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Posts by Werxzy

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Play holoduck: www.lexaloffle.com/bbs/?tid=156...

// keep line of sight with at least one relay, otherwise holoduck can not exist. Made with #picotron in 48h for #ldjam vol.59

1 day ago 87 13 5 0

#picotron 0.3.0c is up on lexaloffle & humble picotron.net
Changelog: www.lexaloffle.com/dl/docs/pico...

The 0.3.0c web player also has experimental support for scoresub/podnet. If you have BBS account (and own any console) try submitting scores from boink: www.lexaloffle.com/bbs/?pid=186...

4 days ago 40 6 1 0
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Working on a remake of Neko Puzzle in its most natural form: a #picotron desktop app. It also has a multiplayer mode (drop in anytime to a single shared game with endless 1-minute rounds) that will eventually be cross-playable with a #pico8 version.

5 days ago 49 1 0 0
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I'm preparing to release #picotron 0.3.0c which includes web player logins for LXO accounts ("Lexaloffle Online") ~ any #pico8 and #voxatron users automatically have LXO and can also post highscores etc.

More Info: www.lexaloffle.com/lxo.php

1 week ago 95 11 1 0
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Experimental animation using the constraints of #PICO8:
128x128 pixels
8 colours used (max 16)

1 week ago 50 12 1 0
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proudly presenting PRINT GALLERY OF AN ARTIST, a short platformer exploring recursive spaces, inspired by a video on M. C. Escher's Print Gallery

managore.itch.io/print-galler... (web)

1 week ago 453 140 20 13
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After almost 1 year of snekburd being out, I've made a level editor that people can use to make or share their own levels!

Lexaloffle BBS (best): www.lexaloffle.com/bbs/?tid=156...
itchio : werxzy.itch.io/snekburd

#pico8 #itchio #gamedev #indiedev

2 weeks ago 51 16 0 0
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After almost 1 year of snekburd being out, I've made a level editor that people can use to make or share their own levels!

Lexaloffle BBS (best): www.lexaloffle.com/bbs/?tid=156...
itchio : werxzy.itch.io/snekburd

#pico8 #itchio #gamedev #indiedev

2 weeks ago 51 16 0 0
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The level editor is just about done. I'll try to release it tomorrow.

#pico8 #gamedev #indiedev

2 weeks ago 56 6 0 0
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LootSlime is now available! #pico8
On Itch: treacl.itch.io/lootslime
On BBs: www.lexaloffle.com/bbs/?tid=156...

2 weeks ago 50 11 1 1
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[WIP] #picotron 0.3.0c podnet running on the BBS. Watching the web app sync with changes made from the binary is pretty satisfying.

2 weeks ago 67 7 1 0
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my shape

2 weeks ago 25 2 2 0
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Got almost everything done, just REALLY crunching for tokens now.

#pico8 #gamedev #indiedev

2 weeks ago 13 2 0 0
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Snekburd by Werxzy A Snakebird demake made in Pico-8

level editor update for my game.
werxzy.itch.io/snekburd

2 weeks ago 1 0 1 0

poke(0x5f2d, 1) to enable mouse input.
stat(32), stat(33) for mouse position.
stat(34) for mouse buttons.

2 weeks ago 2 0 1 0
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some musings about turning this into an actual game. not decided yet

2 weeks ago 32 1 3 0
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👀

#pico8 #gamedev #indiedev

2 weeks ago 78 12 6 0
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updated!
pico-8 wizard @werxzy.itch.io provided some really nice optimizations, now it runs flawlessly even with the funny 3d mode enabled :)

I also made some improvements to the physics system. now carried objects behave much nicer, no more double pushes!

3 weeks ago 153 22 4 0
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If you use GitHub (especially if you pay for it!!) consider doing this *immediately*

Settings -> Privacy -> Disallow GitHub to train their models on your code.

GitHub opted *everyone* into training. No matter if you pay for the service (like I do). WTH

github.com/settings/cop...

3 weeks ago 2063 1508 91 136
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WIP for family accounts; #picotron (and later #pico8 & #voxatron) owners will be able to add up 5 family members to their account, each with their own username & icon. Also handy for testing multiplayer games during development.

3 weeks ago 70 4 0 0

#picotron 0.3.0b is up -- a few bug fixes + cartridge updates: when a newer version of a cart is detected, a popup offers to update the .loc / splore .list location. www.picotron.net

Changelog: www.lexaloffle.com/dl/docs/pico...

3 weeks ago 39 4 0 0
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This has been a hard secret to keep: we're publishing the remarkable He Who Watches on Steam!

He Who Watches is a unique, first-person puzzle game with a fundamental twist - a casual disregard for gravity!

Play the demo and wishlist today!

store.steampowered.com/app/1070500/...

3 weeks ago 167 54 5 7
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Ooo, sure. My discord account is the same as my username here.

3 weeks ago 0 0 0 0

This is a really neat system.

Looking around the code, I think I see a lot of potential to boosting performance. Mostly adding spacial partitioning, but also some math operations that could be simplified, reused, or take advantage of pico8's fixed point numbers.

3 weeks ago 1 0 1 0

As promised, here's a writeup of how this system works :)

torcado.com/blog/simple-platformer

There's a playable demo and download for the p8 cart on that page. It's CC0, do whatever you want with it ❤️

3 weeks ago 204 48 12 0
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1 month ago 79 6 7 0
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#picotron 0.3.0 is up, and it looks like some of you found the scoresub() test cart already \:D/ From terminal:

> #boink

1 month ago 71 10 7 0
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I love raymarching artifacts.

1 month ago 1 1 0 0

Excellent⭐

1 month ago 1 0 0 0
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Preview
Stackrobats by Beep Yeah! Spectacular puzzle feats!

this is out now! shorturl.at/1z3fz

1 month ago 5 1 0 0