#TTRPGTHOUGHTS
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Should the existence of Friendly Local Games Stores affect game design?
Do we even need shops in the modern age? Letβs shelve that and assume weβre better off as society in with some analogue stores where people can meet in the meat world and physically interact with product.
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Core to the Motif approach is dice labels (or "flavors" in Motif-speak). It's really one of my favorite things! (And I love seeing other designers use dice labels.) Each die is a unique factor. Explore these #TTRPGThoughts with me!
thoughtpunks.com/dic...
#TTRPG #IndieDev
#TTRPGTHOUGHTS
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How do you avoid spoilers?
I went to the cinema the other day to watch Project Hail Mary. There was a f*cking trailer for Spider-Man: Brand new day. I have had some wonderful surprises spoilt by trailers. Iβve been trying to actively avoid them.
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While you're visiting the website, be sure to also check out Rev's blog that's full of #TTRPGThoughts and free games and other such things.
#TTRPGTHOUGHTS
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How do you engage all 5 senses playing TTRPGs?
Sight - you can describe what PCs see. You can print & hold up images of what they see.
Sound - you can tell them what they hear. You can give NPCs distinctive voices. Apps exist to create/play ambient sounds & music for TTRPGs.
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#TTRPGTHOUGHTS
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Submitting games too far in advance for conventions - issues.
So I just found this note on my phone.
Tabletop Scotland?
- Sun am Discworld
- Sat night The Code of Cthulhu
- Sat pm Starfleet Academy
- Sat am Slipstream
- Fri night Undercurrents in Atlanteum
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#TTRPGThoughts What's your ideal game session length? In high school, when free time flowed like water, it was up to 6 or 7 hours for me, but as an adult, I feel like the sweet spot has settled around 3-4 hours.
Core to the Motif approach is dice labels (or "flavors" in Motif-speak). It's really one of my favorite things! (And I love seeing other designers use dice labels.) Each die is a unique factor. Explore these #TTRPGThoughts with me!
thoughtpunks.com/dic...
#TTRPG #IndieDev
π Good morning all my lovely #TTRPG friends! π
The hashtags of the day are #TabletopTuesday to share promos and/or celebrate the hobby and #TTRPGThoughts to share your ideas about games from play advice to #RPGDesign. Let's have some fun and mix it up today!
#TTRPGTHOUGHTS
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How do you know what to bring to a convention?
Iβm trying to go to a TTRPG convention every weekend in 2026. There was nothing on for Easter weekend βnatch.
But thereβs a Science Fiction convention on at the NEC & it says its got a games room & TTRPGs.
So Iβm going to that.
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#TTRPGTHOUGHTS
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I am responsible for the ephemeral nature of more characters than any other media.
Itβs a threat given many times in SciFi. βYou wonβt die. Itβll be as if you never existed.β
Even if the threat is carried out, the character still exists in the 1st part of book movie.
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#TTRPGTHOUGHTS
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Designed to succeed? What are the benefits/drawbacks of Cost vs. Failure?
There was a period in my life where I went to a weekly pub quiz. It was bloody easy. Almost everyone in the pub got scores in the 80th percentile. I (the person I went with wasnβt that bright*)β¦..
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#TTRPGTHOUGHTS
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Am I supposed to REMEMBER everything Iβve written?
You guys out there that play 100s of different games and can keep all those different systems square in your head, you have my admiration.
I canβt even remember the rules for the games Iβve written.
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#TTRPGTHOUGHTS
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What a difference an βiβ makes.
When Iβm typing up a game (I still do a few minutes some days) an easy typo Iβve noticed which can totally change the meaning of a passage is RUN and RUIN.
βIβm going to RUN a game tonight.β
βIβm going to RUIN a game tonight.β
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Front cover of The Comics Code Superhero TTRPG. 6 assorted Superheroes and one poor goon being punched aside.
#TTRPGTHOUGHTS
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Tell me thereβs a Steampunk game out there that already does this so I donβt have worry about writing it.
I once wrote a simple Superhero game. In playtest someone informed me I hadnβt written a Superhero game, Iβd written a generic one.
