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MUD testing with the Evennia engine. I created furniture containers (gun rack, shelf) for storing items. Also a typeclass for books, one of which is shown here with an insightful quote from an item called Uncle Ted's Manifesto.

MUD testing with the Evennia engine. I created furniture containers (gun rack, shelf) for storing items. Also a typeclass for books, one of which is shown here with an insightful quote from an item called Uncle Ted's Manifesto.

Got stoned and invented furniture and books #evennia #mud #gamedev

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Screenshot from upcoming text-based MUD game, Mystavaria. It displays a room description, optional mini-map and interaction with an NPC.

Domus of Dreams
Rays of light shine through a crystal canopy overhead in stark contrast to the vaulted wood found over other rooms of the treehouse. Hundreds of silver arches in varying thicknesses cut through the domed glass ceilng, sending the light rays scattering across the room in a dazzling display of dancing amethyst and violet hues which cast their glow onto everything they touch. Pillars of white marble with embellished, glistening silver bases and capitals encompass the perimeter of the room at evenly spaced intervals, offering support to the ceiling. Gazing out from rounded glass windows set betweeen the pillars, a marvellous and dreamy panoramic view of the outside world greets you: a river of blue encircling around the roots of Arborvella below, natural grass-covered mounds blossoming with flowers to the north and a distant, towering spire to the east. A vast forest sprawls beside the spire, tendrils of green foliage reaching toward a small stone village, centred in a valley to the south.
You notice exits: west
You perceive: Magister Sigmund

A wizened, white man suddenly catches your attention as you notice him idly fiddling with a pocketwatch.

GREET SIGMUND
You greet Magister Sigmund with a smile.

Magister Sigmund looks up expectantly from his pocketwatch and says, "We must treasure our dreams, even when the terror is great."

Screenshot from upcoming text-based MUD game, Mystavaria. It displays a room description, optional mini-map and interaction with an NPC. Domus of Dreams Rays of light shine through a crystal canopy overhead in stark contrast to the vaulted wood found over other rooms of the treehouse. Hundreds of silver arches in varying thicknesses cut through the domed glass ceilng, sending the light rays scattering across the room in a dazzling display of dancing amethyst and violet hues which cast their glow onto everything they touch. Pillars of white marble with embellished, glistening silver bases and capitals encompass the perimeter of the room at evenly spaced intervals, offering support to the ceiling. Gazing out from rounded glass windows set betweeen the pillars, a marvellous and dreamy panoramic view of the outside world greets you: a river of blue encircling around the roots of Arborvella below, natural grass-covered mounds blossoming with flowers to the north and a distant, towering spire to the east. A vast forest sprawls beside the spire, tendrils of green foliage reaching toward a small stone village, centred in a valley to the south. You notice exits: west You perceive: Magister Sigmund A wizened, white man suddenly catches your attention as you notice him idly fiddling with a pocketwatch. GREET SIGMUND You greet Magister Sigmund with a smile. Magister Sigmund looks up expectantly from his pocketwatch and says, "We must treasure our dreams, even when the terror is great."

Realized we introduced ourselves but never shared any screenshots of the #game in development, so here's a little Monday #MUD #nostalgia!

#MUDs #gamedev #evennia #retrogames #textgames

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Preview
a cardboard box with a face on it ALT: a cardboard box with a face on it

mwahaha
feel the power
I've created a box
#evennia 🪄

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There's nothing like starting a new project with #python to really get a sense of the gaps in your code knowledge! 🫣

I'm setting up my #evennia environment and rolling up my sleeves to craft an experimentatl #textadventure space and, well... I guess we'll see what happens 🤔

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Mystavaria | Make Your Dreams Reality - Free Text-Based RPG MUD

Making preparations for open alpha (date coming soon!), which included a huge overhaul of our website. You can now find tons of information about the game world, as well as access the in-game help system! Check it out here: www.mystavaria.com

#MUDs #MUD #TextGame #Evennia #NewGames #RetroGames

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Preview
cookie monster is sitting at a table with a tray of food and the words choices written on it Alt: cookie monster is sitting at a table with a tray of food and the words choices written on it. On the tray are two plates - one has a cookine, the other appears to have a variety of fruit.

I stumbled upon #evennia MUD/MU creation system and now I really _really_ want to complete the goal I set back in the 90s to create a MUD for #languagelearners This is bigger than a side quest though and hours in my day are stretched thin. What to do???

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Original post on fed.interfree.ca

Thing I want to exist but don't want to build: a #mud that does pretty much the same thing as #SillyTavern or #agnaistic, intended for selfhosting. A MUD would be an excellent interface for #AI assisted #roleplay. With #Evennia and #OpenRouter, this honestly wouldn't be that hard. I just hate […]

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World map overview of upcoming text-based RPG MUD, Mystavaria, coded in Python on the Evennia framework. Screenreader friendly and alpha release coming soon!

World map overview of upcoming text-based RPG MUD, Mystavaria, coded in Python on the Evennia framework. Screenreader friendly and alpha release coming soon!

Hi, Bluesky! We're a 2 person team developing an original #textbased #MUD called #Mystavaria, using #Python and the #Evennia framework. Our world is based on the collision of #dreams and reality, with 5 classes & 40+ skills. Getting close to an alpha release so come join us for some #retrogame fun!

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