Chain reaction of ceiling and floor bombs, you better be fast here my friend.
#situationnormal #solodevsurvior #actionplatformer
Explosions in action look spectacular.
#situationnormal #indiegame #actionplatformer
I love the idea of those soda cans but they also distracts your aim 👍
#situationnormal #solodevsurvivor #actionplatformer
Combo slomo reads like a lag, have to sell the moment better I think.
#situationnormal #indiegame #actionplatformer
Alarm is on, chill, life is dangerous, none of will make it out alive.
#situationnormal #indiegame #actionplatformer
Breath before next battle.
#situationnormal #indiegame #actionplatformer
Ride the hammer into battle, Yeehaw!
#situationnormal #indiegame #actionplatformer
Don't get caught, be quick and silent or else deal with the consequences.
#situationnormal #indiegame #actionplatformer
Backtracing after the battle, quiet, almost cozy.
#situationnormal #indiegame #actionplatformer
The power drains on hammer charge.
#situationnormal #indiegame #gamedev
Hey! It's #TrailerThursday
Situation Normal — a 2.5D gun-based action platformer.
#situationnormal #indiegame #actionplatformer
First world evacuation agressiv room you gotta to commit here.
#situationnormal #indiegame #actionplatformer
Slug power-up has an insane recoil. Enjoy the flight.
#situationnormal #indiegame #chaos
Last corridor, go full bananas.
Run!
#situationnormal #indiegame #chaos
Pump-action reload animation — revamped.
#situationnormal #indiegame #shotgun
Magnum power-up: ON.
The handgun suddenly sounds like a Dirty Harry problem.
Everything else in the room starts reconsidering its life choices.
#situationnormal #indiegame #gunporn
#screenshotsaturday
One minute in Situation Normal.
Hesitate under a hammer, touch a laser, get shot, or stand where the ceiling wants to be.
You’re toast.
What are you working on?
#situationnormal #indiegame #chaos
Started as a father–son project.
The son got sidetracked by life — now crushing his apprenticeship as a platform engineer.
#situationnormal #indiegame #gamedev
You set the pace.
Go slow if chaos overwhelms you, go fast if you want the challenge.
#situationnormal #indiegame #gamedev
Worked on a hostile-looking room that acts like a miniboss.
Feels a bit too linear, though.
#situationnormal #indiegame #gamedev
Fast or slow.
Your pace. Your challenge.
#situationnormal #indiegame #gamedev
It's like bowling...
Slightly overpowered weapons :D
#situationnormal #indiegame #overpowered
Hey, it’s #screenshotsaturday.
Show me what you’re working on.
A few action moments from the first two worlds of Situation Normal.
#situationnormal #indiegame
Don't be greedy and keep moving else the laser will catch you.
#situationnormal #indiegame #bossfight
Started as a father–son project.
Now it’s a solo father build while the son is busy with his own side quest (platform engineer apprenticeship).
Meanwhile, the lab boss learned a laser side-punch.
#situationnormal #indiegame #bossfight
The laser pair tightens up if you distrub the boss too hefty.
#situationnormal #indiegame #bossfight
The lab alarm lights on final phase of the boss.
#situationnormal #indiedev #indiegame
All fire and fury but no planning.
#situationnormal
First simple left right wipe boss attack, just keep walking, your shooting window isn't that big.
#situationnormal #boss #indiegame
Two worlds are ready to be explored and played.
#situationnormal #world #indiegame