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Herdsim, a Distributed Systems Simulator written in Pony herdsim is a distributed systems simulator written in Pony. It is a rewrite of dssim, a simulator I wrote several years ago in C.

Herdsim, a Distributed Systems Simulator written in Pony

www.mirkomariotti.it/posts/2026-0...

#projects #herdsim #ponylang #simulator #distributed #distributed_systems #distributed_computing #graphviz

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Conjuring up some magic to finish my #ponylang #ODBC library.

My one unsolved problem is that different databases return different error codes for the same issues!

How does one solve this in a portable manner?

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What is Pony? - Pony Pony is an open-source, object-oriented, actor-model, capabilities-secure, high-performance programming language.

Pony is an open-source, object-oriented, actor-model, capabilities-secure, high-performance programming language

#ponylang #plt
www.ponylang.io/discover/

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Its downsides are that as a project it feels more undead than strictly alive nowadays and the ecosystem's small, and it's definitely not trivial to learn – although personally I had an easier time learning it than I've had with Rust, for whatever reason.

3/3

#programming #ponylang #rust

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Let's see if I can create a Feed for #ponylang

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Spent the last few days chasing performance issues in a http server implementation.

Finding substantial differences in supposedly "indentical" executions of wrk and ab, with one of them live-locking with my test servers.

To Wireshark! To the RFC!

(I live for these kinds of bugs)

#ponylang

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#ponylang

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Time to enjoy #ponylang and #redlang / #rebol once again!

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The file extension for #ponylang source code is ".pony". A couple of us are learning the language and we're having entirely way too much fun naming files.

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