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The next update will have some changes to Gilroy's ascendant skills that add a charged version of his falling dragon command normal. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Progress on the new stage is not ready to show yet. Some bug fixes and changes may be coming later next week. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Random testing run on nightmare difficulty from the update that was released earlier in the week. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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NPC portrait of O'Shael the Bone Reader, for a new random event coming to the next update. #wendigoblue #pixelart #gamedev

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Early concept sketches of new enemies in development. #wendigoblue #gamedev #screenshotsaturday

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The latest update is now available on the default version of the game. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Fajra is now live on the beta branch. I'll try to get the update onto the main version later this week if she doesn't burn everything down. #wendigoblue #pixelart #gamedev #gamemaker

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Planning to release the Fajra update on Monday as long as nothing crazy pops up in the next round of testing. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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One more week to tweak her skill tree and the last bit of animtion cleanup should do it for Fajra's release. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Begining figuring out Fajra's tech. I'll have to design a combo trial that teaches the player to use her "Clap" affliction detonation command to extend combos. #wendigoblue #pixelart #gamedev

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I'm a little behind, but a rough version of most of Fajra's normal attacks are implemented along with her spark and shimmy passive skills. Weapon attacks and skills next week. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Back to work on Fajra. #wendigoblue #pixelart #gamedev #screenshotsaturday #aseprite

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Was running a test on nightmare and lucked out with a bunch of speed+ during the run. #wendigoblue #pixelart #gamedev

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Finishing up a side quest that didn't make it into the last update in time. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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The second invasion update is up on steam for testing right now. Check the announcements for instructions on how to access the testing build. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Busy cleaning up things for the next update, so just random testing this week. Yuichi has a new command that allows soul snatcher to link into a standing grab. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Had some computor issues during the week so I'm a bit behind schedule, but here is some early work for the next boss. #wendigoblue #pixelart #gamedev #screenshotsaturday #aseprite

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A bit more of Kiln while keep working on the last boss of the update. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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I need to pin down Fajra's base colors soon. Which do you like? #wendigoblue #pixelart #gamedev

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Work on some of the new stuff coming to the next update. The 100 Demon Arm upgrade adds new functionality to the map like time ranked rewards that grant stat boosts. Many of the between stage events now have multiple rewards to choose from. #wendigoblue #pixelart #gamedev #screenshotsaturday

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Not much progress over the holiday, so some more Ephemeral Crown. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Finishing up work on Crown then moving on to the next boss. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Working on the base functionalty of the Ephemeral Crown boss fight. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Work on Holg's dialogue portrait. #wendigoblue #pixelart #gamedev #screenshotsaturday #aseprite

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Holg's boss fight os mostly done. Two bosses left for the next update. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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Another boss that should be done soon. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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One of the playable characters from the game Wendigo Blue.

One of the playable characters from the game Wendigo Blue.

A long day today has been.
But I’ve still managed to keep to my self imposed drawing challenge “100 games of Steam 2025”
Not quite my best but I’m quite tired today, so sorry about that.

Today’s game is Wendigo Blue.
#steam #WendigoBlue

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In the next update, the Cultist Summoner boss battle will be reworked a bit. She is much more active and less reliant on a lot of summoned adds to reduce clutter during the fight. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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In the next update, soul orbs will change to a manual trigger. Orbs have their own meter that builds on normal attacks like mana. The trigger is an animation cancel so it can be used to reset your combo string, and also has guard properties. #wendigoblue #pixelart #gamedev #screenshotsaturday

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The default Bellthur Knights and Bandits were a little too oppressive for mid-level enemies, so rather than weaken them, I added the more managable Unworthy (skeleton) enemy to fill out their ranks a bit. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

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