Friendly Cosmonaut

Tash is a programmer, developer and tutorial maker who has worked at studios local and international and also taught at RMIT's Masters of Animation Games & Interactivity (MAGI) program

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