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Posts by Adrian Betancourt

That’s exactly how i hear it too 😆

My solo devs commits are like "checkpoint" but not because its a game feature but because is a checkpoint for myself to revert commits until that point where things were working fine lol

1 month ago 2 0 1 0

Doooooor

1 month ago 1 0 1 0

I guess Godot can do that since 4.6 then

2 months ago 0 0 0 0
Preview
Face the Music by Ferchu Ayanami, driann Recreá la canción para restaurar la música a los dioses, pero CUIDADO algunas cosas no suenan como parecen

It’s easier to understand by playing it 😆 It’s playable in the browser, so no downloads are needed, and it’s also mobile-friendly (it doesn’t seem to work properly on iPhones so far tho)

ferchu-ayanami.itch.io/face-the-music

#godot #gamedev #Indiedev #gameaudio #gamemusic #indiegame #godotengine

2 months ago 10 2 0 0
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Hi! Here is the game I made last weekend for the Global Game Jam! It’s a music puzzle game about listening and remembering how a song sounds so you can recreate it by selecting the correct music tracks.

I used Godot as the solo programmer and musician, alongside a game designer and two 2D artists.

2 months ago 3 1 1 0
A tween cheatsheet for Godot, going over sequences, tweeners, transitions, eases, an example, killing tweens and other usefull methods

A tween cheatsheet for Godot, going over sequences, tweeners, transitions, eases, an example, killing tweens and other usefull methods

I'm officially going ✨part-time✨ to make more free interactive guides for Godot!!

You can support me on Patreon and get early access and cool rewards 😎

To celebrate, I made a free tween cheatsheet in 8 languages, available here:
www.patreon.com/posts/tween-...
#Godot #GameDev #Indie #GodotEngine

2 months ago 240 71 6 3
Interactive music in Godot demo WIP
Interactive music in Godot demo WIP YouTube video by Juan Linietsky

There are native tools for interactive music that I haven't tested. I mean tools like audio stream interactive
www.youtube.com/watch?v=ftYV...

docs.godotengine.org/en/4.4/class...

It is not a very new feature, but I think there is not much content online about how to use it properly imo.

2 months ago 1 0 0 0

I did manage to make FMOD work with an addon on Godot and was fun but still isn't very confrontable (maybe just a skill issue tbh). I was looking into the native Godot audio tools since works better for web games than FMOD in my experience and I want to make a web game next jam

2 months ago 2 0 1 0
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No idea how useful this actually is but at least its a fun practice related to music in games. I probably should check on Godot's native tools for interactive music, they seem powerful and there is not much tutorials and stuff about it

2 months ago 1 0 1 0
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I would like to make something reactive to music on the global game jam this year so I was testing out stuff on Godot.

So far it is just animation on sync to the beat and being able to trigger a function in any exact beat of the song. It also prints the current measure:beat of the song

2 months ago 5 0 1 0

I really have no idea lol, but what I would do is play around with the playback type between stream and sample on the audio stream nodes and project settings to check is it makes any difference.

6 months ago 0 0 0 0

I think it's cool when it happens to me with my prototypes. I have in mind that "If it feels fun just by wandering around, your are going in the right way". I think I heard something like that somewhere lol

1 year ago 2 0 1 0

Hellooo I would like to join as well. I'm from latin america and my main focus is game audio :)

1 year ago 0 0 0 0

I thought about using pixelart fonts and see how it goes, is that what you meant? or did you mean more like creating pixelart png for the text?

Eitherway I plan to work around it like you said, keeping the GUI outside of the viewport

1 year ago 0 0 0 0

Armé un starter pack de desarrolladores de videojuegos latinoamericanos!

Conozcamonos, apoyemonos y mantengamonos cerca mientras hacemos juegos!

No importa si vives fuera de latam o en la luna, también puedes incluirte.

Comenta aqui para agregarte!
go.bsky.app/QwPkMhs
#gamedev #latam #indie

1 year ago 58 30 26 7

I looks fun and appealing to play already 😆

1 year ago 1 0 1 0

Holaaa! Soy de Venezuela, me enfoco en la parte de sound design y música para juegos, aunque también he hecho algunos juegos de jam por mi cuenta. En mi bio está mi portafolio con las cosas que he hecho y todo eso

1 year ago 1 0 1 0
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That's so cute omg! it's a feature, not a bug 🪲 I'd be trying to make it dance all the time

1 year ago 1 0 0 0
Screenshot of a platformer multiplayer game

Screenshot of a platformer multiplayer game

By the way, if anyone knows how to get clear text through viewports for a pixel art game in #Godot, I would like to know about it. the "P1" and "P2" labels look way better if I run them on a single-screen mode

#gamedev #solodev #indiegame

1 year ago 7 0 1 0
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I've been playing around with this silly #godotengine prototype and now it can be played on split-screen local multiplayer

I played it with my 12-year-old cousin, he had fun with it and played it for a while😆so I'm thinking of making it a platformer racing game. I still have a lot to learn lol

1 year ago 15 1 1 0

I believe this is very relatable to more than one 😆

1 year ago 0 0 0 0
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If you use Godot, I made a shader-powered 3D lines-and-trails addon for my own game and put it up on GitHub for anyone to use. I won't be providing any support or maintenance. Basic instructions are in the README. Cheers. github.com/CozyCubeGame...
#GodotEngine #gamedev

1 year ago 691 102 27 5

Thank you! :) I've been trying out viewports for it and it's going well so far. It's very likely that going to struggle with some other things I gonna want to do in the future, so I may reach out in that case 😆

1 year ago 1 0 0 0

this looks cool af omg

1 year ago 0 0 0 0

Totally agree, it was really fun to play

1 year ago 0 0 0 0

If you’re an indie game dev and you’re not making your games multi-platform, you’re shooting yourself in the foot! A thread 🧵:

#gamedev #indiedev #godot

1 year ago 72 6 7 0
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Now I'm considering making a local multiplayer platformer game but I'm still pretty much a beginner using the #godotengine so I'm not sure 😆

#gamedev #indiegamedev

1 year ago 12 0 1 0
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Screenshot from my untitled penguin VR project, with the player penguin holding a fishing rod and a Godot plushie. An NPC penguin in the background looks at the player.

Screenshot from my untitled penguin VR project, with the player penguin holding a fishing rod and a Godot plushie. An NPC penguin in the background looks at the player.

Hi BlueSky! I'm a veteran VR dev (Job Sim, Vacation Sim, Rick & Morty VR, etc.) working on my first indie VR game!

Now that I'm quitting Twitter where I posted all my work, here's a thread summarizing the journey so far, for those who aren't familiar. 🐧🥽🧵👇

#gamedev #GodotEngine

1 year ago 607 78 18 5
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As a beginner making stuff with #godotengine, it feels pretty nice that I was able to make this little practice thingy easily and without watching any tutorials 😄
(I have followed platformer tutorials in the past, I just didn't this time)

1 year ago 12 0 0 0