pixel art, winter, people talking at the playground
the story in #schifahren is sad enough. traumatizing players even more with nvidia's DSLL 5 would be utter cruelty
#indiegame #indiedev #pico8 #picolove #love2d
pixel art, winter, people talking at the playground
the story in #schifahren is sad enough. traumatizing players even more with nvidia's DSLL 5 would be utter cruelty
#indiegame #indiedev #pico8 #picolove #love2d
"does yours eat over the sink too?"
Schifahren #indiegame #indiedev #gamedev #indie #pico8 #picolove #love2d #screenshotsunday
sometimes, instead of moving forward with Schifahren's story, I procrastinate and work on things like camels and cell towers
#schifahren game #picolove #pico8 #love2d #gamedev #screenshotmonday
to frustrate players even more, some NPCs in "Schifahren" will call hero names that will stick on the HUD #schifahren game #picolove #pico8 #love2d #gamedev #screenshotsunday
"Schifahren" will feature more than just the Alps #schifahren game #picolove #pico8 #love2d #gamedev #screenshotsunday
fast forward of 10 glocks vs 10 shotguns combat to assess the gun stats
#schifahren game #picolove #pico8 #love2d #gamedev #screenshotsunday
casually checking how line segments slide in #schifahren game
#picolove #pico8 #love2d #gamedev
Schifahren game has a car market where people can buy cars, kebabs and tombstones
#indiegame #picolove #pico8 #love2d #screenshotsunday
Schifahren #indiegame #picolove #pico8 #love2d
map looks hardly organic unless you write OSM importer. below is Schifahren game cutscene map, where I needed road long enough so characters can have a conversation while driving through countryside.
oh, current game playable area is ~10x4km
#indiegame #picolove #pico8 #love2d
The atmosphere of my game
#indiegame #picolove #pico8 #love2d
Schifahren update: The game's first act is complete. There's still the second act to make, but it will be much shorter. Despite the game being unreleased, I'm already receiving fan art.
#pico8 #love2d #picolove #gamedev #screenshotfriday #indiegame #indiedev