Part 13 of my #VirtuaUnlimitedProject playthrough. We're now at the final level, complete with the boss refights.
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Part 12 of my #VirtuaUnlimitedProject playthrough. Here we have both the hardest stage and the hardest boss in the game, and we still haven't reached the final level yet.
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Part 11 of my #VirtuaUnlimitedProject playthrough. Now that we are done with the Operator stages, we are now tackling the final set of stages.
And we have that ever-obnoxious laser stage. The boss is pretty simple though.
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Part 10 of my #VirtuaUnlimitedProject playthough. We have a cool Castlevania-style stage and a tough boss.
Eliana's skills are not as good as Yan's, but they are still very useful and fun to use.
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Part 9 of my Virtua Unlimited Project playthrough. We got a slightly annoying stage and a much annoying boss.
Memo's skills are fun, but a little situational.
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Part 8 of my Virtua Unlimited Project playthrough. We have a stage with an interesting gravity gimmick, and the boss can be tricky at times.
YY gives us a great gun skill and an okay support skill.
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Part 7 of my Virtua Unlimited Project playthrough. This is the second ice stage, and both the level gimmick and the boss are annoying.
ICE's skills are kind of a mixed bag. Not fond of Frozen Tears, but Frozen Ward is decent.
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Part 6 of my Virtua Unlimited Project playthrough. We have an intermission stage here, along with the toughest boss so far.
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Part 5 of my Virtua Unlimited Project playthrough. In this fire stage, we have a race against lava, which is a bit too easy. The boss is still a challenge though.
Yan is gives us another pair of top-tier skills, on par with Hana.
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Part 3 of my Virtua Unlimited Project Playthrough. This level has some annoying laser maze, but luckily the Ice Shield helps a lot. The boss is also easy.
Ji Yi's gun skill is pretty great, but her support skill is kinda eh.
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youtu.be/mSlFty9pLYw
Part 3 of my Virtua Unlimited Project playthrough. We start to see some OHKO hazards here. The boss hits hard but Nezumi's Shield helps out a lot.
Like Nezumi, Hana gives us both a powerful EX skills and a powerful Support Skill.
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Part 2 of my Virtua Unlimited Project playthrough, where we face our first Operator boss. This stage is the obligatory Central Highway reference.
Despite being an easy early game boss, Nezumi has some of the best skills in the game.
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youtu.be/O0PfJoYmRxU?...
Beginning a new playthrough. I will be playing a very good 2D action game inspired by Mega Man Zero.
The intro stage of Virtua Unlimited Project is simple and mostly effective. However, it's short and doesn't showcase the divekick mechanic.
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"Gwakkamol are you really going to make fanart of a super niche indie game no one heard about and you found out trough a youtube reccomendation?"
(chad face) yes (game name is "Virtua Unlimited project" btw)
#virtuaunlimitedproject #indiegame #fanart
New doddle featuring Stella from #winxclub , K-16 from #SicariRemastered and Shiori Hana from #VirtuaUnlimitedProject
Don't forget to, please, like, comment, share and follow if you like what you see! :)
#traditionalart #nsfw #magicalgirl #naked
16 hours to buy 2024's best game for 25% off! Go, do it now! #VirtuaUnlimitedProject
Kana (K_02 skin): Farewell!! *Right about to kill the final boss Devitt Glock*
Aizawa Kana? (actualy K_02, but has Kana's color scheme): Right, my K.A.N.A Resource Management Office was attacked by riot!
Using K_02's skin can potentially result in identity theft.
#VirtuaUnlimitedProject
Panel para elegir los colores de una chica anime pixelart.
Me encantan las referencias de los colores alternativos de Virtua Unlimited Project. #AizawaKana #VirtuaUnlimitedProject #videojuegos
V Rank in the Exposition stage. Combo: 136, 20 points Support: 10, 20 points Retries: 0, 20 points Time: 00:17:01, 36 points Enemies: 73, 24 points Injuries: 77, 0 points Total: 120 points
I got my first V rank on the literal last dungeon of the game. Turns out having a boss rush adds more opportunities to increase the Combo and Support score.
#VirtuaUnlimitedProject
Devitt Glock: Everything is for the sake of returning to a real and beautiful world!
The big bad's evil plan is to force everyone to touch grass.
#VirtuaUnlimitedProject
Aceearly1993: I am Aceearly1993 from Human space colony Terra-8, codenamed 'Frost of the Wolf' in this world.
In Leonid Castle, there's a bonus room with what I assume to be portraits of staff members and/or backers, but I initially assumed they were enemy portraits that were going to swarm me.
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When the card is Thunder, press and hold RB to activate EX-Guided Laser.
The Guided Laser EX skill ignores walls and is basically an aimbot. I don't know if there's any reason to take it off other than for the sake of elemental weaknesses.
#VirtuaUnlimitedProject
Kana and an upside down transparent mirage of her are platforming across ice spikes.
Playing through the Permafrost Factory's mirage segments feels so disorienting. Is this what it's like to play video games while drunk? Would actually being drunk cause me to see four Kanas?
#VirtuaUnlimitedProject
Kana performs an air dash to avoid the spikes and bottomless pit, all to reach a vinyl record.
Some of the hidden rooms in the dungeons have so many spikes that you'd think Kana got isekai'd to Kenzera.
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Aizawa Kana?: Ah yes, I do have beautiful memories of being loved as Aizawa Kana.
The doppelganger has all of Kana's abilities and memories. Unfortunately, this includes her browser history and credit card information.
#VirtuaUnlimitedProject
Auto Charge Charge without holding the button
I wish the auto-charge extender was part of the initial shop inventory. It makes a huge difference in performing evasive maneuvers while charging.
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Kana uses the wall to divekick Ji Yi in the middle of the latter's double laser attack.
You know the attack patterns are going to be tricky when the boss room has walls for once.
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Shiroi Hana: I'll accompany you through rehabilitation, I'll help you reintegrate into society, I'll always be by your side, just like old times...
Hana will take good care of the protagonist and there is absolutely no need to escape her.
#VirtuaUnlimitedProject
Kana uses a charged sword attack on Nezumi.
My biggest obstacle to beating the game is trying to hold a sword charge while jumping, due to the face button setup.
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Aizawa Mika: Doc, I'm still wondering if it is really a good thing to let humanity enter into the virtual world?
The opening text implies the entire game takes place in a simulated world. I feel like the game is playing its hand too early, unless this is a red herring.
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