I have really come to love animating~
#MagumaArt #BurningSouls
I must focus on the task ahead of me. But I have also been thinking a lot about how I will implement these characters down the road into Burning Souls~~~
Heel Grappler, Shoto w/ da pipe, & Successful Business owner!
#MagumaArt #BurningSouls
Cleanin up a crouching idle~ Might tweak a lil but I needed this so I could justify how I wanna draw crouching normals~
#IndieGameDev #MagumaArt #FightingGames 💪🕹 #BurningSouls
"I didn't hear no bell 🥴"
Gotta keep chipping away at more unique assets and placeholders~ We're gettin' closer and closer, step by step!
#IndieGameDev #FightingGamges #BurningSouls 💪🕹
Hey Youtuber man, do a Zero Max!!!
It's time I started drafting some more normal concepts~ #IndieGameDev #FightingGames #MagumaArt #BurningSouls
Now that the new build is out, I can goof around a liiiiil bit and get some more characters ready for the public lol
#IndieGameDev #BurningSouls #FightingGames #GameMakerStudio 💪🕹
Alrighty, #burningsouls discord server @A@ opening up the house to the public. If you'd like to check out the game and connect with some folks, come on through! discord.gg/R2vc3Khxnz
#IndieGameDev #FightingGames 💪🕹
ICYMI: A new build of #BurningSouls is LIVE! A massive update with combo trials, a new stage, new animations & placeholders, color palettes, balance changes, & MORE!
Please give it a try & let me know what ya think!!! I would greatly appreciate it! Record some sick combos too :P
💪🕹 #FightingGames
Big Crumples!!!
Ahhh I can't wait to get the rest of the demo cast's put together!
#BurningSouls #IndieGameDev #Animation #FightingGames 💪🕹
"Can someone get the number of that buuuuus....?"
Starting some keyframes for more Crumple Animations! #MagumaArt #BurningSouls
The other day I thought about how I could make combo trials/tutorials for Burning Souls, then this morning I started thinking seriously about how I'd do the coding logic
Voilà!~
#IndieGameDev #FightingGames #BurningSouls @gamemaker.io 💪🕹
Alright, Hellpockets standing Normals updated! got a few more grounded normals to tune up and then I can move onto the next batch of sprites, hitboxes, and hurtboxes @v@
#IndieGameDev #FightingGames #BurningSouls 💪🕹
Share 4 Years of Your Art
2023 - 2026!
Something I always worried about when I was younger was finding my style & being confident in my art like my classmates & online contemporaries.
I'm always happy seeing where I started & where I'm at now~
#MagumaArt #Skullgirls #SF6 #GGST #BurningSouls
light, Medium!, HEAVY!!!
I'm working on cleaning up/updating a lot of placeholder animations for Burning Souls this year and for the new public build and this sequence of Hellpockets normals looks SO good~ I'm excited!
#IndieGameDev #BurningSouls #FightingGames 💪🕹 #Animation
I keep an update log for every major adjustment and change I make to #BurningSouls, starting from an early build in 2021!
To date, it's currently 125 pages long! @A@ feels wild to look back on all the work I've done till now~ #IndieGameDev
"OOHHH!! ouuhghghh... good hit~" #IndieGameDev #FightingGames #Animation #BurningSouls
A placeholder asset of Maguma's Launch Hitstun Keyframe
Hitstun @A@ lol
#IndieGameDev #FightingGames #MagumaArt #BurningSouls
Time for a unique #ScreenshotSaturday~ (can you do videos for Screenshot Saturday? 🤔 )
FB memories showed me an old combo I did in #BurningSouls a few years ago and I wanted to see if I could turn it into a TOD based on current balance~
#IndieGameDev #FightingGames built in @gamemaker.io 💪🕹
Hitstun, live and in living color!!!
