Our Y1 IGAD programming students just finished the Ray Tracing block. After the basics, many added depth of field, path tracing, reprojection, filtering (including SVGF), a Teardown-style TLAS, and much more.
(by the way.. You can still sign up for CMGT/BUas before May 1st - be quick!)
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Posting an older article on "Probability Theory for Physically Based Rendering", using tomorrow's #thisisigad Graphics Guild lecture as an excuse:
jacco.ompf2.com/2019/12/11/p...
There is also a part 2.
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Today in the Graphics Guild of Breda University: Going 3D on a 1984 platform. By cheating, obviously. #MSX #thisisigad
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Dear Y1 students #thisisigad @BUASGames we need to talk about demos for the block C / ray tracing project.
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Maybe proof-run it in the graphics guild? #thisisigad!
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So many familiar faces in that audience! GPC was on BUAS premises so all graphics minded students went there apparently. :) Hi guys! #thisisigad
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