I tell students all the time its not cheating to make use of 3d or even real objects and you phone camera if it helps you rough something out and figure out a perspective.
#gamesart #indiedev #thingamajigs #2d #godot #blender #clipstudio
Our games from an isometric perspective but without locking to a grid. Bringing parts together in more organic compositions. Been lush drawing so much nature, inspired by a lot of walks with the kids.
#thingamajigs #2d #gamesart #godot #clipstudio #satisfying #gamedev #indiedev
Its great when you can draw influence from things you enjoyed as a kid. Any one else have these books?
#thingamajigs #gamesart #gamedev #godot #2d #Satisfying
More insight behind the fantastic work James has been doing for us on #Thingamajigs!
Animating effects mock ups in what im familiar with (after effects) to communicate with the folks redoing in #godot engine.
#Thingamajigs #GameDev #IndieDev #Godot #2d #Satisfying
It's honestly so cool seeing how far we've come in developing our style for our upcoming game #Thingamajigs! Awesome art by awesome people :)
This first pass of Thingamajigs characters was really fun to draw, little'uns, larpers and other folks. We've since had the brilliant Natasha Molins refine these AND loads of new folks and fauna, including some VERY cute ducks.
#Thingamajigs #GameDev #gameArt #IndieDev #Godot #2d
One of many many level sketch sessions for our sunny hidden objects game #thingamajigs
#gamedev #indiedev #gadot #2d #satisfying
Make sure you follow @designergoblin.bsky.social
@animatorjames.bsky.social
for updates on their upcoming game #Thingamajigs