This week's goal is to get more hitstun keyframes together and slap a color map on them for visual clarity~ Eventually the public build will get updated with all these additions~
#IndieGameDev #FightingGames #BurningSouls 💪🕹
Another late night drop but with this, all 6 playable characters in the Burning Souls demo have 6 applicable color palettes (currently to their idle animations)
I've got a couple of other lil bits tossed in for the public build soon too~
#IndieGameDev #BurningSouls #FightingGames 💪🕹
Late night but the lab's always open ft @wooliewoolz.bsky.social in color~
#IndieGameDev #FightingGames #BurningSouls 💪🕹
A false color map for Woolie's character in Burning Souls, Maguma's Indie fighting game project
I may have gone... a little hard... on this false color map. But I have some fun ass ideas for some extra color palettes that I can't wait to try later >:3
#BurningSouls #IndieGameDev #FightingGames 💪🕹
Alright, now this man is ready for some false color maps~ Let's get it! #BurningSouls #IndieGameDev #FightingGames #GameMakerStudio 💪🏿🕹
A cleaned rough draft of a stage design for Maguma's indie fighting game, Burning Souls. A village with a water way in the foreground, a store built into the side of a building, a large statue of a monk, and a monastery in the background, during sunset
Caught back up and passed the part where the fuse popping lost me my progress!!! But newly rendered (old) stage concept for @burningsouls.bsky.social #indiegamedev #fightinggames 💪🕹 #BurningSouls #MagumaArt
Back to animation hell lol. I'm probably gonna redraw over a handful of these frames but I want to clean them up so I can apply the false color maps & then all 6 of the demo characters will have color palettes attached to em!
#BurningSouls #IndieGameDev #FightingGames 💪🏿🕹 @burningsouls.bsky.social
Something that's been LONG overdue in #BurningSouls has been unique hitstun reactions! Still a lot of work to do but as always, we lay the groundwork 1st, then clean it up! Hopefully we can get the 6 playables with a full suite of default hit reactions~
#IndieGameDev #GameMakerStudio 💪🕹
Color Palette concepts for the character Astor in Burning Souls.
Time for another round of GUESS THOSE COLOR PALETTES~
3 of these are references (I think this should be pretty easy though lol)
#BurningSouls #IndieGameDev #MagumaArt #FightingGames 💪🕹
6 drawings of Key poses for Astor's crouching normals in Burning Souls
Finished up my key frames for Astor's crouching normals for #BurningSouls! It's really fun playing around with super powers and making them work for fighting games~
At this point all of Astor's normal keys are in!
#IndieGameDev #FightingGames #GameMakerStudio @burningsouls.bsky.social 💪🕹️
The logo for Paint Tool Sai
A drawing of Giovanna using the Guilty Gear Strive shading style and a super imposed outline behind her, reminiscent of the GGStrive character trailers
A Burning Souls' single page comic. Panel 1. Maguma, Foxx, & Kaito walking into an open field: Alright, if this is really what you want then there's no pulling punches. This training is gonna be tough. Panel 2. Foxx looking down at a group of spirits surrounding her: I- I know this is what I want. Igniting my soul has been my sole focus for so long. My family has been tending to spirits for centuries, but I know there's more I can do for them & with them. Panel 3. Kaito skeptically asks: Are these spirits really going to help you? You're not much of a fighter, ya know? Fox responds: We've channeled spirits for the sake of defending our village, so I'm sure it'd work-- I hope... Panel 4. Fox closing her eyes as she finds her resolve. Maguma speaks off panel: Regardless, if this is the path you choose to take, then there's only one thing to do... Panel 5. Foxx opens her eyes with a fierce glare, and her resolve formed. Maguma finishes his declaration: And that is to move forward, AND FIGHT!
A Burning Souls drawing of Maguma delivering a volcanic punch with a giant comet trail behind it and billowing smoke pouring out
The program I'm using / The art I'm making~
My ex introduced me to Paint Tool Sai and I've just found my comfort in it~
#MagumaArt #BurningSouls #FanArt #GuiltyGearSTRIVE #FightingGames #PaintToolSAI