The generated maze now has texture. pl4n3.github.io/test/webvr/e... #threejs #cannonjs #javascript #xr
New demo online: Generate a maze randomly, parametrized by width and seed. Walk through it via flatscreen or #XR.🙂 pl4n3.github.io/test/webvr/e... #threejs #cannonjs #javascript
Uploaded another #cannonjs xr test, now using #threejs 180 instead of 160 to have scene.backgroundRotation for xr.😀
pl4n3.github.io/test/webvr/e... #javascript
Tweaked and uploaded the walkable diorama with optional third person view. 🌴 pl4n3.github.io/test/webvr/e... #threejs #cannonjs #quest3 #xr #javascript
Walking through the #threejs marching cube landscape via #cannonjs trimesh collision.😀#javascript
Aurel's Grand Theater is my new unconventional portfolio: read the case studies, solve mysteries to unlock the secret page or explore freely, jump around & even smash things! Keep your eyes open, you might see many hidden details about my work or myself! #cannonjs #threejs #gsap #blender
More #cannonjs #threejs tests underway. 👾 #wip #javascript
For my #webdeveloper homies & #threejs #coders interested in the #tech behind this, it's all #frontend using #javascript for the #landingpage #webanimation. 🤓 Really enjoyed playing with #reactthreefiber to build the #3D spheres, #cannonjs for the #interactive #physics & the beautiful #lighting
3,2,1 Lift off! The Leap For Mankind is a playful & educational immersive experience about the epic journey of the Apollo Missions.
Launched in 2022 (before ChatGTP…) it was a solo project I did for fun aside of work/freelance using #threejs, #cannonjs, #VueJs, #gsap & #b3d.
👉 leap-for-mankind.com
Does it feel like everything is about to topple for you too? Wafers mask made with food, video, suno ai music, three js and cannon js.
#threejs #wafers #cannonjs #foodmasku
Doing some R&D for the first project I'm going to release in 2025 😏
Took me a while, especially because I didn't know what physics engine I should've used and I had to test them a bit.
I ended up using CannonJS.
#threejs #webgl #creativedev #creativecoding #physics #cannonjs