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A shader graphic with black and white glitched concentric rings created on Demosky

A shader graphic with black and white glitched concentric rings created on Demosky

Testing again, nothing to see here #demosky

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A shader graphic with black and white translucent concentric rings created on Demosky

A shader graphic with black and white translucent concentric rings created on Demosky

Testing, nothing to see here #demosky

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A shader graphic of four horizontal colored wavy bands (colored green, blue, orange, and pink) arranged vertically on a black background. On top of these bands are small simplified sprites of fish of the same colors, and white bubbles.

A shader graphic of four horizontal colored wavy bands (colored green, blue, orange, and pink) arranged vertically on a black background. On top of these bands are small simplified sprites of fish of the same colors, and white bubbles.

Testing something... fishy 👀

Posted with #demosky

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Texts on research design in the social sciences? I am co-teaching a new masters-level course in research design across the social sciences next year. Interested in tips on good books/texts to include. #sociology #socsky #popsky #demosky

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A shader graphic of white-outlines of circles of random placement and size with outlines of lens-shaped objects between the centers of some circles.

A shader graphic of white-outlines of circles of random placement and size with outlines of lens-shaped objects between the centers of some circles.

#mathober2025 Day 18: Primitive

Going for a sort of virtual particle animation for this one! This one is very poorly optimized.

Made on #demosky

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A shader graphic of a tiling of hourglass, 4-point-star, lens, and triangle tiles in bands of warm, cool, light, and dark diagonals.

A shader graphic of a tiling of hourglass, 4-point-star, lens, and triangle tiles in bands of warm, cool, light, and dark diagonals.

#mathober2025 Day 8: Octagonal Heptagonal

A symmetric tessellation that animates between 7 and 8 colors.

Made on #demosky

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A shader graphic of a colorfully-striped tapered wavey band

A shader graphic of a colorfully-striped tapered wavey band

#mathober2025 Day 2: Deviation

Made on #demosky

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A shader graphic created on Demosky

A shader graphic created on Demosky

Testing rich text on my #new 🎉 #nothingtoseehere shader post! #demosky made by @foldster.bsky.social on demosky.app

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A shader graphic created on Demosky

A shader graphic created on Demosky

Testing #hashtags 🤫 #nothingtoseehere! #demosky

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A shiny taut metallic chain with reinforced links on a dark background.

A shiny taut metallic chain with reinforced links on a dark background.

#mathober2025 Day 1: Link

Made on #demosky

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B&W Sphere Study 2

Made on #demosky

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An animated shader graphic of a blotchy shading pattern on a sphere.

An animated shader graphic of a blotchy shading pattern on a sphere.

B&W Sphere Study 1

Made on #demosky

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Here's the Sakura Construction animation posted on #demosky! See the link below for the animation and code.

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Here's a version with improved lighting and contrast!

#demosky

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I combined a couple of the last noise, composting, and lighting techniques, and I made an infinite origami crease pattern-like texture!

Made on #demosky

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A shader animation of angular brown strokes and dots with changing widths on a dark red background. The strokes occasionally form concentric shapes partially between polygons and organic circles.

A shader animation of angular brown strokes and dots with changing widths on a dark red background. The strokes occasionally form concentric shapes partially between polygons and organic circles.

Messing around with Voronoi shaders now. Made this neat lava/cave painting/leopard print texture.

Made on #demosky!

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Today I learned how dFdx and dFdy actually work in GLSL and it makes almost all of my multivariate calc defines in the quoted shader irrelevant!

Posted with #demosky

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Another texture secret: you can wrap a texture around organic shapes by interpreting the uv grid as a complex plane, applying a polynomial to the plane, and reinterpreting the the magnitude and phase of the original uv as the new uv!

Made on #demosky

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Today's SA2B shader practice! Trying to recreate the texture that is right next to the one I recreated last time.

Made on #demosky

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Here's a version with a slight perspective applied.

Made on #demosky

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A scene of vibrant plant-like sprouts emerging from dark water a tilemap-like aesthetic

A scene of vibrant plant-like sprouts emerging from dark water a tilemap-like aesthetic

While working on the next SA2B texture shader, I accidentally made plant noise!

It almost looks like it could be used as an alien writing system...

Posted with #demosky

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A minimal futuristic-looking vertical grate with colored lights in the center and bulbs on the sides.

A minimal futuristic-looking vertical grate with colored lights in the center and bulbs on the sides.

Practicing my shader skills again by attempting to recreate textures from video games with only fragment shaders. This one's from Sonic Adventure 2 Battle. Posted with #demosky

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A different view of the mandelbrot set

#demosky

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Same shader, further zoom!

Made on #demosky

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Another Mandelbrot zoom with some different coloring!

Made on #demosky

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Here's a better color scheme and descent for the mandelbrot zoom!

Made on #demosky

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A shader graphic created on Demosky

A shader graphic created on Demosky

Simple Mandlebrot Zoom on #demosky

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A neat thing about the Sakura pattern is that it's a self-similar fractal like the Sierpiński Gasket, and the base shape is similar to a quadratic Koch Snowflake (I call them flowers for this pattern), and yet I've never seen this pattern mentioned anywhere before!

Made on #demosky

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Made a smoother version of the sakura pattern on #demosky

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Testing out the remix feature of #demosky !

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