Posts by mranyone.bsky.social
Thankyou!
I added an item that modifies the map... 🧱
https://store.steampowered.com/app/4386680/Anywhere/
#indiegames #games #procedural #gamedev
Filling a section of our game with strange optical illusions! What do you think? 👁️
#indiegames #games #illusions #gamedev
Lil’ peek at a weird object from my game! If you touch it, you are brought to a strange dimension… 🌳🐇
#indiegames #games #weirdcore #dreamcore #gamedev
Added procedural pillars to my procedural game!! I can give it any model and it will stack them up to make nicely placed pillar! (the chairs-pillars are just an example ._.)
Steam: https://store.steampowered.com/app/4386680/Anywhere/
#indiegames #games #gamedev #procedural
This looks absolutly insane man!
Just sharing a weird paranormal item from my game "Anywhere"!
If you use it it takes you to a random place: can you guys see the reason of the design? 👁️
#indiegames #games #gamedev
that's a really nice concept!
Can you tell how the illusion works? 🤔
#indiegames #games #illusions
Hi! 👁️ I wanted to share this weird procedural platformer-like dimension from my game!
“Anywhere” is actually a co-op psychological horror, but I like it when games briefly switch things around, am I the only one?
https://store.steampowered.com/app/4386680/Anywhere/
Lil’ before and after of my procedural game’s map! 👁️
If you care to support, you can wishlist "Anywhere" here: https://store.steampowered.com/app/4386680/Anywhere/
#indiegames #games #weirdcore #dreamcore #gamedev #procedural
Thanks so much! (I really appreaciate the repost too: I don't know much about socials... but I'm pretty sure that helps a lot!)
2 years of dev into making this weird indie game...
When you work on something for so long, it sort of becomes personal... (and in my case, also pretty weird). Wishlists are heavily appreciated! 👁️✨ #gamedev #indiedev
Hey! I made this new procedural weird area for my game, any thoughts?
#indiegames #games #weirdcore #dreamcore #gamedev
Looks really interesting!! Maybe a little too static though? Adding some particles / glow / shader effect could maybe help (?)