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Original post on mastodon.gamedev.place

Dev pals, I've been MIA for a while as I dealt with biting off more gamedev than I could chew. I've internalized several good lessons, and now that I'm working on returning to the practice, I'm curious:

What are some of your personal gamedev learnings/takeaways from the year?

For me it's […]

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should I make my game free to play or put on a price tag? if so.. how much? it's my first game.

info : a rhythm game that player can make their own map and share them on steam workshop.

@cyclics.davimrs.link

#indiedev #rhythmgame #askgamedevs
#gamedev #sologamedev

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