A young spiritist and gourmet leaves town on her next adventure, laden down not with loot, but with the necessary supplies, food, and potions for her party to survive and succeed in their journey. She is burdened with great weight, and is buckling under the strain, tears in her eye. On her back, she carries a multi-tiered setup of bamboo steamers, with a small stove beneath. On the sides of the steamer tower are attached two backpacks full of goods. Above the backpacks is a folding camping chair that also, fortunately doubles as a stepping stool. Behind her, tied to a rope attached to the poor woman's waist, is a cooler full of Monster-brand "mana potions." Unfortunately, one of the wheels is broken, and is dragging a trail in the dirt. She's definitely going to have to get that fixed.
If she had the level availability for it, she could have gotten one of the classes that gave her a companion, or a robot, or a car or something. Thank God carry weight isn't really a stat that is tracked here. Haven't seen that tracked since DnD. I guess most systems consider that to be a detail that really isn't worth tracking, which makes sense. Can you imagine a Multiple Attribute Dependent caster class simply because you need the strength needed to carry your tomes and staff and mana potions AND you need intelligence for the actual casting? Yeah, this sucks. Just get a dragon's hoard and retire or something.
"Your back problems are not service related." - Adventurer's Guild Insurance Staffer.
There are consequences to playing classes that revolve heavily around using consumables. Good thing she is a healer.... #fabula_ultima #oc #ttrpg