Progress after day 3: As usual I've spent more time making an engine than actually making a game, but now have robots driving around (and also annoying lines appearing in-between tiles ๐)
The plan is to let the player automate the robots to do useful things ๐
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Posts by Barely a game dev
My lovely friend made some cool looking procedural generated terrain! Not a bad place to go for a stroll
#gamedev #gamejam
End of day 2. Most of the day was spent getting to know more about matter-js (a great little physics library).
Burnt a few hours figuring hacking my own custom rendering on-top of the default renderer.
I'm having lots of fun but probably should have used a game engine ๐
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A few things wired together and added fuel. Next planning to add a booster animation and then maybe a way to get upgrades
#scorejam #gamedev #gamejam
Spent the evening taking part in #scorejam. The theme is "Launch". I'm making quite slow progress but have a rocket that does something that vaguely resembles a "launch" ๐
My @play.date still hasn't arrived but I've been playing with the emulator in the meantime. I'm writing typescript built with a great new library called crankscript. So far I'm loving it
I heard everyone is moving over here, so I thought I'd sneak in and get some accountability to actually make some games ๐