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Somewhere between the living and the dead, we can be found haunting PAX all weekend at booth 04. 👀✨

#PAXAus #Indiedev #PAXRising #BonesWanderingSoul #Melbourne

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Bones is on the move again… and this time we’re heading to PAX Rising!

Come play our prototype, chat to the team and grab some exclusive merch (while it lasts!) 💀

We can’t wait to see you there!

#PAXAus #PAXRising #IndieGame #BonesWanderingSoul #Indiedevs #aussiegames #skeletons #skeleboy

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New streets to haunt… and they’re fancy 👀

Something big is coming to this part of town… stay tuned, wanderers.

#BonesWanderingSoul #IndieGame #NorlandCity #GameDev #ComingSoon #IndieDev #GameReveal #CityExploration #GamingNews #SkeletonLife #Indiedevs #Indiegame

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We get asked all the time, how does Bones end up in the sewers? So here’s your answer!… or at least the beginning of one. Turns out, even the dead can get ghosted. Here’s where things start to go sideways (and underground). 💀

#BonesWanderingSoul #GhostedEvenInDeath #ProloguePeek #Indiedevs

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Just Bones chasing Bones around a building like a bony Scooby Doo scene, during some early dev tests for playing hide n’ seek. 💀🏃‍♂️

Wishlist Bones: Wandering Soul on Steam before they realise they’re both “it”!
👉🏻 shorturl.at/4F5cO

#GameDev #BonesWanderingSoul #BTS #Devtests #Indiedev #IndieGame

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We are making our way out of the sewers and into the city! Here’s a little #screenshotsaturday snap of a building we are working on, which plays an important role throughout the narrative 📝

#indiedev #indiegame #boneswanderingsoul #gamearchitecture #texturing

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I found Bones’s coffin at SF MoMA 💀

The thing I loved about this, was the fact the paint style aligns very closely with our texture approach throughout the game environment.

#SFMoma #boneswanderingsoul #findinghome

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There’s no better way to wrap up GDC than with a party, and tonight’s Indie Party hosted by Gamera Games was the perfect send-off! 💀🎉

Thanks to Gamera, for providing an opportunity to indies to have fun, connect and grow!

#GDC2025 #GDC #GameraGames #Indiedev #Indiegames #BonesWanderingSoul

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Quick playtest before the Aussie Indie Showcase at Buzzworks tonight! 🥳💀☘️

#GDC #GDC2025 #IndieBYOG #BonesWanderingSoul

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To kick off a week filled with lots of exciting news, we thought we’d start by sharing our latest key art!

Step into a world of mystery and discovery with Bones: Wandering Soul, our 2.5D Metroidvania adventure puzzle game. 💀✨

#BonesWanderingSoul #IndieGame #Metroidvania #AdventurePuzzle #IndieDev

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Bones is deep in the sewers, lurking through hidden tunnels and forgotten passageways. What secrets lie beneath the surface? 👀

Come join the Bone collector’s on Discord! 👉🏻 discord.gg/FcfF3Bvq

#IndieDev #BonesWanderingSoul #Indiegame #MelbourneMade #Death #ScreenshotSaturday #UnrealEngine5

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Meet Lachlan, Our Lead Level Designer & VFX Artist! ✨Lachlan has been an incredible help in shaping our alpha prototype, and has been instrumental in building the eerie, atmospheric landscapes of Bones!

We’re so lucky to have him on the team!

#GameDev #IndieGames #LevelDesign #BonesWanderingSoul

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Fragile! Handle with Care! (Or not…)

We’ve added a new “Fragile” stamp to breakable boxes! While this was always in the plans, player feedback during playtesting showed that distinguishing between breakable and non-breakable boxes was a bit tricky.

#BonesWanderingSoul #IndieGameDev #GameUpdate

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Here’s a little throwback to our first test of Bones’ detachable head! 💀

This year, we’re excited to be experimenting with some brand new mechanics to elevate his journey further.

#IndieGameDev #BonesWanderingSoul #NewYearNewMechanics #IndieGame #BonesTheGame @chowgood.bsky.social

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Game dev is full of ups and downs. Here’s Bones trying to climb… and ending up riding an invisible bike across water instead. Not ideal, but it’s all part of the creative process and gave us a good chuckle! 🤭

#GameDevLife #IndieDev #BonesWanderingSoul #unrealengine #fridayfunnies #bts #indiegames

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Concept to Alpha: The development of Bones Wandering Soul
Concept to Alpha: The development of Bones Wandering Soul YouTube video by Studio Tinkerhaus

New Devlog Episode – Now Live! Join the team as we share how our initial ideas for mechanics have transformed into a working alpha prototype!

youtu.be/FUqjwSiIClg?...

#GameDev #IndieGames #BonesWanderingSoul #Devlog #madewithunreal #workinprogress

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Interested in an early online playtest of our alpha prototype next week? 👀

Join Bones and our community of bone collector’s on Discord to be apart of the fun! 🦴 discord.com/invite/BthKUt3qHq

#indiegamedev #madeinunreal #boneswanderingsoul #playtesting #indiegames

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Meet Robbie! With over a decade of global experience, Robbie has rigged hero characters for blockbuster films like Shazam, Mortal Kombat, & Borderlands. Now focusing on games as a freelancer, he’s been a powerhouse behind Bones: Wandering Soul 💀🎮

#GameDev #IndieGames #BonesWanderingSoul #Rigging

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Scene of Bones standing in sewers with missing arm

Scene of Bones standing in sewers with missing arm

Just a little sneak peek from our current level in Bones: Wandering Soul! 🐀💀

In this scene, Bones finds himself deep in the wet murky sewers, desperately chasing down a rat to reclaim his missing arm.

#IndieGameDev #UnrealEngine5 #Indiegames #UE5 #gameart #boneswanderingsoul

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