The farms.
The TOWER.
Where?
Get what C deserves.
Making a lot of progress with Level 3! Finished working on one of the final Areas.
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
The farms.
The TOWER.
Where?
Get what C deserves.
Making a lot of progress with Level 3! Finished working on one of the final Areas.
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
In car.
Near Building.
Pipes.
Energy.
Still making extremely fast progress! Hope you all like what you see! :)
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
When “Improving driving” escalates into “Full first-person driving perspective with Animations”...
Game OST made by static.grl: on.soundcloud.com/lT1O81hzF0pq...
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
I can taste the sand.
Walkway.
Machines above us.
The fast way down.
👏 Vibes 👏
I can taste the sand already. 🍽️
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
Village.
Big machines.
Updated lighting.
In the Wasteland with your favorite car!
Making a lot of progress with Level 3 - The Wasteland!
Hope you all are as excited as we are :)
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
Did someone say hot game menus? ...no, no one?
Well here is one anyways.
Everything rebindable, every detail adjustable and full controller support in an Immersive sim.
Game OST made by static.grl: on.soundcloud.com/lT1O81hzF0pq...
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
I've been working on a game pitch and story dear to me, "ENGINE ANGEL", with the team at Ivy Road!
We're still seeking funding, but in the meantime I wanted everyone to still be able to share the work they've done. I'll be sharing more as well as reposting any of the team's posts so stay tuned!
VTEC just kicked in, yo!
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
RE//POSSESSED Trailer just dropped! 📹🎮
RE//POSSESSED can now be wishlisted on Steam and Itch.IO! 📝
store.steampowered.com/app/4185830/
catwithcode.itch.io/repossessed
A uniquely controlled cyberpunk immersive-sim set in Germany.
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
Helicopter.
Experiments?
Empty and alone in a connected world.
It is getting spooky 👻🎃.
Trailer and Steam Page coming soon™.
#indiegame #immersive_sim #indiedev #godot #screenshot
A composed cutscene scene in game.
C will get what she deserve. Will you help her?
#screenshotsunday #indiegame #immersive_sim #indiedev #godot #screenshot
That would be really nice of you 🥰! If it must be private just send me their tag with a bluesky message else just answer to this 😁. A lot of thanks!
No. Did not even think about an album cover. 😅 The music made by myself for the game I will probably compose something with gameassets but for 3th party OST in game I did not even think about a cover. First I would need someone making it and then energy and time can be used there. Still searching :(
Music for the trailer is sorted out now, but I am still looking for an artist for the rest of the Soundtrack!
#indiegame #immersive_sim #indiedev #godot
The moment when you debug and optimize performance issues on SteamDeck for around 3 days and it turns out it is one Engine configuration you did over 1.5 years ago. 😅 RE//POSSESSED runs now well on SteamDeck!
Trailer coming soon™! (End of the year)
#indiegame #immersive_sim #indiedev #godot
Ominous cube.
Part of the City view from the Church.
Server Room.
Path.
The church with all the crazy of the rail story plot-points unfolding in it is done. Hope you all like what you see.
A new DevLog with even more screenshots is also available:
repossessed.catwithcode.moe/Dev_Log/Dev_...
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
From the ground.
Around a corner.
Making great progress.
I sure wonder what they are processing here... . 👩💻
#indiegame #indiedev #godot #godotengine #gamedev #ImmersiveSim
Now I have a different one from a different manufacturer. I am 100% sure it was the mainboard because now everything works. It is also not the first gigabyte mainboard giving me the most random issues for no reason. 🫥
@eayoung.net Hi! I just wanted to let you know, I have, or now had, a X670 GAMING X and the exact same issues. Memory issues, crashes, corrupted file-systems and even hardware only working half way. I have the feeling this is a wider spread issues with these boards. I thought I was going crazy.
Dev-Log:
A lot of progress in many Aspects of Level 2. The end of Level 2s development is visible on the horizon.
Then I start Level 3 and the development should speed up more from there.
Still a lot to do but the goal pole SLOWLY becomes visible! 👩💻😁💪
repossessed.catwithcode.moe/Dev_Log/Dev_...
Sliding around while shooting with a Sniper? No problem for C. Might be hard to aim.
Showing a few changes and the scope.
The Warehouse container area. I promise you at least two can be opened and it is up to you to find them :).
View from below.
The Progress log for the Warehouse is now online.
But more importantly: Around 13 Images!
repossessed.catwithcode.moe/Dev_Log/Dev_...
#indiegame #indiedev #godot #godotengine #gamedev #Immersive_Sim #ImmersiveSim
C using the new SN433 Sniper
Making a lot and very good progress with RE//POSSESSED.
Just finished one of the finest toys in every Immersive sim.
More about Level 2, new additions and current state soon.
#indiegame #indiedev #godot #godotengine #gamedev #Immersive_Sim #ImmersiveSim
Gif of the bar from one corner.
View over glasses.
U all know her.
Outside.
I finished the Bar area in Level 2 of RE//POSSESSED.
And I'm even on time for Screenshot Saturday for once. I hope u all like it as much as I do. 🥰🍺🍸
#ScreenshotSaturday #indiegame #indiedev #godot #godotengine #gamedev
That sounds like one of the funniest Signal fanart images I can imagen.
The cult headquarters.
The Autobahn.
I love those streets.
Look to the sky's at work.
RE//POSSESSED progresses very well. 😘👩🏭
Took me long enough. The Level 2 Environment is finally done and only needs decorations, some interiors and the Quest's with the NPC's.
#ScreenshotSaturday #indiegame #indiedev #godot #godotengine #gamedev
Still working on Assets for Level 2. Who would have thought that making Models for a hole City level would be a lot of work 😅. Buildings are nearly done, fences and other exploitable decorstions are still in the works. NPC's are still on the todo list.