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Posts by "Bullion" Ben

They do know that someone else already has the rights for Robocod, right? :D

11 months ago 0 0 0 0
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I am not in the curry house... but my own home-cooked efforts are a decent substitute! πŸ˜‹

11 months ago 2 0 0 0
I Built a Bot Army that Scams Scammers
I Built a Bot Army that Scams Scammers YouTube video by Kitboga

Okay, so even the most zealous anti-AI campaigners should be supporting this: www.youtube.com/watch?v=ZDpo...

11 months ago 0 0 0 0

God dammit now I'm hungry for curry and it's only just gone 8:00am...

11 months ago 0 0 0 0

Kudos to @debugmag.com for giving the #selfpublished #indiegamedevs the spotlight!

11 months ago 7 2 0 0

Love it!

... but then you knew I would!

11 months ago 1 0 0 0

Congratulations @grassomaniac.bsky.social on his affiliate anniversary, and also his publicly admitting he is "Greg"... :D :D :D

1 year ago 2 0 0 0
Atari ST/e ASMR: 15 Well Crafted STOS Action Arcade Games
Atari ST/e ASMR: 15 Well Crafted STOS Action Arcade Games YouTube video by Into The Vertical Blank

Latest game launched (2024): sunk into oblivion.

First game launched: still getting attention: www.youtube.com/watch?v=xhPP...

I launched The Curse of Bolda in 1995 on the Atari ST. A puzzle platformer, it ended running a bit slow but I was still proud of it - and I still am!

1 year ago 1 1 0 0
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In order to not use day-job leave while looking after my kids this Easter, today looked like this:

Get up 6am, start day-job at 6:30, brekkie with kids 8:45, work until 1pm, lunch then with kids in the afternoon/evening.

Don't think there'll be any gamedev until the weekend!

1 year ago 3 0 0 0
The Law Finally Caught Up, EVERY AAA Is In Trouble
The Law Finally Caught Up, EVERY AAA Is In Trouble YouTube video by Bellular News

www.youtube.com/watch?v=WCkU...

This could be huge.

#Mobilegaming would be hosed - no bad thing, IMHO!

And it could create some interesting gaps in the AAA sector - which hopefully some of the "indie-in-name-only" games could fill, leaving some room for actual #indiegames in the indie sector...

1 year ago 3 0 0 0

Quote of the afternoon:

"It's working1? Why is it working?!? It shouldn't be working - I don't understand..." 🀣🀣🀣

1 year ago 1 0 1 0

Decided that instead of trying to refactor all that old code to handle variable frame rates, it would be a better bet to try writing new base classes designed to allow the game classes to lift-n-shift (as close as possible) onto them.

Thanks @embershadow.bsky.social for the co-work discord hangout!

1 year ago 4 1 1 0

Anyone who has found there way here and expressed an interest in doing the art, I've put together a thread with more info:

bsky.app/profile/ryok...

1 year ago 0 0 0 0

In both cases, I'm looking to take the graphics up to a more modern hand drawn style, switch over to skeletal animation, add more depth to the environments (paralax layers in Curse of Bolda, improve on the "bricks only" look of Kev's), better game support screens, UI, etc...

1 year ago 0 0 0 0
Kev's World for ATARI ST
Kev's World for ATARI ST YouTube video by Crypt Keeper

There's two games I'm looking, with a possibility of a the third in the series that I never got finished. All of them feature my mascot character "Kev".

Youtube vids of the original ST version:
Kev's World: www.youtube.com/watch?v=vSmA...

The Curse of Bolda: www.youtube.com/watch?v=OqLB...

1 year ago 1 0 1 0
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If you're still interested, then reply with links to some examples of your work - doesn't need to be a formal portfolio, I just want to see what your style is and whether it meshes with the games.

1 year ago 0 0 1 0

So there's no money involved and no real intention to make money - although I'm happy to formalise things so that returns are shared should anything gain traction.

Yup, it's a rev-share and just for fun. If you're looking for a guaranteed return - sorry, not the project for you! πŸ˜…

1 year ago 0 0 1 0

[Thread]

Never expected interest in a half-joking post about remastering my old games! But I've had a few replies, so here's some info.

First: if this happens, it'll be for shits-n-giggles - I'm a broke solodev! So out of respect for artists (and I love you guys), I wanted to get that out there...

1 year ago 2 1 1 1

Oh, that's a given - and considering that back then I was drinking vodka and have since upgraded to rum, the chances are the remastered version will be even more rambling and longwinded! 🀣

1 year ago 1 0 0 0

Okay, so I now have an official request to remaster my old Atari ST games from 30+ years ago...

Gee, thanks @antaeus000.co.uk!

Anyone fancy doing some 2D art/animation for shits and giggles? Remastering Curse and Kev's would be a blast, but I need better art...

1 year ago 6 0 7 0

Of course, this is a personal belief. I am not autistic but one of my daughters is, and I have a number of friends & colleagues who are.

300 characters makes explanation difficult so in short: accepting autism is a good start - embracing it is better!

1 year ago 1 0 0 0

It's #AutismAcceptanceMonth / #AutismAwarenessDay - time to blow some minds...

- Evolution does not stop
- Progress requires trying multiple approaches
- The brain is the key to the human species' success

Conclusion: Autism is evolution trying to figure out humanity's next step.

#NeuroEvolved

1 year ago 1 0 2 0

"My measure of success is: did I make something I’m proud of, and has it impacted my life and other people’s lives in a positive way?" - sage words. And best of all, you don't need to shift zillions of copies to be successful this way!

1 year ago 0 0 0 0
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I'm gonna wait for the ST port... 😁

1 year ago 1 0 0 0

That would be awesome - given the amount of press that other game creation tools get, Monogame deserves more of a look in! And thanks for the link!

Rest assured - any future Monogame titles I'm involved in will proudly bear the MadeWithMonogame tag! :D

1 year ago 1 0 1 0

Have I ever mentioned how much I loathe the clock changes?

... okay, maybe I haven't on here!

1 year ago 1 0 1 0

Maybe my web-search-fu needs some brushing up but...

... where's the association?

Don't get me wrong - it's great to have Monogame linked to something as big as Marvel, but I didn't see the logo in that trailer, and haven't dug up anything online about it.

Got a URL for a blog post or something?

1 year ago 0 0 3 0

Back after nearly 10 days completely unplugged in Spain drinking rum... wonder if that's gonna make that old code easier or harder to work with!

1 year ago 1 0 0 0

C64's jumper should be brown... 😁

1 year ago 1 0 0 0

First major stumbling block... all that old code was based on a fixed frame rate of 30fps, and all the updates work by counting the number of frames rather than actual times... this is gonna take some work to fix!

1 year ago 1 0 0 0