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Core to the Motif approach is dice labels (or "flavors" in Motif-speak). It's really one of my favorite things! (And I love seeing other designers use dice labels.) Each die is a unique factor. Explore these #TTRPGThoughts with me!
thoughtpunks.com/dic...
#TTRPG #IndieDev
#TTRPGTHOUGHTS
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Whatβs the best game framework to introduce new people to #TTRPG? I vote for classic D&D, but is this just nostalgia?
My introduction to TTRPGs was an article the (UK) Steve Jackson in Games & Puzzles Magazine. It a description of this new form of gaming. Plus a dungeon.
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#TTRPGThoughts What's the hardest game rule for you to keep straight? It seems simple enough on paper, but Lancer's "no repeat actions" rule drives me up a wall.
π Good morning all my lovely #TTRPG friends! π
The hashtags of the day are #TabletopTuesday to share promos and/or celebrate the hobby and #TTRPGThoughts to share your ideas about games from play advice to #RPGDesign. Let's have some fun and mix it up today!
#TTRPGTHOUGHTS
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How many ways ARE there to open a door?
Maybe itβs nostalgia but I like introducing players to #TTRPGs with a classic D&D-type template.
Iβd explain but I need to get my point into this 1st post - for once!
A key moment is when I say.
βThereβs a door. You can open itβ¦.
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#TTRPGTHOUGHTS
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Donβt give TTRPG players what they want. They donβt want that.
βItβs not a perfect system.β Said a game designer of his game in a recent conversation.
Of course the standard answer to that is:
βThereβs no such thing as a perfect system.β This is obviously true.
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#TTRPGTHOUGHTS
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Do any other designers get muddled up between all their different games or is it just me?
In my βCodeβ games there are three different hit points:
Health, Headlines, Heroism for Superheroes
Resilience, Reason, Renown for SciFi
Fortitude, Faculty, Form for Steampunk
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#TTRPGTHOUGHTS
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Powered by the Apocalypse - SOME thoughts - βco-authorshipβ.
I am a miser. I donβt enjoy reading game rules. I realise that brings into question my legitimacy as a game designer but there you go.
I like to discover games through play but that depends upon the refereeβ¦.
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#TTRPGTHOUGHTS
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Where could you have given a bit more help to players as a designer and author?
In my Code games I try to give copious help to players and readers. Currently and in the future I give pregens a and a simple scenario up front so you can get playing quickly.
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#TTRPGTHOUGHTS
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Examples to give validation for my βstorylineβ rules.
I have a rule in my βCodeβ games. It isnβt intrinsic to the rest of the rules. I donβt use it in one hour games. Iβve never seen anyone else use it. I have several mutual on here who have read and actually play my gamesβ¦.
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Core to the Motif approach is dice labels (or "flavors" in Motif-speak). It's really one of my favorite things! (And I love seeing other designers use dice labels.) Each die is a unique factor. Explore these #TTRPGThoughts with me!
thoughtpunks.com/dic...
#TTRPG #IndieDev
#TTRPGThoughts I feel like there's less room to be surprised when building a character in TTRPGs than a lot of other story structures. In a "crunchy" system, you know what features you'll get later without any potential to discover "hidden talents."
What RPG systems DO facilitate that kind of play?
π Good morning all my lovely #TTRPG friends! π
The hashtags of the day are #TabletopTuesday to share promos and/or celebrate the hobby and #TTRPGThoughts to share your ideas about games from play advice to #RPGDesign. Let's have some fun and mix it up today!
#TTRPGTHOUGHTS
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Balance encounters to fit dramatic circumstances or keep to the written stats?
Iβm on the bus so posting of this thread via my iPhone may be intermittent.
Us daily posters need to stick to a few key examples for ease.
Something came up in one of my sessions this weekend.
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#TTRPGTHOUGHTS
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Accepting face to face feed back - an issue.
You get feedback on your games so rarely. Ftf feedback in this country is rare. We are so hung up on being polite and under-stated. Itβs still part of our individual natures. John Cleese (co)wrote an (official DC) βwhat ifβ comic.
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