just a quick flyover the map, showing the progress so far. Do you like the vibe? Do you think it needs more palm trees? Let me know in the comments 👇
#projectmiami #gamedev #indiegame #zombiesurvival #indiedev #leveldesign #spotlight
Testing out some heavy atmospheric fog and lighting. It makes every corner feel like a trap.
Does the orange haze make it feel more "apocalyptic"? Let me know!
#projectmiami #gamedev #indiegame #zombiesurvival #indiedev #leveldesign #spotlight
Showing off how a few decals can transform a clean building into a battle-worn survivor’s hideout. From cracks and leaks to graffiti- the environment tells the story.
#gamedev #indiedev #unity3d #leveldesign #environmentart #projectmiami #spotlight #promote
I added a massive new enemy to the game. He's terrifying, powerful, and apparently... completely messed up....
#gamedev #indiedev #unity3d #glitch #zombiegame #projectmiami #gaming #madewithunity #solodev #3dart
Showing off the core gameplay loop today: Loot, Panic, Extract.
Is the "Stop to Shoot" mechanic too stressful or just right?
#gamedev #unity3d #projectmiami #survivalgame #gamingclips #spotlight #indiedev #leveldesign
One step forward, two slides back.
Highs and lows of the week: The explosions look great, but my character has apparently forgotten how spines work.
Wait for the end to see the physics give up.
#gamedev #solodev #gaming #bugorfeature #projectmiami #spotlight
Project Miami: The progress so far
It’s been a wild ride developing this solo, and we are just getting started.
Thank you to everyone who has been following the development. Stick around, 2026 is going to be huge!
#indiedev #gamedev #solodev #projectmiami #unity3d #gaming #progressupdate