youtu.be/BAB2nCnLDEI
A very cute little game about helping bugs score football (soccer) goals
#indiegame #gamereview #Unity #cute #relaxing #management #wholesome #scorejam
Finishing this year by publishing the 8th game jam entry
mattemade.itch.io/ba-ball
It ain't much, but it's honest work ¦3
Made in 3 days in a collab with artist Aurenne, composer dakodacomposer, and sound designer Nomagician
#scorejam #indiedev
AIR FOOTBALL is out!
Play free on itch: mikitahancharou.itch.io/airfootball
#gamejam #gamedev #indiedev #scorejam
Making a game in 72 hours. [67/72]
Few hours left, pretty much everything is ready - fixing small bugs and UI.
Prerelease gameplay:
#gamejam #gamedev #indiedev #scorejam
Making game in 72 hours. [44/72]
The higher your score, the harder your enemy hits back. How far can you get? :D
Almost finished with a code under the hood, now polish-polish-polish.
#gamejam #gamedev #indiedev #scorejam
72h jam [27/72]
Well, now he is too smart and just making fun of me. Still have some problems with precise aim, but I'm working on it (or I shouldn't)
#gamejam #gamedev #indiedev #gamejam #scorejam
72h jam [17/72]
So if you cut all the unnecessary stuff from football... you get air hockey? Somehow that's what happened
AI plays like an idiot rn, gonna polish that
#gamejam #gamedev #indiedev #gamejam #scorejam
Okay, theme of #scorejam is "Soccer", so, well, football. Going to create a fun and juicy arcade in 72 hours.
#indiegame #gamedevelopment #WIP #Minimalism
Joined #scorejam
Will make some fun game in 72 hours and will share progress with you <3
Really excited to play the #scorejam games with #ScoreSpace !
A screenshot of the results for my game Laser Train in the Score Space jam it was created for. It shows that it came 7th overall, 1st in Sound, 2nd in Gameplay, 9th in Aesthetics and 32nd in Theme, with a total of 19 ratings.
Laser Train came 7th overall in the recent #scorejam - 1st for Sound and 2nd for Gameplay which is rad!
I'm a little disappointed I didn't get one of the judges picks as I think it would've played really well on stream, but oh well.
Maybe a mobile release in the future?
#gamedev #gamejam #solodev
I present to you: Hyperball, a very chill spaced out pool game.
Made for #scorejam
Play it online here: sezdev.itch.io/hyperball-2-0
#indiedev #gamedev #unity3D #unity #videogame #game #gamejam
GameJam #1 via @artstationhq www.artstation.com/artwork/qJoNYL
Shit was super fun, you can play the game in your browser here osbert.itch.io/doomsday-kic...
#ScoreJam #Art #Animation #Gamedev
OK, I'm calling it on Laser Train and going to bed - had to of course fix one last obscure bug to do with pitch shifting sounds in the web version of Godot 4.3 😆
Let's see how it goes once ratings start in 7 hours!
#gamedev #scorejam #gamejam #indiedev #solodev
bslinger.itch.io/laser-train
Spent the weekend on a game for the ScoreSpace jam, a fun little Snake-inspired retro arcade game. A little polish left, but I'm nearly there!
This also contains some of the best art I've ever done, considering I'm not at all an artist 🎨
#scorejam #gamedev #gamejam
bslinger.itch.io/laser-train
A few things wired together and added fuel. Next planning to add a booster animation and then maybe a way to get upgrades
#scorejam #gamedev #gamejam
Participating in #scorejam with Felipe.
Making a score based roguelike-ish game inspired by @grapefrukt.bsky.social 's wonderful Subpar Pool, Rack and Slay and Pool Trickshots.
Trying out some level design elements.
#unity3d #gamedev #indiedev
Spent the evening taking part in #scorejam. The theme is "Launch". I'm making quite slow progress but have a rocket that does something that vaguely resembles a "launch" 🚀