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#situationnormal
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Chain reaction of ceiling and floor bombs, you better be fast here my friend.

#situationnormal #solodevsurvior #actionplatformer

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Explosions in action look spectacular.

#situationnormal #indiegame #actionplatformer

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I love the idea of those soda cans but they also distracts your aim 👍

#situationnormal #solodevsurvivor #actionplatformer

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Combo slomo reads like a lag, have to sell the moment better I think.

#situationnormal #indiegame #actionplatformer

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Alarm is on, chill, life is dangerous, none of will make it out alive.

#situationnormal #indiegame #actionplatformer

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Breath before next battle.

#situationnormal #indiegame #actionplatformer

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Ride the hammer into battle, Yeehaw!

#situationnormal #indiegame #actionplatformer

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Don't get caught, be quick and silent or else deal with the consequences.

#situationnormal #indiegame #actionplatformer

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Backtracing after the battle, quiet, almost cozy.

#situationnormal #indiegame #actionplatformer

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The power drains on hammer charge.

#situationnormal #indiegame #gamedev

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Hey! It's #TrailerThursday

Situation Normal — a 2.5D gun-based action platformer.


#situationnormal #indiegame #actionplatformer

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First world evacuation agressiv room you gotta to commit here.

#situationnormal #indiegame #actionplatformer

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Slug power-up has an insane recoil. Enjoy the flight.

#situationnormal #indiegame #chaos

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Last corridor, go full bananas.

Run!

#situationnormal #indiegame #chaos

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Pump-action reload animation — revamped.

#situationnormal #indiegame #shotgun

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Magnum power-up: ON.

The handgun suddenly sounds like a Dirty Harry problem.

Everything else in the room starts reconsidering its life choices.

#situationnormal #indiegame #gunporn

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#screenshotsaturday

One minute in Situation Normal.
Hesitate under a hammer, touch a laser, get shot, or stand where the ceiling wants to be.

You’re toast.

What are you working on?

#situationnormal #indiegame #chaos

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Started as a father–son project.
The son got sidetracked by life — now crushing his apprenticeship as a platform engineer.

#situationnormal #indiegame #gamedev

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You set the pace.
Go slow if chaos overwhelms you, go fast if you want the challenge.

#situationnormal #indiegame #gamedev

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Worked on a hostile-looking room that acts like a miniboss.
Feels a bit too linear, though.

#situationnormal #indiegame #gamedev

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Fast or slow.
Your pace. Your challenge.

#situationnormal #indiegame #gamedev

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It's like bowling...
Slightly overpowered weapons :D

#situationnormal #indiegame #overpowered

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Hey, it’s #screenshotsaturday.
Show me what you’re working on.

A few action moments from the first two worlds of Situation Normal.

#situationnormal #indiegame

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Don't be greedy and keep moving else the laser will catch you.

#situationnormal #indiegame #bossfight

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Started as a father–son project.
Now it’s a solo father build while the son is busy with his own side quest (platform engineer apprenticeship).

Meanwhile, the lab boss learned a laser side-punch.

#situationnormal #indiegame #bossfight

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The laser pair tightens up if you distrub the boss too hefty.

#situationnormal #indiegame #bossfight

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The lab alarm lights on final phase of the boss.

#situationnormal #indiedev #indiegame

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All fire and fury but no planning.

#situationnormal

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First simple left right wipe boss attack, just keep walking, your shooting window isn't that big.

#situationnormal #boss #indiegame

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Two worlds are ready to be explored and played.

#situationnormal #world #indiegame

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